diff options
Diffstat (limited to 'intern/cycles/blender')
-rw-r--r-- | intern/cycles/blender/addon/properties.py | 2 | ||||
-rw-r--r-- | intern/cycles/blender/blender_object.cpp | 2 | ||||
-rw-r--r-- | intern/cycles/blender/blender_util.h | 8 |
3 files changed, 7 insertions, 5 deletions
diff --git a/intern/cycles/blender/addon/properties.py b/intern/cycles/blender/addon/properties.py index eafe37618b3..23ff1771995 100644 --- a/intern/cycles/blender/addon/properties.py +++ b/intern/cycles/blender/addon/properties.py @@ -1132,7 +1132,7 @@ class CyclesObjectSettings(bpy.types.PropertyGroup): motion_steps: IntProperty( name="Motion Steps", description="Control accuracy of motion blur, more steps gives more memory usage (actual number of steps is 2^(steps - 1))", - min=1, soft_max=8, + min=1, max=7, default=1, ) diff --git a/intern/cycles/blender/blender_object.cpp b/intern/cycles/blender/blender_object.cpp index 2b1d1eff7e5..334c25cafe1 100644 --- a/intern/cycles/blender/blender_object.cpp +++ b/intern/cycles/blender/blender_object.cpp @@ -266,7 +266,7 @@ Object *BlenderSync::sync_object(BL::Depsgraph &b_depsgraph, uint motion_steps; if (need_motion == Scene::MOTION_BLUR) { - motion_steps = object_motion_steps(b_parent, b_ob); + motion_steps = object_motion_steps(b_parent, b_ob, Object::MAX_MOTION_STEPS); geom->motion_steps = motion_steps; if (motion_steps && object_use_deform_motion(b_parent, b_ob)) { geom->use_motion_blur = true; diff --git a/intern/cycles/blender/blender_util.h b/intern/cycles/blender/blender_util.h index cb7d1c62f60..ad90a5f8d52 100644 --- a/intern/cycles/blender/blender_util.h +++ b/intern/cycles/blender/blender_util.h @@ -483,7 +483,9 @@ static inline void mesh_texture_space(BL::Mesh &b_mesh, float3 &loc, float3 &siz } /* Object motion steps, returns 0 if no motion blur needed. */ -static inline uint object_motion_steps(BL::Object &b_parent, BL::Object &b_ob) +static inline uint object_motion_steps(BL::Object &b_parent, + BL::Object &b_ob, + const int max_steps = INT_MAX) { /* Get motion enabled and steps from object itself. */ PointerRNA cobject = RNA_pointer_get(&b_ob.ptr, "cycles"); @@ -492,7 +494,7 @@ static inline uint object_motion_steps(BL::Object &b_parent, BL::Object &b_ob) return 0; } - uint steps = max(1, get_int(cobject, "motion_steps")); + int steps = max(1, get_int(cobject, "motion_steps")); /* Also check parent object, so motion blur and steps can be * controlled by dupligroup duplicator for linked groups. */ @@ -510,7 +512,7 @@ static inline uint object_motion_steps(BL::Object &b_parent, BL::Object &b_ob) /* Use uneven number of steps so we get one keyframe at the current frame, * and use 2^(steps - 1) so objects with more/fewer steps still have samples * at the same times, to avoid sampling at many different times. */ - return (2 << (steps - 1)) + 1; + return min((2 << (steps - 1)) + 1, max_steps); } /* object uses deformation motion blur */ |