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Diffstat (limited to 'intern/cycles/bvh/binning.h')
-rw-r--r--intern/cycles/bvh/binning.h115
1 files changed, 115 insertions, 0 deletions
diff --git a/intern/cycles/bvh/binning.h b/intern/cycles/bvh/binning.h
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+/*
+ * Adapted from code copyright 2009-2011 Intel Corporation
+ * Modifications Copyright 2012, Blender Foundation.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef __BVH_BINNING_H__
+#define __BVH_BINNING_H__
+
+#include "bvh/params.h"
+#include "bvh/unaligned.h"
+
+#include "util/types.h"
+
+CCL_NAMESPACE_BEGIN
+
+class BVHBuild;
+
+/* Single threaded object binner. Finds the split with the best SAH heuristic
+ * by testing for each dimension multiple partitionings for regular spaced
+ * partition locations. A partitioning for a partition location is computed,
+ * by putting primitives whose centroid is on the left and right of the split
+ * location to different sets. The SAH is evaluated by computing the number of
+ * blocks occupied by the primitives in the partitions. */
+
+class BVHObjectBinning : public BVHRange {
+ public:
+ __forceinline BVHObjectBinning() : leafSAH(FLT_MAX)
+ {
+ }
+
+ BVHObjectBinning(const BVHRange &job,
+ BVHReference *prims,
+ const BVHUnaligned *unaligned_heuristic = NULL,
+ const Transform *aligned_space = NULL);
+
+ void split(BVHReference *prims, BVHObjectBinning &left_o, BVHObjectBinning &right_o) const;
+
+ __forceinline const BoundBox &unaligned_bounds()
+ {
+ return bounds_;
+ }
+
+ float splitSAH; /* SAH cost of the best split */
+ float leafSAH; /* SAH cost of creating a leaf */
+
+ protected:
+ int dim; /* best split dimension */
+ int pos; /* best split position */
+ size_t num_bins; /* actual number of bins to use */
+ float3 scale; /* scaling factor to compute bin */
+
+ /* Effective bounds and centroid bounds. */
+ BoundBox bounds_;
+ BoundBox cent_bounds_;
+
+ const BVHUnaligned *unaligned_heuristic_;
+ const Transform *aligned_space_;
+
+ enum { MAX_BINS = 32 };
+ enum { LOG_BLOCK_SIZE = 2 };
+
+ /* computes the bin numbers for each dimension for a box. */
+ __forceinline int4 get_bin(const BoundBox &box) const
+ {
+ int4 a = make_int4((box.center2() - cent_bounds_.min) * scale - make_float3(0.5f));
+ int4 mn = make_int4(0);
+ int4 mx = make_int4((int)num_bins - 1);
+
+ return clamp(a, mn, mx);
+ }
+
+ /* computes the bin numbers for each dimension for a point. */
+ __forceinline int4 get_bin(const float3 &c) const
+ {
+ return make_int4((c - cent_bounds_.min) * scale - make_float3(0.5f));
+ }
+
+ /* compute the number of blocks occupied for each dimension. */
+ __forceinline float4 blocks(const int4 &a) const
+ {
+ return make_float4((a + make_int4((1 << LOG_BLOCK_SIZE) - 1)) >> LOG_BLOCK_SIZE);
+ }
+
+ /* compute the number of blocks occupied in one dimension. */
+ __forceinline int blocks(size_t a) const
+ {
+ return (int)((a + ((1LL << LOG_BLOCK_SIZE) - 1)) >> LOG_BLOCK_SIZE);
+ }
+
+ __forceinline BoundBox get_prim_bounds(const BVHReference &prim) const
+ {
+ if (aligned_space_ == NULL) {
+ return prim.bounds();
+ }
+ else {
+ return unaligned_heuristic_->compute_aligned_prim_boundbox(prim, *aligned_space_);
+ }
+ }
+};
+
+CCL_NAMESPACE_END
+
+#endif /* __BVH_BINNING_H__ */