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Diffstat (limited to 'intern/cycles/bvh/bvh.cpp')
-rw-r--r--intern/cycles/bvh/bvh.cpp661
1 files changed, 661 insertions, 0 deletions
diff --git a/intern/cycles/bvh/bvh.cpp b/intern/cycles/bvh/bvh.cpp
new file mode 100644
index 00000000000..ab230794774
--- /dev/null
+++ b/intern/cycles/bvh/bvh.cpp
@@ -0,0 +1,661 @@
+/*
+ * Adapted from code copyright 2009-2010 NVIDIA Corporation
+ * Modifications Copyright 2011, Blender Foundation.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "mesh.h"
+#include "object.h"
+#include "scene.h"
+
+#include "bvh.h"
+#include "bvh_build.h"
+#include "bvh_node.h"
+#include "bvh_params.h"
+
+#include "util_cache.h"
+#include "util_debug.h"
+#include "util_foreach.h"
+#include "util_progress.h"
+#include "util_types.h"
+
+CCL_NAMESPACE_BEGIN
+
+/* Pack Utility */
+
+struct BVHStackEntry
+{
+ const BVHNode *node;
+ int idx;
+
+ BVHStackEntry(const BVHNode* n = 0, int i = 0)
+ : node(n), idx(i)
+ {
+ }
+
+ int encodeIdx() const
+ {
+ return (node->is_leaf())? ~idx: idx;
+ }
+};
+
+/* BVH */
+
+BVH::BVH(const BVHParams& params_, const vector<Object*>& objects_)
+: params(params_), objects(objects_)
+{
+}
+
+BVH *BVH::create(const BVHParams& params, const vector<Object*>& objects)
+{
+ if(params.use_qbvh)
+ return new QBVH(params, objects);
+ else
+ return new RegularBVH(params, objects);
+}
+
+/* Cache */
+
+bool BVH::cache_read(CacheData& key)
+{
+ key.add(&params, sizeof(params));
+
+ foreach(Object *ob, objects) {
+ key.add(ob->mesh->verts);
+ key.add(ob->mesh->triangles);
+ }
+
+ CacheData value;
+
+ if(Cache::global.lookup(key, value)) {
+ value.read(pack.root_index);
+
+ value.read(pack.nodes);
+ value.read(pack.object_node);
+ value.read(pack.tri_woop);
+ value.read(pack.prim_index);
+ value.read(pack.prim_object);
+ value.read(pack.is_leaf);
+
+ return true;
+ }
+
+ return false;
+}
+
+void BVH::cache_write(CacheData& key)
+{
+ CacheData value;
+
+ value.add(pack.root_index);
+
+ value.add(pack.nodes);
+ value.add(pack.object_node);
+ value.add(pack.tri_woop);
+ value.add(pack.prim_index);
+ value.add(pack.prim_object);
+ value.add(pack.is_leaf);
+
+ Cache::global.insert(key, value);
+}
+
+/* Building */
+
+void BVH::build(Progress& progress)
+{
+ progress.set_substatus("Building BVH");
+
+ /* cache read */
+ CacheData key("bvh");
+
+ if(params.use_cache) {
+ progress.set_substatus("Looking in BVH cache");
+
+ if(cache_read(key))
+ return;
+ }
+
+ /* build nodes */
+ vector<int> prim_index;
+ vector<int> prim_object;
+
+ BVHBuild bvh_build(objects, prim_index, prim_object, params, progress);
+ BVHNode *root = bvh_build.run();
+
+ if(progress.get_cancel()) {
+ if(root) root->deleteSubtree();
+ return;
+ }
+
+ /* todo: get rid of this copy */
+ pack.prim_index = prim_index;
+ pack.prim_object = prim_object;
+
+ /* compute SAH */
+ if(!params.top_level)
+ pack.SAH = root->computeSubtreeSAHCost(params);
+
+ if(progress.get_cancel()) {
+ root->deleteSubtree();
+ return;
+ }
+
+ /* pack triangles */
+ progress.set_substatus("Packing BVH triangles");
+ pack_triangles();
+
+ if(progress.get_cancel()) {
+ root->deleteSubtree();
+ return;
+ }
+
+ /* pack nodes */
+ progress.set_substatus("Packing BVH nodes");
+ array<int> tmp_prim_object = pack.prim_object;
+ pack_nodes(tmp_prim_object, root);
+
+ /* free build nodes */
+ root->deleteSubtree();
+
+ if(progress.get_cancel()) return;
+
+ /* cache write */
+ if(params.use_cache) {
+ progress.set_substatus("Writing BVH cache");
+ cache_write(key);
+ }
+}
+
+/* Refitting */
+
+void BVH::refit(Progress& progress)
+{
+ progress.set_substatus("Packing BVH triangles");
+ pack_triangles();
+
+ if(progress.get_cancel()) return;
+
+ progress.set_substatus("Refitting BVH nodes");
+ refit_nodes();
+}
+
+/* Triangles */
+
+void BVH::pack_triangle(int idx, float4 woop[3])
+{
+ /* create Woop triangle */
+ int tob = pack.prim_object[idx];
+ const Mesh *mesh = objects[tob]->mesh;
+ int tidx = pack.prim_index[idx];
+ const int *vidx = mesh->triangles[tidx].v;
+ const float3* vpos = &mesh->verts[0];
+ float3 v0 = vpos[vidx[0]];
+ float3 v1 = vpos[vidx[1]];
+ float3 v2 = vpos[vidx[2]];
+
+ float3 r0 = v0 - v2;
+ float3 r1 = v1 - v2;
+ float3 r2 = cross(r0, r1);
+
+ if(dot(r0, r0) == 0.0f || dot(r1, r1) == 0.0f || dot(r2, r2) == 0.0f) {
+ /* degenerate */
+ woop[0] = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
+ woop[1] = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
+ woop[2] = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
+ }
+ else {
+ Transform t = make_transform(
+ r0.x, r1.x, r2.x, v2.x,
+ r0.y, r1.y, r2.y, v2.y,
+ r0.z, r1.z, r2.z, v2.z,
+ 0.0f, 0.0f, 0.0f, 1.0f);
+
+ t = transform_inverse(t);
+
+ woop[0] = make_float4(t.z.x, t.z.y, t.z.z, -t.z.w);
+ woop[1] = make_float4(t.x.x, t.x.y, t.x.z, t.x.w);
+ woop[2] = make_float4(t.y.x, t.y.y, t.y.z, t.y.w);
+ }
+}
+
+void BVH::pack_triangles()
+{
+ int nsize = TRI_NODE_SIZE;
+ size_t tidx_size = pack.prim_index.size();
+
+ pack.tri_woop.clear();
+ pack.tri_woop.resize(tidx_size * nsize);
+
+ for(unsigned int i = 0; i < tidx_size; i++) {
+ if(pack.prim_index[i] != -1) {
+ float4 woop[3];
+
+ pack_triangle(i, woop);
+ memcpy(&pack.tri_woop[i * nsize], woop, sizeof(float4)*3);
+ }
+ }
+}
+
+/* Pack Instances */
+
+void BVH::pack_instances(size_t nodes_size)
+{
+ /* The BVH's for instances are built separately, but for traversal all
+ BVH's are stored in global arrays. This function merges them into the
+ top level BVH, adjusting indexes and offsets where appropriate. */
+ bool use_qbvh = params.use_qbvh;
+ size_t nsize = (use_qbvh)? BVH_QNODE_SIZE: BVH_NODE_SIZE;
+
+ /* adjust primitive index to point to the triangle in the global array, for
+ meshes with transform applied and already in the top level BVH */
+ for(size_t i = 0; i < pack.prim_index.size(); i++)
+ if(pack.prim_index[i] != -1)
+ pack.prim_index[i] += objects[pack.prim_object[i]]->mesh->tri_offset;
+
+ /* track offsets of instanced BVH data in global array */
+ size_t tri_offset = pack.prim_index.size();
+ size_t nodes_offset = nodes_size;
+
+ /* clear array that gives the node indexes for instanced objects */
+ pack.object_node.clear();
+
+ /* reserve */
+ size_t prim_index_size = pack.prim_index.size();
+ size_t tri_woop_size = pack.tri_woop.size();
+
+ size_t pack_prim_index_offset = prim_index_size;
+ size_t pack_tri_woop_offset = tri_woop_size;
+ size_t pack_nodes_offset = nodes_size;
+ size_t object_offset = 0;
+
+ foreach(Object *ob, objects) {
+ Mesh *mesh = ob->mesh;
+ BVH *bvh = mesh->bvh;
+
+ if(!mesh->transform_applied) {
+ prim_index_size += bvh->pack.prim_index.size();
+ tri_woop_size += bvh->pack.tri_woop.size();
+ nodes_size += bvh->pack.nodes.size()*nsize;
+ }
+ }
+
+ pack.prim_index.resize(prim_index_size);
+ pack.prim_object.resize(prim_index_size);
+ pack.tri_woop.resize(tri_woop_size);
+ pack.nodes.resize(nodes_size);
+ pack.object_node.resize(objects.size());
+
+ int *pack_prim_index = &pack.prim_index[0];
+ int *pack_prim_object = &pack.prim_object[0];
+ float4 *pack_tri_woop = &pack.tri_woop[0];
+ int4 *pack_nodes = &pack.nodes[0];
+
+ /* merge */
+ foreach(Object *ob, objects) {
+ Mesh *mesh = ob->mesh;
+
+ /* if mesh transform is applied, that means it's already in the top
+ level BVH, and we don't need to merge it in */
+ if(mesh->transform_applied) {
+ pack.object_node[object_offset++] = 0;
+ continue;
+ }
+
+ BVH *bvh = mesh->bvh;
+
+ int noffset = nodes_offset/nsize;
+ int mesh_tri_offset = mesh->tri_offset;
+
+ /* fill in node indexes for instances */
+ if(bvh->pack.is_leaf[0])
+ pack.object_node[object_offset++] = -noffset-1;
+ else
+ pack.object_node[object_offset++] = noffset;
+
+ /* merge primitive and object indexes */
+ {
+ size_t bvh_prim_index_size = bvh->pack.prim_index.size();
+ int *bvh_prim_index = &bvh->pack.prim_index[0];
+
+ for(size_t i = 0; i < bvh_prim_index_size; i++) {
+ pack_prim_index[pack_prim_index_offset] = bvh_prim_index[i] + mesh_tri_offset;
+ pack_prim_object[pack_prim_index_offset] = 0; // unused for instances
+ pack_prim_index_offset++;
+ }
+ }
+
+ /* merge triangle intersection data */
+ {
+ memcpy(pack_tri_woop+pack_tri_woop_offset, &bvh->pack.tri_woop[0],
+ bvh->pack.tri_woop.size()*sizeof(float4));
+ pack_tri_woop_offset += bvh->pack.tri_woop.size();
+ }
+
+ /* merge nodes */
+ {
+ size_t nsize_bbox = (use_qbvh)? nsize-2: nsize-1;
+ int4 *bvh_nodes = &bvh->pack.nodes[0];
+ size_t bvh_nodes_size = bvh->pack.nodes.size();
+ int *bvh_is_leaf = &bvh->pack.is_leaf[0];
+
+ for(size_t i = 0, j = 0; i < bvh_nodes_size; i+=nsize, j++) {
+ memcpy(pack_nodes + pack_nodes_offset, bvh_nodes + i, nsize_bbox*sizeof(int4));
+
+ /* modify offsets into arrays */
+ int4 data = bvh_nodes[i + nsize_bbox];
+
+ if(bvh_is_leaf[j]) {
+ data.x += tri_offset;
+ data.y += tri_offset;
+ }
+ else {
+ data.x += (data.x < 0)? -noffset: noffset;
+ data.y += (data.y < 0)? -noffset: noffset;
+
+ if(use_qbvh) {
+ data.z += (data.z < 0)? -noffset: noffset;
+ data.w += (data.w < 0)? -noffset: noffset;
+ }
+ }
+
+ pack_nodes[pack_nodes_offset + nsize_bbox] = data;
+
+ if(use_qbvh)
+ pack_nodes[pack_nodes_offset + nsize_bbox+1] = bvh_nodes[i + nsize_bbox+1];
+
+ pack_nodes_offset += nsize;
+ }
+ }
+
+ nodes_offset += bvh->pack.nodes.size();
+ tri_offset += bvh->pack.prim_index.size();
+ }
+}
+
+/* Regular BVH */
+
+RegularBVH::RegularBVH(const BVHParams& params_, const vector<Object*>& objects_)
+: BVH(params_, objects_)
+{
+}
+
+void RegularBVH::pack_leaf(const BVHStackEntry& e, const LeafNode *leaf)
+{
+ if(leaf->num_triangles() == 1 && pack.prim_index[leaf->m_lo] == -1)
+ /* object */
+ pack_node(e.idx, leaf->m_bounds, leaf->m_bounds, ~(leaf->m_lo), 0);
+ else
+ /* triangle */
+ pack_node(e.idx, leaf->m_bounds, leaf->m_bounds, leaf->m_lo, leaf->m_hi);
+}
+
+void RegularBVH::pack_inner(const BVHStackEntry& e, const BVHStackEntry& e0, const BVHStackEntry& e1)
+{
+ pack_node(e.idx, e0.node->m_bounds, e1.node->m_bounds, e0.encodeIdx(), e1.encodeIdx());
+}
+
+void RegularBVH::pack_node(int idx, const BoundBox& b0, const BoundBox& b1, int c0, int c1)
+{
+ int4 data[BVH_NODE_SIZE] =
+ {
+ make_int4(__float_as_int(b0.min.x), __float_as_int(b0.max.x), __float_as_int(b0.min.y), __float_as_int(b0.max.y)),
+ make_int4(__float_as_int(b1.min.x), __float_as_int(b1.max.x), __float_as_int(b1.min.y), __float_as_int(b1.max.y)),
+ make_int4(__float_as_int(b0.min.z), __float_as_int(b0.max.z), __float_as_int(b1.min.z), __float_as_int(b1.max.z)),
+ make_int4(c0, c1, 0, 0)
+ };
+
+ memcpy(&pack.nodes[idx * BVH_NODE_SIZE], data, sizeof(int4)*BVH_NODE_SIZE);
+}
+
+void RegularBVH::pack_nodes(const array<int>& prims, const BVHNode *root)
+{
+ size_t node_size = root->getSubtreeSize(BVH_STAT_NODE_COUNT);
+
+ /* resize arrays */
+ pack.nodes.clear();
+ pack.is_leaf.clear();
+ pack.is_leaf.resize(node_size);
+
+ /* for top level BVH, first merge existing BVH's so we know the offsets */
+ if(params.top_level)
+ pack_instances(node_size*BVH_NODE_SIZE);
+ else
+ pack.nodes.resize(node_size*BVH_NODE_SIZE);
+
+ int nextNodeIdx = 0;
+
+ vector<BVHStackEntry> stack;
+ stack.push_back(BVHStackEntry(root, nextNodeIdx++));
+
+ while(stack.size()) {
+ BVHStackEntry e = stack.back();
+ stack.pop_back();
+
+ pack.is_leaf[e.idx] = e.node->is_leaf();
+
+ if(e.node->is_leaf()) {
+ /* leaf node */
+ const LeafNode* leaf = reinterpret_cast<const LeafNode*>(e.node);
+ pack_leaf(e, leaf);
+ }
+ else {
+ /* innner node */
+ stack.push_back(BVHStackEntry(e.node->get_child(0), nextNodeIdx++));
+ stack.push_back(BVHStackEntry(e.node->get_child(1), nextNodeIdx++));
+
+ pack_inner(e, stack[stack.size()-2], stack[stack.size()-1]);
+ }
+ }
+
+ /* root index to start traversal at, to handle case of single leaf node */
+ pack.root_index = (pack.is_leaf[0])? -1: 0;
+}
+
+void RegularBVH::refit_nodes()
+{
+ assert(!params.top_level);
+
+ BoundBox bbox;
+ refit_node(0, pack.is_leaf[0], bbox);
+}
+
+void RegularBVH::refit_node(int idx, bool leaf, BoundBox& bbox)
+{
+ int4 *data = &pack.nodes[idx*4];
+
+ int c0 = data[3].x;
+ int c1 = data[3].y;
+
+ if(leaf) {
+ /* refit leaf node */
+ for(int tri = c0; tri < c1; tri++) {
+ int tidx = pack.prim_index[tri];
+ int tob = pack.prim_object[tri];
+ Object *ob = objects[tob];
+
+ if(tidx == -1) {
+ /* object instance */
+ bbox.grow(ob->bounds);
+ }
+ else {
+ /* triangles */
+ const Mesh *mesh = ob->mesh;
+ int tri_offset = (params.top_level)? mesh->tri_offset: 0;
+ const int *vidx = mesh->triangles[tidx - tri_offset].v;
+ const float3 *vpos = &mesh->verts[0];
+
+ bbox.grow(vpos[vidx[0]]);
+ bbox.grow(vpos[vidx[1]]);
+ bbox.grow(vpos[vidx[2]]);
+ }
+ }
+
+ pack_node(idx, bbox, bbox, c0, c1);
+ }
+ else {
+ /* refit inner node, set bbox from children */
+ BoundBox bbox0, bbox1;
+
+ refit_node((c0 < 0)? -c0-1: c0, (c0 < 0), bbox0);
+ refit_node((c1 < 0)? -c1-1: c1, (c1 < 0), bbox1);
+
+ bbox.grow(bbox0);
+ bbox.grow(bbox1);
+
+ pack_node(idx, bbox0, bbox1, c0, c1);
+ }
+}
+
+/* QBVH */
+
+QBVH::QBVH(const BVHParams& params_, const vector<Object*>& objects_)
+: BVH(params_, objects_)
+{
+ params.use_qbvh = true;
+}
+
+void QBVH::pack_leaf(const BVHStackEntry& e, const LeafNode *leaf)
+{
+ float4 data[BVH_QNODE_SIZE];
+
+ memset(data, 0, sizeof(data));
+
+ if(leaf->num_triangles() == 1 && pack.prim_index[leaf->m_lo] == -1) {
+ /* object */
+ data[6].x = __int_as_float(~(leaf->m_lo));
+ data[6].y = __int_as_float(0);
+ }
+ else {
+ /* triangle */
+ data[6].x = __int_as_float(leaf->m_lo);
+ data[6].y = __int_as_float(leaf->m_hi);
+ }
+
+ memcpy(&pack.nodes[e.idx * BVH_QNODE_SIZE], data, sizeof(float4)*BVH_QNODE_SIZE);
+}
+
+void QBVH::pack_inner(const BVHStackEntry& e, const BVHStackEntry *en, int num)
+{
+ float4 data[BVH_QNODE_SIZE];
+
+ for(int i = 0; i < num; i++) {
+ float3 bb_min = en[i].node->m_bounds.min;
+ float3 bb_max = en[i].node->m_bounds.max;
+
+ data[0][i] = bb_min.x;
+ data[1][i] = bb_max.x;
+ data[2][i] = bb_min.y;
+ data[3][i] = bb_max.y;
+ data[4][i] = bb_min.z;
+ data[5][i] = bb_max.z;
+
+ data[6][i] = __int_as_float(en[i].encodeIdx());
+ data[7][i] = 0.0f;
+ }
+
+ for(int i = num; i < 4; i++) {
+ data[0][i] = 0.0f;
+ data[1][i] = 0.0f;
+ data[2][i] = 0.0f;
+
+ data[3][i] = 0.0f;
+ data[4][i] = 0.0f;
+ data[5][i] = 0.0f;
+
+ data[6][i] = __int_as_float(0);
+ data[7][i] = 0.0f;
+ }
+
+ memcpy(&pack.nodes[e.idx * BVH_QNODE_SIZE], data, sizeof(float4)*BVH_QNODE_SIZE);
+}
+
+/* Quad SIMD Nodes */
+
+void QBVH::pack_nodes(const array<int>& prims, const BVHNode *root)
+{
+ size_t node_size = root->getSubtreeSize(BVH_STAT_NODE_COUNT);
+
+ /* resize arrays */
+ pack.nodes.clear();
+ pack.is_leaf.clear();
+ pack.is_leaf.resize(node_size);
+
+ /* for top level BVH, first merge existing BVH's so we know the offsets */
+ if(params.top_level)
+ pack_instances(node_size*BVH_QNODE_SIZE);
+ else
+ pack.nodes.resize(node_size*BVH_QNODE_SIZE);
+
+ int nextNodeIdx = 0;
+
+ vector<BVHStackEntry> stack;
+ stack.push_back(BVHStackEntry(root, nextNodeIdx++));
+
+ while(stack.size()) {
+ BVHStackEntry e = stack.back();
+ stack.pop_back();
+
+ pack.is_leaf[e.idx] = e.node->is_leaf();
+
+ if(e.node->is_leaf()) {
+ /* leaf node */
+ const LeafNode* leaf = reinterpret_cast<const LeafNode*>(e.node);
+ pack_leaf(e, leaf);
+ }
+ else {
+ /* inner node */
+ const BVHNode *node = e.node;
+ const BVHNode *node0 = node->get_child(0);
+ const BVHNode *node1 = node->get_child(1);
+
+ /* collect nodes */
+ const BVHNode *nodes[4];
+ int numnodes = 0;
+
+ if(node0->is_leaf()) {
+ nodes[numnodes++] = node0;
+ }
+ else {
+ nodes[numnodes++] = node0->get_child(0);
+ nodes[numnodes++] = node0->get_child(1);
+ }
+
+ if(node1->is_leaf()) {
+ nodes[numnodes++] = node1;
+ }
+ else {
+ nodes[numnodes++] = node1->get_child(0);
+ nodes[numnodes++] = node1->get_child(1);
+ }
+
+ /* push entries on the stack */
+ for(int i = 0; i < numnodes; i++)
+ stack.push_back(BVHStackEntry(nodes[i], nextNodeIdx++));
+
+ /* set node */
+ pack_inner(e, &stack[stack.size()-numnodes], numnodes);
+ }
+ }
+
+ /* root index to start traversal at, to handle case of single leaf node */
+ pack.root_index = (pack.is_leaf[0])? -1: 0;
+}
+
+void QBVH::refit_nodes()
+{
+ assert(0); /* todo */
+}
+
+CCL_NAMESPACE_END
+