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Diffstat (limited to 'intern/cycles/bvh/bvh_sort.cpp')
-rw-r--r--intern/cycles/bvh/bvh_sort.cpp57
1 files changed, 57 insertions, 0 deletions
diff --git a/intern/cycles/bvh/bvh_sort.cpp b/intern/cycles/bvh/bvh_sort.cpp
new file mode 100644
index 00000000000..ee4531a4843
--- /dev/null
+++ b/intern/cycles/bvh/bvh_sort.cpp
@@ -0,0 +1,57 @@
+/*
+ * Adapted from code copyright 2009-2010 NVIDIA Corporation
+ * Modifications Copyright 2011, Blender Foundation.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "bvh_build.h"
+#include "bvh_sort.h"
+
+#include "util_algorithm.h"
+#include "util_debug.h"
+
+CCL_NAMESPACE_BEGIN
+
+struct BVHReferenceCompare {
+public:
+ int dim;
+
+ BVHReferenceCompare(int dim_)
+ {
+ dim = dim_;
+ }
+
+ bool operator()(const BVHBuild::Reference& ra, const BVHBuild::Reference& rb)
+ {
+ float ca = ra.bounds.min[dim] + ra.bounds.max[dim];
+ float cb = rb.bounds.min[dim] + rb.bounds.max[dim];
+
+ if(ca < cb) return true;
+ else if(ca > cb) return false;
+ else if(ra.prim_object < rb.prim_object) return true;
+ else if(ra.prim_object > rb.prim_object) return false;
+ else if(ra.prim_index < rb.prim_index) return true;
+ else if(ra.prim_index > rb.prim_index) return false;
+
+ return false;
+ }
+};
+
+void bvh_reference_sort(int start, int end, BVHBuild::Reference *data, int dim)
+{
+ sort(data+start, data+end, BVHReferenceCompare(dim));
+}
+
+CCL_NAMESPACE_END
+