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Diffstat (limited to 'intern/cycles/bvh/bvh_split.h')
-rw-r--r--intern/cycles/bvh/bvh_split.h240
1 files changed, 0 insertions, 240 deletions
diff --git a/intern/cycles/bvh/bvh_split.h b/intern/cycles/bvh/bvh_split.h
deleted file mode 100644
index 5582d90bf83..00000000000
--- a/intern/cycles/bvh/bvh_split.h
+++ /dev/null
@@ -1,240 +0,0 @@
-/*
- * Adapted from code copyright 2009-2010 NVIDIA Corporation
- * Modifications Copyright 2011, Blender Foundation.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef __BVH_SPLIT_H__
-#define __BVH_SPLIT_H__
-
-#include "bvh/bvh_build.h"
-#include "bvh/bvh_params.h"
-
-CCL_NAMESPACE_BEGIN
-
-class BVHBuild;
-class Hair;
-class Mesh;
-struct Transform;
-
-/* Object Split */
-
-class BVHObjectSplit {
- public:
- float sah;
- int dim;
- int num_left;
- BoundBox left_bounds;
- BoundBox right_bounds;
-
- BVHObjectSplit()
- {
- }
- BVHObjectSplit(BVHBuild *builder,
- BVHSpatialStorage *storage,
- const BVHRange &range,
- vector<BVHReference> &references,
- float nodeSAH,
- const BVHUnaligned *unaligned_heuristic = NULL,
- const Transform *aligned_space = NULL);
-
- void split(BVHRange &left, BVHRange &right, const BVHRange &range);
-
- protected:
- BVHSpatialStorage *storage_;
- vector<BVHReference> *references_;
- const BVHUnaligned *unaligned_heuristic_;
- const Transform *aligned_space_;
-
- __forceinline BoundBox get_prim_bounds(const BVHReference &prim) const
- {
- if (aligned_space_ == NULL) {
- return prim.bounds();
- }
- else {
- return unaligned_heuristic_->compute_aligned_prim_boundbox(prim, *aligned_space_);
- }
- }
-};
-
-/* Spatial Split */
-
-class BVHSpatialSplit {
- public:
- float sah;
- int dim;
- float pos;
-
- BVHSpatialSplit() : sah(FLT_MAX), dim(0), pos(0.0f), storage_(NULL), references_(NULL)
- {
- }
- BVHSpatialSplit(const BVHBuild &builder,
- BVHSpatialStorage *storage,
- const BVHRange &range,
- vector<BVHReference> &references,
- float nodeSAH,
- const BVHUnaligned *unaligned_heuristic = NULL,
- const Transform *aligned_space = NULL);
-
- void split(BVHBuild *builder, BVHRange &left, BVHRange &right, const BVHRange &range);
-
- void split_reference(const BVHBuild &builder,
- BVHReference &left,
- BVHReference &right,
- const BVHReference &ref,
- int dim,
- float pos);
-
- protected:
- BVHSpatialStorage *storage_;
- vector<BVHReference> *references_;
- const BVHUnaligned *unaligned_heuristic_;
- const Transform *aligned_space_;
-
- /* Lower-level functions which calculates boundaries of left and right nodes
- * needed for spatial split.
- *
- * Operates directly with primitive specified by its index, reused by higher
- * level splitting functions.
- */
- void split_triangle_primitive(const Mesh *mesh,
- const Transform *tfm,
- int prim_index,
- int dim,
- float pos,
- BoundBox &left_bounds,
- BoundBox &right_bounds);
- void split_curve_primitive(const Hair *hair,
- const Transform *tfm,
- int prim_index,
- int segment_index,
- int dim,
- float pos,
- BoundBox &left_bounds,
- BoundBox &right_bounds);
-
- /* Lower-level functions which calculates boundaries of left and right nodes
- * needed for spatial split.
- *
- * Operates with BVHReference, internally uses lower level API functions.
- */
- void split_triangle_reference(const BVHReference &ref,
- const Mesh *mesh,
- int dim,
- float pos,
- BoundBox &left_bounds,
- BoundBox &right_bounds);
- void split_curve_reference(const BVHReference &ref,
- const Hair *hair,
- int dim,
- float pos,
- BoundBox &left_bounds,
- BoundBox &right_bounds);
- void split_object_reference(
- const Object *object, int dim, float pos, BoundBox &left_bounds, BoundBox &right_bounds);
-
- __forceinline BoundBox get_prim_bounds(const BVHReference &prim) const
- {
- if (aligned_space_ == NULL) {
- return prim.bounds();
- }
- else {
- return unaligned_heuristic_->compute_aligned_prim_boundbox(prim, *aligned_space_);
- }
- }
-
- __forceinline float3 get_unaligned_point(const float3 &point) const
- {
- if (aligned_space_ == NULL) {
- return point;
- }
- else {
- return transform_point(aligned_space_, point);
- }
- }
-};
-
-/* Mixed Object-Spatial Split */
-
-class BVHMixedSplit {
- public:
- BVHObjectSplit object;
- BVHSpatialSplit spatial;
-
- float leafSAH;
- float nodeSAH;
- float minSAH;
-
- bool no_split;
-
- BoundBox bounds;
-
- BVHMixedSplit()
- {
- }
-
- __forceinline BVHMixedSplit(BVHBuild *builder,
- BVHSpatialStorage *storage,
- const BVHRange &range,
- vector<BVHReference> &references,
- int level,
- const BVHUnaligned *unaligned_heuristic = NULL,
- const Transform *aligned_space = NULL)
- {
- if (aligned_space == NULL) {
- bounds = range.bounds();
- }
- else {
- bounds = unaligned_heuristic->compute_aligned_boundbox(
- range, &references.at(0), *aligned_space);
- }
- /* find split candidates. */
- float area = bounds.safe_area();
-
- leafSAH = area * builder->params.primitive_cost(range.size());
- nodeSAH = area * builder->params.node_cost(2);
-
- object = BVHObjectSplit(
- builder, storage, range, references, nodeSAH, unaligned_heuristic, aligned_space);
-
- if (builder->params.use_spatial_split && level < BVHParams::MAX_SPATIAL_DEPTH) {
- BoundBox overlap = object.left_bounds;
- overlap.intersect(object.right_bounds);
-
- if (overlap.safe_area() >= builder->spatial_min_overlap) {
- spatial = BVHSpatialSplit(
- *builder, storage, range, references, nodeSAH, unaligned_heuristic, aligned_space);
- }
- }
-
- /* leaf SAH is the lowest => create leaf. */
- minSAH = min(min(leafSAH, object.sah), spatial.sah);
- no_split = (minSAH == leafSAH && builder->range_within_max_leaf_size(range, references));
- }
-
- __forceinline void split(BVHBuild *builder,
- BVHRange &left,
- BVHRange &right,
- const BVHRange &range)
- {
- if (builder->params.use_spatial_split && minSAH == spatial.sah)
- spatial.split(builder, left, right, range);
- if (!left.size() || !right.size())
- object.split(left, right, range);
- }
-};
-
-CCL_NAMESPACE_END
-
-#endif /* __BVH_SPLIT_H__ */