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Diffstat (limited to 'intern/cycles/bvh/params.h')
-rw-r--r--intern/cycles/bvh/params.h17
1 files changed, 14 insertions, 3 deletions
diff --git a/intern/cycles/bvh/params.h b/intern/cycles/bvh/params.h
index 8f185a2640f..16edf2e88e4 100644
--- a/intern/cycles/bvh/params.h
+++ b/intern/cycles/bvh/params.h
@@ -83,6 +83,8 @@ class BVHParams {
int max_motion_triangle_leaf_size;
int max_curve_leaf_size;
int max_motion_curve_leaf_size;
+ int max_point_leaf_size;
+ int max_motion_point_leaf_size;
/* object or mesh level bvh */
bool top_level;
@@ -98,13 +100,13 @@ class BVHParams {
/* Split time range to this number of steps and create leaf node for each
* of this time steps.
*
- * Speeds up rendering of motion curve primitives in the cost of higher
- * memory usage.
+ * Speeds up rendering of motion primitives in the cost of higher memory usage.
*/
- int num_motion_curve_steps;
/* Same as above, but for triangle primitives. */
int num_motion_triangle_steps;
+ int num_motion_curve_steps;
+ int num_motion_point_steps;
/* Same as in SceneParams. */
int bvh_type;
@@ -132,6 +134,8 @@ class BVHParams {
max_motion_triangle_leaf_size = 8;
max_curve_leaf_size = 1;
max_motion_curve_leaf_size = 4;
+ max_point_leaf_size = 8;
+ max_motion_point_leaf_size = 8;
top_level = false;
bvh_layout = BVH_LAYOUT_BVH2;
@@ -139,6 +143,7 @@ class BVHParams {
num_motion_curve_steps = 0;
num_motion_triangle_steps = 0;
+ num_motion_point_steps = 0;
bvh_type = 0;
@@ -166,6 +171,12 @@ class BVHParams {
return (size <= min_leaf_size || level >= MAX_DEPTH);
}
+ bool use_motion_steps()
+ {
+ return num_motion_curve_steps > 0 || num_motion_triangle_steps > 0 ||
+ num_motion_point_steps > 0;
+ }
+
/* Gets best matching BVH.
*
* If the requested layout is supported by the device, it will be used.