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Diffstat (limited to 'intern/cycles/device/cpu/device_impl.cpp')
-rw-r--r--intern/cycles/device/cpu/device_impl.cpp481
1 files changed, 481 insertions, 0 deletions
diff --git a/intern/cycles/device/cpu/device_impl.cpp b/intern/cycles/device/cpu/device_impl.cpp
new file mode 100644
index 00000000000..3b0db6bdd0e
--- /dev/null
+++ b/intern/cycles/device/cpu/device_impl.cpp
@@ -0,0 +1,481 @@
+/*
+ * Copyright 2011-2021 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "device/cpu/device_impl.h"
+
+#include <stdlib.h>
+#include <string.h>
+
+/* So ImathMath is included before our kernel_cpu_compat. */
+#ifdef WITH_OSL
+/* So no context pollution happens from indirectly included windows.h */
+# include "util/util_windows.h"
+# include <OSL/oslexec.h>
+#endif
+
+#ifdef WITH_EMBREE
+# include <embree3/rtcore.h>
+#endif
+
+#include "device/cpu/kernel.h"
+#include "device/cpu/kernel_thread_globals.h"
+
+#include "device/device.h"
+
+// clang-format off
+#include "kernel/device/cpu/compat.h"
+#include "kernel/device/cpu/globals.h"
+#include "kernel/device/cpu/kernel.h"
+#include "kernel/kernel_types.h"
+
+#include "kernel/osl/osl_shader.h"
+#include "kernel/osl/osl_globals.h"
+// clang-format on
+
+#include "bvh/bvh_embree.h"
+
+#include "render/buffers.h"
+
+#include "util/util_debug.h"
+#include "util/util_foreach.h"
+#include "util/util_function.h"
+#include "util/util_logging.h"
+#include "util/util_map.h"
+#include "util/util_opengl.h"
+#include "util/util_openimagedenoise.h"
+#include "util/util_optimization.h"
+#include "util/util_progress.h"
+#include "util/util_system.h"
+#include "util/util_task.h"
+#include "util/util_thread.h"
+
+CCL_NAMESPACE_BEGIN
+
+CPUDevice::CPUDevice(const DeviceInfo &info_, Stats &stats_, Profiler &profiler_)
+ : Device(info_, stats_, profiler_), texture_info(this, "__texture_info", MEM_GLOBAL)
+{
+ /* Pick any kernel, all of them are supposed to have same level of microarchitecture
+ * optimization. */
+ VLOG(1) << "Will be using " << kernels.integrator_init_from_camera.get_uarch_name()
+ << " kernels.";
+
+ if (info.cpu_threads == 0) {
+ info.cpu_threads = TaskScheduler::num_threads();
+ }
+
+#ifdef WITH_OSL
+ kernel_globals.osl = &osl_globals;
+#endif
+#ifdef WITH_EMBREE
+ embree_device = rtcNewDevice("verbose=0");
+#endif
+ need_texture_info = false;
+}
+
+CPUDevice::~CPUDevice()
+{
+#ifdef WITH_EMBREE
+ rtcReleaseDevice(embree_device);
+#endif
+
+ texture_info.free();
+}
+
+bool CPUDevice::show_samples() const
+{
+ return (info.cpu_threads == 1);
+}
+
+BVHLayoutMask CPUDevice::get_bvh_layout_mask() const
+{
+ BVHLayoutMask bvh_layout_mask = BVH_LAYOUT_BVH2;
+#ifdef WITH_EMBREE
+ bvh_layout_mask |= BVH_LAYOUT_EMBREE;
+#endif /* WITH_EMBREE */
+ return bvh_layout_mask;
+}
+
+bool CPUDevice::load_texture_info()
+{
+ if (!need_texture_info) {
+ return false;
+ }
+
+ texture_info.copy_to_device();
+ need_texture_info = false;
+
+ return true;
+}
+
+void CPUDevice::mem_alloc(device_memory &mem)
+{
+ if (mem.type == MEM_TEXTURE) {
+ assert(!"mem_alloc not supported for textures.");
+ }
+ else if (mem.type == MEM_GLOBAL) {
+ assert(!"mem_alloc not supported for global memory.");
+ }
+ else {
+ if (mem.name) {
+ VLOG(1) << "Buffer allocate: " << mem.name << ", "
+ << string_human_readable_number(mem.memory_size()) << " bytes. ("
+ << string_human_readable_size(mem.memory_size()) << ")";
+ }
+
+ if (mem.type == MEM_DEVICE_ONLY) {
+ assert(!mem.host_pointer);
+ size_t alignment = MIN_ALIGNMENT_CPU_DATA_TYPES;
+ void *data = util_aligned_malloc(mem.memory_size(), alignment);
+ mem.device_pointer = (device_ptr)data;
+ }
+ else {
+ mem.device_pointer = (device_ptr)mem.host_pointer;
+ }
+
+ mem.device_size = mem.memory_size();
+ stats.mem_alloc(mem.device_size);
+ }
+}
+
+void CPUDevice::mem_copy_to(device_memory &mem)
+{
+ if (mem.type == MEM_GLOBAL) {
+ global_free(mem);
+ global_alloc(mem);
+ }
+ else if (mem.type == MEM_TEXTURE) {
+ tex_free((device_texture &)mem);
+ tex_alloc((device_texture &)mem);
+ }
+ else {
+ if (!mem.device_pointer) {
+ mem_alloc(mem);
+ }
+
+ /* copy is no-op */
+ }
+}
+
+void CPUDevice::mem_copy_from(
+ device_memory & /*mem*/, int /*y*/, int /*w*/, int /*h*/, int /*elem*/)
+{
+ /* no-op */
+}
+
+void CPUDevice::mem_zero(device_memory &mem)
+{
+ if (!mem.device_pointer) {
+ mem_alloc(mem);
+ }
+
+ if (mem.device_pointer) {
+ memset((void *)mem.device_pointer, 0, mem.memory_size());
+ }
+}
+
+void CPUDevice::mem_free(device_memory &mem)
+{
+ if (mem.type == MEM_GLOBAL) {
+ global_free(mem);
+ }
+ else if (mem.type == MEM_TEXTURE) {
+ tex_free((device_texture &)mem);
+ }
+ else if (mem.device_pointer) {
+ if (mem.type == MEM_DEVICE_ONLY) {
+ util_aligned_free((void *)mem.device_pointer);
+ }
+ mem.device_pointer = 0;
+ stats.mem_free(mem.device_size);
+ mem.device_size = 0;
+ }
+}
+
+device_ptr CPUDevice::mem_alloc_sub_ptr(device_memory &mem, int offset, int /*size*/)
+{
+ return (device_ptr)(((char *)mem.device_pointer) + mem.memory_elements_size(offset));
+}
+
+void CPUDevice::const_copy_to(const char *name, void *host, size_t size)
+{
+#if WITH_EMBREE
+ if (strcmp(name, "__data") == 0) {
+ assert(size <= sizeof(KernelData));
+
+ // Update scene handle (since it is different for each device on multi devices)
+ KernelData *const data = (KernelData *)host;
+ data->bvh.scene = embree_scene;
+ }
+#endif
+ kernel_const_copy(&kernel_globals, name, host, size);
+}
+
+void CPUDevice::global_alloc(device_memory &mem)
+{
+ VLOG(1) << "Global memory allocate: " << mem.name << ", "
+ << string_human_readable_number(mem.memory_size()) << " bytes. ("
+ << string_human_readable_size(mem.memory_size()) << ")";
+
+ kernel_global_memory_copy(&kernel_globals, mem.name, mem.host_pointer, mem.data_size);
+
+ mem.device_pointer = (device_ptr)mem.host_pointer;
+ mem.device_size = mem.memory_size();
+ stats.mem_alloc(mem.device_size);
+}
+
+void CPUDevice::global_free(device_memory &mem)
+{
+ if (mem.device_pointer) {
+ mem.device_pointer = 0;
+ stats.mem_free(mem.device_size);
+ mem.device_size = 0;
+ }
+}
+
+void CPUDevice::tex_alloc(device_texture &mem)
+{
+ VLOG(1) << "Texture allocate: " << mem.name << ", "
+ << string_human_readable_number(mem.memory_size()) << " bytes. ("
+ << string_human_readable_size(mem.memory_size()) << ")";
+
+ mem.device_pointer = (device_ptr)mem.host_pointer;
+ mem.device_size = mem.memory_size();
+ stats.mem_alloc(mem.device_size);
+
+ const uint slot = mem.slot;
+ if (slot >= texture_info.size()) {
+ /* Allocate some slots in advance, to reduce amount of re-allocations. */
+ texture_info.resize(slot + 128);
+ }
+
+ texture_info[slot] = mem.info;
+ texture_info[slot].data = (uint64_t)mem.host_pointer;
+ need_texture_info = true;
+}
+
+void CPUDevice::tex_free(device_texture &mem)
+{
+ if (mem.device_pointer) {
+ mem.device_pointer = 0;
+ stats.mem_free(mem.device_size);
+ mem.device_size = 0;
+ need_texture_info = true;
+ }
+}
+
+void CPUDevice::build_bvh(BVH *bvh, Progress &progress, bool refit)
+{
+#ifdef WITH_EMBREE
+ if (bvh->params.bvh_layout == BVH_LAYOUT_EMBREE ||
+ bvh->params.bvh_layout == BVH_LAYOUT_MULTI_OPTIX_EMBREE) {
+ BVHEmbree *const bvh_embree = static_cast<BVHEmbree *>(bvh);
+ if (refit) {
+ bvh_embree->refit(progress);
+ }
+ else {
+ bvh_embree->build(progress, &stats, embree_device);
+ }
+
+ if (bvh->params.top_level) {
+ embree_scene = bvh_embree->scene;
+ }
+ }
+ else
+#endif
+ Device::build_bvh(bvh, progress, refit);
+}
+
+#if 0
+void CPUDevice::render(DeviceTask &task, RenderTile &tile, KernelGlobals *kg)
+{
+ const bool use_coverage = kernel_data.film.cryptomatte_passes & CRYPT_ACCURATE;
+
+ scoped_timer timer(&tile.buffers->render_time);
+
+ Coverage coverage(kg, tile);
+ if (use_coverage) {
+ coverage.init_path_trace();
+ }
+
+ float *render_buffer = (float *)tile.buffer;
+ int start_sample = tile.start_sample;
+ int end_sample = tile.start_sample + tile.num_samples;
+
+ /* Needed for Embree. */
+ SIMD_SET_FLUSH_TO_ZERO;
+
+ for (int sample = start_sample; sample < end_sample; sample++) {
+ if (task.get_cancel() || TaskPool::canceled()) {
+ if (task.need_finish_queue == false)
+ break;
+ }
+
+ if (tile.stealing_state == RenderTile::CAN_BE_STOLEN && task.get_tile_stolen()) {
+ tile.stealing_state = RenderTile::WAS_STOLEN;
+ break;
+ }
+
+ if (tile.task == RenderTile::PATH_TRACE) {
+ for (int y = tile.y; y < tile.y + tile.h; y++) {
+ for (int x = tile.x; x < tile.x + tile.w; x++) {
+ if (use_coverage) {
+ coverage.init_pixel(x, y);
+ }
+ kernels.path_trace(kg, render_buffer, sample, x, y, tile.offset, tile.stride);
+ }
+ }
+ }
+ else {
+ for (int y = tile.y; y < tile.y + tile.h; y++) {
+ for (int x = tile.x; x < tile.x + tile.w; x++) {
+ kernels.bake(kg, render_buffer, sample, x, y, tile.offset, tile.stride);
+ }
+ }
+ }
+ tile.sample = sample + 1;
+
+ if (task.adaptive_sampling.use && task.adaptive_sampling.need_filter(sample)) {
+ const bool stop = adaptive_sampling_filter(kg, tile, sample);
+ if (stop) {
+ const int num_progress_samples = end_sample - sample;
+ tile.sample = end_sample;
+ task.update_progress(&tile, tile.w * tile.h * num_progress_samples);
+ break;
+ }
+ }
+
+ task.update_progress(&tile, tile.w * tile.h);
+ }
+ if (use_coverage) {
+ coverage.finalize();
+ }
+
+ if (task.adaptive_sampling.use && (tile.stealing_state != RenderTile::WAS_STOLEN)) {
+ adaptive_sampling_post(tile, kg);
+ }
+}
+
+void CPUDevice::thread_render(DeviceTask &task)
+{
+ if (TaskPool::canceled()) {
+ if (task.need_finish_queue == false)
+ return;
+ }
+
+ /* allocate buffer for kernel globals */
+ CPUKernelThreadGlobals kg(kernel_globals, get_cpu_osl_memory());
+
+ profiler.add_state(&kg.profiler);
+
+ /* NLM denoiser. */
+ DenoisingTask *denoising = NULL;
+
+ /* OpenImageDenoise: we can only denoise with one thread at a time, so to
+ * avoid waiting with mutex locks in the denoiser, we let only a single
+ * thread acquire denoising tiles. */
+ uint tile_types = task.tile_types;
+ bool hold_denoise_lock = false;
+ if ((tile_types & RenderTile::DENOISE) && task.denoising.type == DENOISER_OPENIMAGEDENOISE) {
+ if (!oidn_task_lock.try_lock()) {
+ tile_types &= ~RenderTile::DENOISE;
+ hold_denoise_lock = true;
+ }
+ }
+
+ RenderTile tile;
+ while (task.acquire_tile(this, tile, tile_types)) {
+ if (tile.task == RenderTile::PATH_TRACE) {
+ render(task, tile, &kg);
+ }
+ else if (tile.task == RenderTile::BAKE) {
+ render(task, tile, &kg);
+ }
+ else if (tile.task == RenderTile::DENOISE) {
+ denoise_openimagedenoise(task, tile);
+ task.update_progress(&tile, tile.w * tile.h);
+ }
+
+ task.release_tile(tile);
+
+ if (TaskPool::canceled()) {
+ if (task.need_finish_queue == false)
+ break;
+ }
+ }
+
+ if (hold_denoise_lock) {
+ oidn_task_lock.unlock();
+ }
+
+ profiler.remove_state(&kg.profiler);
+
+ delete denoising;
+}
+
+void CPUDevice::thread_denoise(DeviceTask &task)
+{
+ RenderTile tile;
+ tile.x = task.x;
+ tile.y = task.y;
+ tile.w = task.w;
+ tile.h = task.h;
+ tile.buffer = task.buffer;
+ tile.sample = task.sample + task.num_samples;
+ tile.num_samples = task.num_samples;
+ tile.start_sample = task.sample;
+ tile.offset = task.offset;
+ tile.stride = task.stride;
+ tile.buffers = task.buffers;
+
+ denoise_openimagedenoise(task, tile);
+
+ task.update_progress(&tile, tile.w * tile.h);
+}
+#endif
+
+const CPUKernels *CPUDevice::get_cpu_kernels() const
+{
+ return &kernels;
+}
+
+void CPUDevice::get_cpu_kernel_thread_globals(
+ vector<CPUKernelThreadGlobals> &kernel_thread_globals)
+{
+ /* Ensure latest texture info is loaded into kernel globals before returning. */
+ load_texture_info();
+
+ kernel_thread_globals.clear();
+ void *osl_memory = get_cpu_osl_memory();
+ for (int i = 0; i < info.cpu_threads; i++) {
+ kernel_thread_globals.emplace_back(kernel_globals, osl_memory, profiler);
+ }
+}
+
+void *CPUDevice::get_cpu_osl_memory()
+{
+#ifdef WITH_OSL
+ return &osl_globals;
+#else
+ return NULL;
+#endif
+}
+
+bool CPUDevice::load_kernels(const uint /*kernel_features*/)
+{
+ return true;
+}
+
+CCL_NAMESPACE_END