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Diffstat (limited to 'intern/cycles/device/cpu/device_impl.h')
-rw-r--r-- | intern/cycles/device/cpu/device_impl.h | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/intern/cycles/device/cpu/device_impl.h b/intern/cycles/device/cpu/device_impl.h new file mode 100644 index 00000000000..7d222808652 --- /dev/null +++ b/intern/cycles/device/cpu/device_impl.h @@ -0,0 +1,99 @@ +/* + * Copyright 2011-2021 Blender Foundation + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +/* So ImathMath is included before our kernel_cpu_compat. */ +#ifdef WITH_OSL +/* So no context pollution happens from indirectly included windows.h */ +# include "util/util_windows.h" +# include <OSL/oslexec.h> +#endif + +#ifdef WITH_EMBREE +# include <embree3/rtcore.h> +#endif + +#include "device/cpu/kernel.h" +#include "device/device.h" +#include "device/device_memory.h" + +// clang-format off +#include "kernel/device/cpu/compat.h" +#include "kernel/device/cpu/kernel.h" +#include "kernel/device/cpu/globals.h" + +#include "kernel/osl/osl_shader.h" +#include "kernel/osl/osl_globals.h" +// clang-format on + +CCL_NAMESPACE_BEGIN + +class CPUDevice : public Device { + public: + KernelGlobals kernel_globals; + + device_vector<TextureInfo> texture_info; + bool need_texture_info; + +#ifdef WITH_OSL + OSLGlobals osl_globals; +#endif +#ifdef WITH_EMBREE + RTCScene embree_scene = NULL; + RTCDevice embree_device; +#endif + + CPUKernels kernels; + + CPUDevice(const DeviceInfo &info_, Stats &stats_, Profiler &profiler_); + ~CPUDevice(); + + virtual bool show_samples() const override; + + virtual BVHLayoutMask get_bvh_layout_mask() const override; + + /* Returns true if the texture info was copied to the device (meaning, some more + * re-initialization might be needed). */ + bool load_texture_info(); + + virtual void mem_alloc(device_memory &mem) override; + virtual void mem_copy_to(device_memory &mem) override; + virtual void mem_copy_from(device_memory &mem, int y, int w, int h, int elem) override; + virtual void mem_zero(device_memory &mem) override; + virtual void mem_free(device_memory &mem) override; + virtual device_ptr mem_alloc_sub_ptr(device_memory &mem, int offset, int /*size*/) override; + + virtual void const_copy_to(const char *name, void *host, size_t size) override; + + void global_alloc(device_memory &mem); + void global_free(device_memory &mem); + + void tex_alloc(device_texture &mem); + void tex_free(device_texture &mem); + + void build_bvh(BVH *bvh, Progress &progress, bool refit) override; + + virtual const CPUKernels *get_cpu_kernels() const override; + virtual void get_cpu_kernel_thread_globals( + vector<CPUKernelThreadGlobals> &kernel_thread_globals) override; + virtual void *get_cpu_osl_memory() override; + + protected: + virtual bool load_kernels(uint /*kernel_features*/) override; +}; + +CCL_NAMESPACE_END |