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Diffstat (limited to 'intern/cycles/device/device.cpp')
-rw-r--r--intern/cycles/device/device.cpp59
1 files changed, 56 insertions, 3 deletions
diff --git a/intern/cycles/device/device.cpp b/intern/cycles/device/device.cpp
index 41dd7894d93..407f73e8451 100644
--- a/intern/cycles/device/device.cpp
+++ b/intern/cycles/device/device.cpp
@@ -77,7 +77,7 @@ std::ostream &operator<<(std::ostream &os, const DeviceRequestedFeatures &reques
/* Device */
-Device::~Device()
+Device::~Device() noexcept(false)
{
if (!background) {
if (vertex_buffer != 0) {
@@ -209,13 +209,13 @@ bool Device::bind_fallback_display_space_shader(const float width, const float h
glUseProgram(fallback_shader_program);
image_texture_location = glGetUniformLocation(fallback_shader_program, "image_texture");
if (image_texture_location < 0) {
- LOG(ERROR) << "Shader doesn't containt the 'image_texture' uniform.";
+ LOG(ERROR) << "Shader doesn't contain the 'image_texture' uniform.";
return false;
}
fullscreen_location = glGetUniformLocation(fallback_shader_program, "fullscreen");
if (fullscreen_location < 0) {
- LOG(ERROR) << "Shader doesn't containt the 'fullscreen' uniform.";
+ LOG(ERROR) << "Shader doesn't contain the 'fullscreen' uniform.";
return false;
}
@@ -603,6 +603,7 @@ DeviceInfo Device::get_multi_device(const vector<DeviceInfo> &subdevices,
info.has_osl = true;
info.has_profiling = true;
info.has_peer_memory = false;
+ info.denoisers = DENOISER_ALL;
foreach (const DeviceInfo &device, subdevices) {
/* Ensure CPU device does not slow down GPU. */
@@ -647,6 +648,7 @@ DeviceInfo Device::get_multi_device(const vector<DeviceInfo> &subdevices,
info.has_osl &= device.has_osl;
info.has_profiling &= device.has_profiling;
info.has_peer_memory |= device.has_peer_memory;
+ info.denoisers &= device.denoisers;
}
return info;
@@ -667,4 +669,55 @@ void Device::free_memory()
network_devices.free_memory();
}
+/* DeviceInfo */
+
+void DeviceInfo::add_denoising_devices(DenoiserType denoiser_type)
+{
+ assert(denoising_devices.empty());
+
+ if (denoiser_type == DENOISER_OPTIX && type != DEVICE_OPTIX) {
+ vector<DeviceInfo> optix_devices = Device::available_devices(DEVICE_MASK_OPTIX);
+ if (!optix_devices.empty()) {
+ /* Convert to a special multi device with separate denoising devices. */
+ if (multi_devices.empty()) {
+ multi_devices.push_back(*this);
+ }
+
+ /* Try to use the same physical devices for denoising. */
+ for (const DeviceInfo &cuda_device : multi_devices) {
+ if (cuda_device.type == DEVICE_CUDA) {
+ for (const DeviceInfo &optix_device : optix_devices) {
+ if (cuda_device.num == optix_device.num) {
+ id += optix_device.id;
+ denoising_devices.push_back(optix_device);
+ break;
+ }
+ }
+ }
+ }
+
+ if (denoising_devices.empty()) {
+ /* Simply use the first available OptiX device. */
+ const DeviceInfo optix_device = optix_devices.front();
+ id += optix_device.id; /* Uniquely identify this special multi device. */
+ denoising_devices.push_back(optix_device);
+ }
+
+ denoisers = denoiser_type;
+ }
+ }
+ else if (denoiser_type == DENOISER_OPENIMAGEDENOISE && type != DEVICE_CPU) {
+ /* Convert to a special multi device with separate denoising devices. */
+ if (multi_devices.empty()) {
+ multi_devices.push_back(*this);
+ }
+
+ /* Add CPU denoising devices. */
+ DeviceInfo cpu_device = Device::available_devices(DEVICE_MASK_CPU).front();
+ denoising_devices.push_back(cpu_device);
+
+ denoisers = denoiser_type;
+ }
+}
+
CCL_NAMESPACE_END