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Diffstat (limited to 'intern/cycles/device/device.h')
-rw-r--r--intern/cycles/device/device.h136
1 files changed, 136 insertions, 0 deletions
diff --git a/intern/cycles/device/device.h b/intern/cycles/device/device.h
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+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __DEVICE_H__
+#define __DEVICE_H__
+
+#include <stdlib.h>
+
+#include "device_memory.h"
+
+#include "util_string.h"
+#include "util_thread.h"
+#include "util_types.h"
+#include "util_vector.h"
+
+CCL_NAMESPACE_BEGIN
+
+class Progress;
+
+enum DeviceType {
+ DEVICE_NONE,
+ DEVICE_CPU,
+ DEVICE_OPENCL,
+ DEVICE_CUDA,
+ DEVICE_NETWORK,
+ DEVICE_MULTI
+};
+
+enum MemoryType {
+ MEM_READ_ONLY,
+ MEM_WRITE_ONLY,
+ MEM_READ_WRITE
+};
+
+/* Device Task */
+
+class DeviceTask {
+public:
+ typedef enum { PATH_TRACE, TONEMAP, DISPLACE } Type;
+ Type type;
+
+ int x, y, w, h;
+ device_ptr rng_state;
+ device_ptr rgba;
+ device_ptr buffer;
+ int pass;
+ int resolution;
+
+ device_ptr displace_input;
+ device_ptr displace_offset;
+ int displace_x, displace_w;
+
+ DeviceTask(Type type = PATH_TRACE);
+ void split(ThreadQueue<DeviceTask>& tasks, int num);
+};
+
+/* Device */
+
+class Device {
+protected:
+ Device() {}
+
+ DeviceType type;
+ bool background;
+
+public:
+ virtual ~Device() {}
+
+ /* info */
+ virtual string description() = 0;
+
+ /* regular memory */
+ virtual void mem_alloc(device_memory& mem, MemoryType type) = 0;
+ virtual void mem_copy_to(device_memory& mem) = 0;
+ virtual void mem_copy_from(device_memory& mem,
+ size_t offset, size_t size) = 0;
+ virtual void mem_zero(device_memory& mem) = 0;
+ virtual void mem_free(device_memory& mem) = 0;
+
+ /* constant memory */
+ virtual void const_copy_to(const char *name, void *host, size_t size) = 0;
+
+ /* texture memory */
+ virtual void tex_alloc(const char *name, device_memory& mem,
+ bool interpolation = false, bool periodic = false) {};
+ virtual void tex_free(device_memory& mem) {};
+
+ /* pixel memory */
+ virtual void pixels_alloc(device_memory& mem);
+ virtual void pixels_copy_from(device_memory& mem, int y, int w, int h);
+ virtual void pixels_free(device_memory& mem);
+
+ /* open shading language, only for CPU device */
+ virtual void *osl_memory() { return NULL; }
+
+ /* tasks */
+ virtual void task_add(DeviceTask& task) = 0;
+ virtual void task_wait() = 0;
+ virtual void task_cancel() = 0;
+
+ /* opengl drawing */
+ virtual void draw_pixels(device_memory& mem, int y, int w, int h,
+ int width, int height);
+
+#ifdef WITH_NETWORK
+ /* networking */
+ void server_run();
+#endif
+
+ /* static */
+ static Device *create(DeviceType type, bool background = true);
+
+ static DeviceType type_from_string(const char *name);
+ static string string_from_type(DeviceType type);
+ static vector<DeviceType> available_types();
+};
+
+CCL_NAMESPACE_END
+
+#endif /* __DEVICE_H__ */
+