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Diffstat (limited to 'intern/cycles/device/device_denoising.cpp')
-rw-r--r--intern/cycles/device/device_denoising.cpp353
1 files changed, 0 insertions, 353 deletions
diff --git a/intern/cycles/device/device_denoising.cpp b/intern/cycles/device/device_denoising.cpp
deleted file mode 100644
index 38c42d15cab..00000000000
--- a/intern/cycles/device/device_denoising.cpp
+++ /dev/null
@@ -1,353 +0,0 @@
-/*
- * Copyright 2011-2017 Blender Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "device/device_denoising.h"
-
-#include "kernel/filter/filter_defines.h"
-
-CCL_NAMESPACE_BEGIN
-
-DenoisingTask::DenoisingTask(Device *device, const DeviceTask &task)
- : tile_info_mem(device, "denoising tile info mem", MEM_READ_WRITE),
- profiler(NULL),
- storage(device),
- buffer(device),
- device(device)
-{
- radius = task.denoising.radius;
- nlm_k_2 = powf(2.0f, lerp(-5.0f, 3.0f, task.denoising.strength));
- if (task.denoising.relative_pca) {
- pca_threshold = -powf(10.0f, lerp(-8.0f, 0.0f, task.denoising.feature_strength));
- }
- else {
- pca_threshold = powf(10.0f, lerp(-5.0f, 3.0f, task.denoising.feature_strength));
- }
-
- render_buffer.frame_stride = task.frame_stride;
- render_buffer.pass_stride = task.pass_stride;
- render_buffer.offset = task.pass_denoising_data;
-
- target_buffer.pass_stride = task.target_pass_stride;
- target_buffer.denoising_clean_offset = task.pass_denoising_clean;
- target_buffer.offset = 0;
-
- functions.map_neighbor_tiles = function_bind(task.map_neighbor_tiles, _1, device);
- functions.unmap_neighbor_tiles = function_bind(task.unmap_neighbor_tiles, _1, device);
-
- tile_info = (TileInfo *)tile_info_mem.alloc(sizeof(TileInfo) / sizeof(int));
- tile_info->from_render = task.denoising_from_render ? 1 : 0;
-
- tile_info->frames[0] = 0;
- tile_info->num_frames = min(task.denoising_frames.size() + 1, DENOISE_MAX_FRAMES);
- for (int i = 1; i < tile_info->num_frames; i++) {
- tile_info->frames[i] = task.denoising_frames[i - 1];
- }
-
- do_prefilter = task.denoising.store_passes && task.denoising.type == DENOISER_NLM;
- do_filter = task.denoising.use && task.denoising.type == DENOISER_NLM;
-}
-
-DenoisingTask::~DenoisingTask()
-{
- storage.XtWX.free();
- storage.XtWY.free();
- storage.transform.free();
- storage.rank.free();
- buffer.mem.free();
- buffer.temporary_mem.free();
- tile_info_mem.free();
-}
-
-void DenoisingTask::set_render_buffer(RenderTileNeighbors &neighbors)
-{
- for (int i = 0; i < RenderTileNeighbors::SIZE; i++) {
- RenderTile &rtile = neighbors.tiles[i];
- tile_info->offsets[i] = rtile.offset;
- tile_info->strides[i] = rtile.stride;
- tile_info->buffers[i] = rtile.buffer;
- }
- tile_info->x[0] = neighbors.tiles[3].x;
- tile_info->x[1] = neighbors.tiles[4].x;
- tile_info->x[2] = neighbors.tiles[5].x;
- tile_info->x[3] = neighbors.tiles[5].x + neighbors.tiles[5].w;
- tile_info->y[0] = neighbors.tiles[1].y;
- tile_info->y[1] = neighbors.tiles[4].y;
- tile_info->y[2] = neighbors.tiles[7].y;
- tile_info->y[3] = neighbors.tiles[7].y + neighbors.tiles[7].h;
-
- target_buffer.offset = neighbors.target.offset;
- target_buffer.stride = neighbors.target.stride;
- target_buffer.ptr = neighbors.target.buffer;
-
- if (do_prefilter && neighbors.target.buffers) {
- target_buffer.denoising_output_offset =
- neighbors.target.buffers->params.get_denoising_prefiltered_offset();
- }
- else {
- target_buffer.denoising_output_offset = 0;
- }
-
- tile_info_mem.copy_to_device();
-}
-
-void DenoisingTask::setup_denoising_buffer()
-{
- /* Expand filter_area by radius pixels and clamp the result to the extent of the neighboring
- * tiles */
- rect = rect_from_shape(filter_area.x, filter_area.y, filter_area.z, filter_area.w);
- rect = rect_expand(rect, radius);
- rect = rect_clip(rect,
- make_int4(tile_info->x[0], tile_info->y[0], tile_info->x[3], tile_info->y[3]));
-
- buffer.use_intensity = do_prefilter || (tile_info->num_frames > 1);
- buffer.passes = buffer.use_intensity ? 15 : 14;
- buffer.width = rect.z - rect.x;
- buffer.stride = align_up(buffer.width, 4);
- buffer.h = rect.w - rect.y;
- int alignment_floats = divide_up(device->mem_sub_ptr_alignment(), sizeof(float));
- buffer.pass_stride = align_up(buffer.stride * buffer.h, alignment_floats);
- buffer.frame_stride = buffer.pass_stride * buffer.passes;
- /* Pad the total size by four floats since the SIMD kernels might go a bit over the end. */
- int mem_size = align_up(tile_info->num_frames * buffer.frame_stride + 4, alignment_floats);
- buffer.mem.alloc_to_device(mem_size, false);
- buffer.use_time = (tile_info->num_frames > 1);
-
- /* CPUs process shifts sequentially while GPUs process them in parallel. */
- int num_layers;
- if (buffer.gpu_temporary_mem) {
- /* Shadowing prefiltering uses a radius of 6, so allocate at least that much. */
- int max_radius = max(radius, 6);
- int num_shifts = (2 * max_radius + 1) * (2 * max_radius + 1);
- num_layers = 2 * num_shifts + 1;
- }
- else {
- num_layers = 3;
- }
- /* Allocate two layers per shift as well as one for the weight accumulation. */
- buffer.temporary_mem.alloc_to_device(num_layers * buffer.pass_stride);
-}
-
-void DenoisingTask::prefilter_shadowing()
-{
- device_ptr null_ptr = (device_ptr)0;
-
- device_sub_ptr unfiltered_a(buffer.mem, 0, buffer.pass_stride);
- device_sub_ptr unfiltered_b(buffer.mem, 1 * buffer.pass_stride, buffer.pass_stride);
- device_sub_ptr sample_var(buffer.mem, 2 * buffer.pass_stride, buffer.pass_stride);
- device_sub_ptr sample_var_var(buffer.mem, 3 * buffer.pass_stride, buffer.pass_stride);
- device_sub_ptr buffer_var(buffer.mem, 5 * buffer.pass_stride, buffer.pass_stride);
- device_sub_ptr filtered_var(buffer.mem, 6 * buffer.pass_stride, buffer.pass_stride);
-
- /* Get the A/B unfiltered passes, the combined sample variance, the estimated variance of the
- * sample variance and the buffer variance. */
- functions.divide_shadow(*unfiltered_a, *unfiltered_b, *sample_var, *sample_var_var, *buffer_var);
-
- /* Smooth the (generally pretty noisy) buffer variance using the spatial information from the
- * sample variance. */
- nlm_state.set_parameters(6, 3, 4.0f, 1.0f, false);
- functions.non_local_means(*buffer_var, *sample_var, *sample_var_var, *filtered_var);
-
- /* Reuse memory, the previous data isn't needed anymore. */
- device_ptr filtered_a = *buffer_var, filtered_b = *sample_var;
- /* Use the smoothed variance to filter the two shadow half images using each other for weight
- * calculation. */
- nlm_state.set_parameters(5, 3, 1.0f, 0.25f, false);
- functions.non_local_means(*unfiltered_a, *unfiltered_b, *filtered_var, filtered_a);
- functions.non_local_means(*unfiltered_b, *unfiltered_a, *filtered_var, filtered_b);
-
- device_ptr residual_var = *sample_var_var;
- /* Estimate the residual variance between the two filtered halves. */
- functions.combine_halves(filtered_a, filtered_b, null_ptr, residual_var, 2, rect);
-
- device_ptr final_a = *unfiltered_a, final_b = *unfiltered_b;
- /* Use the residual variance for a second filter pass. */
- nlm_state.set_parameters(4, 2, 1.0f, 0.5f, false);
- functions.non_local_means(filtered_a, filtered_b, residual_var, final_a);
- functions.non_local_means(filtered_b, filtered_a, residual_var, final_b);
-
- /* Combine the two double-filtered halves to a final shadow feature. */
- device_sub_ptr shadow_pass(buffer.mem, 4 * buffer.pass_stride, buffer.pass_stride);
- functions.combine_halves(final_a, final_b, *shadow_pass, null_ptr, 0, rect);
-}
-
-void DenoisingTask::prefilter_features()
-{
- device_sub_ptr unfiltered(buffer.mem, 8 * buffer.pass_stride, buffer.pass_stride);
- device_sub_ptr variance(buffer.mem, 9 * buffer.pass_stride, buffer.pass_stride);
-
- int mean_from[] = {0, 1, 2, 12, 6, 7, 8};
- int variance_from[] = {3, 4, 5, 13, 9, 10, 11};
- int pass_to[] = {1, 2, 3, 0, 5, 6, 7};
- for (int pass = 0; pass < 7; pass++) {
- device_sub_ptr feature_pass(
- buffer.mem, pass_to[pass] * buffer.pass_stride, buffer.pass_stride);
- /* Get the unfiltered pass and its variance from the RenderBuffers. */
- functions.get_feature(mean_from[pass],
- variance_from[pass],
- *unfiltered,
- *variance,
- 1.0f / render_buffer.samples);
- /* Smooth the pass and store the result in the denoising buffers. */
- nlm_state.set_parameters(2, 2, 1.0f, 0.25f, false);
- functions.non_local_means(*unfiltered, *unfiltered, *variance, *feature_pass);
- }
-}
-
-void DenoisingTask::prefilter_color()
-{
- int mean_from[] = {20, 21, 22};
- int variance_from[] = {23, 24, 25};
- int mean_to[] = {8, 9, 10};
- int variance_to[] = {11, 12, 13};
- int num_color_passes = 3;
-
- device_only_memory<float> temporary_color(device, "denoising temporary color");
- temporary_color.alloc_to_device(6 * buffer.pass_stride, false);
-
- for (int pass = 0; pass < num_color_passes; pass++) {
- device_sub_ptr color_pass(temporary_color, pass * buffer.pass_stride, buffer.pass_stride);
- device_sub_ptr color_var_pass(
- temporary_color, (pass + 3) * buffer.pass_stride, buffer.pass_stride);
- functions.get_feature(mean_from[pass],
- variance_from[pass],
- *color_pass,
- *color_var_pass,
- 1.0f / render_buffer.samples);
- }
-
- device_sub_ptr depth_pass(buffer.mem, 0, buffer.pass_stride);
- device_sub_ptr color_var_pass(
- buffer.mem, variance_to[0] * buffer.pass_stride, 3 * buffer.pass_stride);
- device_sub_ptr output_pass(buffer.mem, mean_to[0] * buffer.pass_stride, 3 * buffer.pass_stride);
- functions.detect_outliers(
- temporary_color.device_pointer, *color_var_pass, *depth_pass, *output_pass);
-
- if (buffer.use_intensity) {
- device_sub_ptr intensity_pass(buffer.mem, 14 * buffer.pass_stride, buffer.pass_stride);
- nlm_state.set_parameters(radius, 4, 2.0f, nlm_k_2 * 4.0f, true);
- functions.non_local_means(*output_pass, *output_pass, *color_var_pass, *intensity_pass);
- }
-}
-
-void DenoisingTask::load_buffer()
-{
- device_ptr null_ptr = (device_ptr)0;
-
- int original_offset = render_buffer.offset;
-
- int num_passes = buffer.use_intensity ? 15 : 14;
- for (int i = 0; i < tile_info->num_frames; i++) {
- for (int pass = 0; pass < num_passes; pass++) {
- device_sub_ptr to_pass(
- buffer.mem, i * buffer.frame_stride + pass * buffer.pass_stride, buffer.pass_stride);
- bool is_variance = (pass >= 11) && (pass <= 13);
- functions.get_feature(
- pass, -1, *to_pass, null_ptr, is_variance ? (1.0f / render_buffer.samples) : 1.0f);
- }
- render_buffer.offset += render_buffer.frame_stride;
- }
-
- render_buffer.offset = original_offset;
-}
-
-void DenoisingTask::write_buffer()
-{
- reconstruction_state.buffer_params = make_int4(target_buffer.offset,
- target_buffer.stride,
- target_buffer.pass_stride,
- target_buffer.denoising_clean_offset);
- int num_passes = buffer.use_intensity ? 15 : 14;
- for (int pass = 0; pass < num_passes; pass++) {
- device_sub_ptr from_pass(buffer.mem, pass * buffer.pass_stride, buffer.pass_stride);
- int out_offset = pass + target_buffer.denoising_output_offset;
- functions.write_feature(out_offset, *from_pass, target_buffer.ptr);
- }
-}
-
-void DenoisingTask::construct_transform()
-{
- storage.w = filter_area.z;
- storage.h = filter_area.w;
-
- storage.transform.alloc_to_device(storage.w * storage.h * TRANSFORM_SIZE, false);
- storage.rank.alloc_to_device(storage.w * storage.h, false);
-
- functions.construct_transform();
-}
-
-void DenoisingTask::reconstruct()
-{
- storage.XtWX.alloc_to_device(storage.w * storage.h * XTWX_SIZE, false);
- storage.XtWY.alloc_to_device(storage.w * storage.h * XTWY_SIZE, false);
- storage.XtWX.zero_to_device();
- storage.XtWY.zero_to_device();
-
- reconstruction_state.filter_window = rect_from_shape(
- filter_area.x - rect.x, filter_area.y - rect.y, storage.w, storage.h);
- int tile_coordinate_offset = filter_area.y * target_buffer.stride + filter_area.x;
- reconstruction_state.buffer_params = make_int4(target_buffer.offset + tile_coordinate_offset,
- target_buffer.stride,
- target_buffer.pass_stride,
- target_buffer.denoising_clean_offset);
- reconstruction_state.source_w = rect.z - rect.x;
- reconstruction_state.source_h = rect.w - rect.y;
-
- device_sub_ptr color_ptr(buffer.mem, 8 * buffer.pass_stride, 3 * buffer.pass_stride);
- device_sub_ptr color_var_ptr(buffer.mem, 11 * buffer.pass_stride, 3 * buffer.pass_stride);
- for (int f = 0; f < tile_info->num_frames; f++) {
- device_ptr scale_ptr = 0;
- device_sub_ptr *scale_sub_ptr = NULL;
- if (tile_info->frames[f] != 0 && (tile_info->num_frames > 1)) {
- scale_sub_ptr = new device_sub_ptr(buffer.mem, 14 * buffer.pass_stride, buffer.pass_stride);
- scale_ptr = **scale_sub_ptr;
- }
-
- functions.accumulate(*color_ptr, *color_var_ptr, scale_ptr, f);
- delete scale_sub_ptr;
- }
- functions.solve(target_buffer.ptr);
-}
-
-void DenoisingTask::run_denoising(RenderTile &tile)
-{
- RenderTileNeighbors neighbors(tile);
- functions.map_neighbor_tiles(neighbors);
- set_render_buffer(neighbors);
-
- setup_denoising_buffer();
-
- if (tile_info->from_render) {
- prefilter_shadowing();
- prefilter_features();
- prefilter_color();
- }
- else {
- load_buffer();
- }
-
- if (do_filter) {
- construct_transform();
- reconstruct();
- }
-
- if (do_prefilter) {
- write_buffer();
- }
-
- functions.unmap_neighbor_tiles(neighbors);
-}
-
-CCL_NAMESPACE_END