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Diffstat (limited to 'intern/cycles/device/device_split_kernel.cpp')
-rw-r--r--intern/cycles/device/device_split_kernel.cpp389
1 files changed, 0 insertions, 389 deletions
diff --git a/intern/cycles/device/device_split_kernel.cpp b/intern/cycles/device/device_split_kernel.cpp
deleted file mode 100644
index 9889f688aaa..00000000000
--- a/intern/cycles/device/device_split_kernel.cpp
+++ /dev/null
@@ -1,389 +0,0 @@
-/*
- * Copyright 2011-2016 Blender Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "device/device_split_kernel.h"
-
-#include "kernel/kernel_types.h"
-#include "kernel/split/kernel_split_data_types.h"
-
-#include "util/util_logging.h"
-#include "util/util_time.h"
-
-CCL_NAMESPACE_BEGIN
-
-static const double alpha = 0.1; /* alpha for rolling average */
-
-DeviceSplitKernel::DeviceSplitKernel(Device *device)
- : device(device),
- split_data(device, "split_data"),
- ray_state(device, "ray_state", MEM_READ_WRITE),
- queue_index(device, "queue_index"),
- use_queues_flag(device, "use_queues_flag"),
- work_pool_wgs(device, "work_pool_wgs"),
- kernel_data_initialized(false)
-{
- avg_time_per_sample = 0.0;
-
- kernel_path_init = NULL;
- kernel_scene_intersect = NULL;
- kernel_lamp_emission = NULL;
- kernel_do_volume = NULL;
- kernel_queue_enqueue = NULL;
- kernel_indirect_background = NULL;
- kernel_shader_setup = NULL;
- kernel_shader_sort = NULL;
- kernel_shader_eval = NULL;
- kernel_holdout_emission_blurring_pathtermination_ao = NULL;
- kernel_subsurface_scatter = NULL;
- kernel_direct_lighting = NULL;
- kernel_shadow_blocked_ao = NULL;
- kernel_shadow_blocked_dl = NULL;
- kernel_enqueue_inactive = NULL;
- kernel_next_iteration_setup = NULL;
- kernel_indirect_subsurface = NULL;
- kernel_buffer_update = NULL;
- kernel_adaptive_stopping = NULL;
- kernel_adaptive_filter_x = NULL;
- kernel_adaptive_filter_y = NULL;
- kernel_adaptive_adjust_samples = NULL;
-}
-
-DeviceSplitKernel::~DeviceSplitKernel()
-{
- split_data.free();
- ray_state.free();
- use_queues_flag.free();
- queue_index.free();
- work_pool_wgs.free();
-
- delete kernel_path_init;
- delete kernel_scene_intersect;
- delete kernel_lamp_emission;
- delete kernel_do_volume;
- delete kernel_queue_enqueue;
- delete kernel_indirect_background;
- delete kernel_shader_setup;
- delete kernel_shader_sort;
- delete kernel_shader_eval;
- delete kernel_holdout_emission_blurring_pathtermination_ao;
- delete kernel_subsurface_scatter;
- delete kernel_direct_lighting;
- delete kernel_shadow_blocked_ao;
- delete kernel_shadow_blocked_dl;
- delete kernel_enqueue_inactive;
- delete kernel_next_iteration_setup;
- delete kernel_indirect_subsurface;
- delete kernel_buffer_update;
- delete kernel_adaptive_stopping;
- delete kernel_adaptive_filter_x;
- delete kernel_adaptive_filter_y;
- delete kernel_adaptive_adjust_samples;
-}
-
-bool DeviceSplitKernel::load_kernels(const DeviceRequestedFeatures &requested_features)
-{
-#define LOAD_KERNEL(name) \
- kernel_##name = get_split_kernel_function(#name, requested_features); \
- if (!kernel_##name) { \
- device->set_error(string("Split kernel error: failed to load kernel_") + #name); \
- return false; \
- }
-
- LOAD_KERNEL(path_init);
- LOAD_KERNEL(scene_intersect);
- LOAD_KERNEL(lamp_emission);
- if (requested_features.use_volume) {
- LOAD_KERNEL(do_volume);
- }
- LOAD_KERNEL(queue_enqueue);
- LOAD_KERNEL(indirect_background);
- LOAD_KERNEL(shader_setup);
- LOAD_KERNEL(shader_sort);
- LOAD_KERNEL(shader_eval);
- LOAD_KERNEL(holdout_emission_blurring_pathtermination_ao);
- LOAD_KERNEL(subsurface_scatter);
- LOAD_KERNEL(direct_lighting);
- LOAD_KERNEL(shadow_blocked_ao);
- LOAD_KERNEL(shadow_blocked_dl);
- LOAD_KERNEL(enqueue_inactive);
- LOAD_KERNEL(next_iteration_setup);
- LOAD_KERNEL(indirect_subsurface);
- LOAD_KERNEL(buffer_update);
- LOAD_KERNEL(adaptive_stopping);
- LOAD_KERNEL(adaptive_filter_x);
- LOAD_KERNEL(adaptive_filter_y);
- LOAD_KERNEL(adaptive_adjust_samples);
-
-#undef LOAD_KERNEL
-
- /* Re-initialiaze kernel-dependent data when kernels change. */
- kernel_data_initialized = false;
-
- return true;
-}
-
-size_t DeviceSplitKernel::max_elements_for_max_buffer_size(device_memory &kg,
- device_memory &data,
- uint64_t max_buffer_size)
-{
- uint64_t size_per_element = state_buffer_size(kg, data, 1024) / 1024;
- VLOG(1) << "Split state element size: " << string_human_readable_number(size_per_element)
- << " bytes. (" << string_human_readable_size(size_per_element) << ").";
- return max_buffer_size / size_per_element;
-}
-
-bool DeviceSplitKernel::path_trace(DeviceTask &task,
- RenderTile &tile,
- device_memory &kgbuffer,
- device_memory &kernel_data)
-{
- if (device->have_error()) {
- return false;
- }
-
- /* Allocate all required global memory once. */
- if (!kernel_data_initialized) {
- kernel_data_initialized = true;
-
- /* Set local size */
- int2 lsize = split_kernel_local_size();
- local_size[0] = lsize[0];
- local_size[1] = lsize[1];
-
- /* Set global size */
- int2 gsize = split_kernel_global_size(kgbuffer, kernel_data, task);
-
- /* Make sure that set work size is a multiple of local
- * work size dimensions.
- */
- global_size[0] = round_up(gsize[0], local_size[0]);
- global_size[1] = round_up(gsize[1], local_size[1]);
-
- int num_global_elements = global_size[0] * global_size[1];
- assert(num_global_elements % WORK_POOL_SIZE == 0);
-
- /* Calculate max groups */
-
- /* Denotes the maximum work groups possible w.r.t. current requested tile size. */
- unsigned int work_pool_size = (device->info.type == DEVICE_CPU) ? WORK_POOL_SIZE_CPU :
- WORK_POOL_SIZE_GPU;
- unsigned int max_work_groups = num_global_elements / work_pool_size + 1;
-
- /* Allocate work_pool_wgs memory. */
- work_pool_wgs.alloc_to_device(max_work_groups);
- queue_index.alloc_to_device(NUM_QUEUES);
- use_queues_flag.alloc_to_device(1);
- split_data.alloc_to_device(state_buffer_size(kgbuffer, kernel_data, num_global_elements));
- ray_state.alloc(num_global_elements);
- }
-
- /* Number of elements in the global state buffer */
- int num_global_elements = global_size[0] * global_size[1];
-
-#define ENQUEUE_SPLIT_KERNEL(name, global_size, local_size) \
- if (device->have_error()) { \
- return false; \
- } \
- if (!kernel_##name->enqueue( \
- KernelDimensions(global_size, local_size), kgbuffer, kernel_data)) { \
- return false; \
- }
-
- tile.sample = tile.start_sample;
-
- /* for exponential increase between tile updates */
- int time_multiplier = 1;
-
- while (tile.sample < tile.start_sample + tile.num_samples) {
- /* to keep track of how long it takes to run a number of samples */
- double start_time = time_dt();
-
- /* initial guess to start rolling average */
- const int initial_num_samples = 1;
- /* approx number of samples per second */
- const int samples_per_second = (avg_time_per_sample > 0.0) ?
- int(double(time_multiplier) / avg_time_per_sample) + 1 :
- initial_num_samples;
-
- RenderTile subtile = tile;
- subtile.start_sample = tile.sample;
- subtile.num_samples = samples_per_second;
-
- if (task.adaptive_sampling.use) {
- subtile.num_samples = task.adaptive_sampling.align_samples(subtile.start_sample,
- subtile.num_samples);
- }
-
- /* Don't go beyond requested number of samples. */
- subtile.num_samples = min(subtile.num_samples,
- tile.start_sample + tile.num_samples - tile.sample);
-
- if (device->have_error()) {
- return false;
- }
-
- /* reset state memory here as global size for data_init
- * kernel might not be large enough to do in kernel
- */
- work_pool_wgs.zero_to_device();
- split_data.zero_to_device();
- ray_state.zero_to_device();
-
- if (!enqueue_split_kernel_data_init(KernelDimensions(global_size, local_size),
- subtile,
- num_global_elements,
- kgbuffer,
- kernel_data,
- split_data,
- ray_state,
- queue_index,
- use_queues_flag,
- work_pool_wgs)) {
- return false;
- }
-
- ENQUEUE_SPLIT_KERNEL(path_init, global_size, local_size);
-
- bool activeRaysAvailable = true;
- double cancel_time = DBL_MAX;
-
- while (activeRaysAvailable) {
- /* Do path-iteration in host [Enqueue Path-iteration kernels. */
- for (int PathIter = 0; PathIter < 16; PathIter++) {
- ENQUEUE_SPLIT_KERNEL(scene_intersect, global_size, local_size);
- ENQUEUE_SPLIT_KERNEL(lamp_emission, global_size, local_size);
- if (kernel_do_volume) {
- ENQUEUE_SPLIT_KERNEL(do_volume, global_size, local_size);
- }
- ENQUEUE_SPLIT_KERNEL(queue_enqueue, global_size, local_size);
- ENQUEUE_SPLIT_KERNEL(indirect_background, global_size, local_size);
- ENQUEUE_SPLIT_KERNEL(shader_setup, global_size, local_size);
- ENQUEUE_SPLIT_KERNEL(shader_sort, global_size, local_size);
- ENQUEUE_SPLIT_KERNEL(shader_eval, global_size, local_size);
- ENQUEUE_SPLIT_KERNEL(
- holdout_emission_blurring_pathtermination_ao, global_size, local_size);
- ENQUEUE_SPLIT_KERNEL(subsurface_scatter, global_size, local_size);
- ENQUEUE_SPLIT_KERNEL(queue_enqueue, global_size, local_size);
- ENQUEUE_SPLIT_KERNEL(direct_lighting, global_size, local_size);
- ENQUEUE_SPLIT_KERNEL(shadow_blocked_ao, global_size, local_size);
- ENQUEUE_SPLIT_KERNEL(shadow_blocked_dl, global_size, local_size);
- ENQUEUE_SPLIT_KERNEL(enqueue_inactive, global_size, local_size);
- ENQUEUE_SPLIT_KERNEL(next_iteration_setup, global_size, local_size);
- ENQUEUE_SPLIT_KERNEL(indirect_subsurface, global_size, local_size);
- ENQUEUE_SPLIT_KERNEL(queue_enqueue, global_size, local_size);
- ENQUEUE_SPLIT_KERNEL(buffer_update, global_size, local_size);
-
- if (task.get_cancel() && cancel_time == DBL_MAX) {
- /* Wait up to twice as many seconds for current samples to finish
- * to avoid artifacts in render result from ending too soon.
- */
- cancel_time = time_dt() + 2.0 * time_multiplier;
- }
-
- if (time_dt() > cancel_time) {
- return true;
- }
- }
-
- /* Decide if we should exit path-iteration in host. */
- ray_state.copy_from_device(0, global_size[0] * global_size[1], 1);
-
- activeRaysAvailable = false;
-
- for (int rayStateIter = 0; rayStateIter < global_size[0] * global_size[1]; ++rayStateIter) {
- if (!IS_STATE(ray_state.data(), rayStateIter, RAY_INACTIVE)) {
- if (IS_STATE(ray_state.data(), rayStateIter, RAY_INVALID)) {
- /* Something went wrong, abort to avoid looping endlessly. */
- device->set_error("Split kernel error: invalid ray state");
- return false;
- }
-
- /* Not all rays are RAY_INACTIVE. */
- activeRaysAvailable = true;
- break;
- }
- }
-
- if (time_dt() > cancel_time) {
- return true;
- }
- }
-
- int filter_sample = tile.sample + subtile.num_samples - 1;
- if (task.adaptive_sampling.use && task.adaptive_sampling.need_filter(filter_sample)) {
- size_t buffer_size[2];
- buffer_size[0] = round_up(tile.w, local_size[0]);
- buffer_size[1] = round_up(tile.h, local_size[1]);
- kernel_adaptive_stopping->enqueue(
- KernelDimensions(buffer_size, local_size), kgbuffer, kernel_data);
- buffer_size[0] = round_up(tile.h, local_size[0]);
- buffer_size[1] = round_up(1, local_size[1]);
- kernel_adaptive_filter_x->enqueue(
- KernelDimensions(buffer_size, local_size), kgbuffer, kernel_data);
- buffer_size[0] = round_up(tile.w, local_size[0]);
- buffer_size[1] = round_up(1, local_size[1]);
- kernel_adaptive_filter_y->enqueue(
- KernelDimensions(buffer_size, local_size), kgbuffer, kernel_data);
- }
-
- double time_per_sample = ((time_dt() - start_time) / subtile.num_samples);
-
- if (avg_time_per_sample == 0.0) {
- /* start rolling average */
- avg_time_per_sample = time_per_sample;
- }
- else {
- avg_time_per_sample = alpha * time_per_sample + (1.0 - alpha) * avg_time_per_sample;
- }
-
-#undef ENQUEUE_SPLIT_KERNEL
-
- tile.sample += subtile.num_samples;
- task.update_progress(&tile, tile.w * tile.h * subtile.num_samples);
-
- time_multiplier = min(time_multiplier << 1, 10);
-
- if (task.get_cancel()) {
- return true;
- }
- }
-
- if (task.adaptive_sampling.use) {
- /* Reset the start samples. */
- RenderTile subtile = tile;
- subtile.start_sample = tile.start_sample;
- subtile.num_samples = tile.sample - tile.start_sample;
- enqueue_split_kernel_data_init(KernelDimensions(global_size, local_size),
- subtile,
- num_global_elements,
- kgbuffer,
- kernel_data,
- split_data,
- ray_state,
- queue_index,
- use_queues_flag,
- work_pool_wgs);
- size_t buffer_size[2];
- buffer_size[0] = round_up(tile.w, local_size[0]);
- buffer_size[1] = round_up(tile.h, local_size[1]);
- kernel_adaptive_adjust_samples->enqueue(
- KernelDimensions(buffer_size, local_size), kgbuffer, kernel_data);
- }
-
- return true;
-}
-
-CCL_NAMESPACE_END