diff options
Diffstat (limited to 'intern/cycles/device/metal/device_impl.mm')
-rw-r--r-- | intern/cycles/device/metal/device_impl.mm | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/intern/cycles/device/metal/device_impl.mm b/intern/cycles/device/metal/device_impl.mm index 086bf0af979..a0ac677beda 100644 --- a/intern/cycles/device/metal/device_impl.mm +++ b/intern/cycles/device/metal/device_impl.mm @@ -411,9 +411,9 @@ MetalDevice::MetalMem *MetalDevice::generic_alloc(device_memory &mem) } if (mem.name) { - VLOG(2) << "Buffer allocate: " << mem.name << ", " - << string_human_readable_number(mem.memory_size()) << " bytes. (" - << string_human_readable_size(mem.memory_size()) << ")"; + VLOG_WORK << "Buffer allocate: " << mem.name << ", " + << string_human_readable_number(mem.memory_size()) << " bytes. (" + << string_human_readable_size(mem.memory_size()) << ")"; } mem.device_size = metal_buffer.allocatedSize; @@ -800,9 +800,9 @@ void MetalDevice::tex_alloc(device_texture &mem) desc.textureType = MTLTextureType3D; desc.depth = mem.data_depth; - VLOG(2) << "Texture 3D allocate: " << mem.name << ", " - << string_human_readable_number(mem.memory_size()) << " bytes. (" - << string_human_readable_size(mem.memory_size()) << ")"; + VLOG_WORK << "Texture 3D allocate: " << mem.name << ", " + << string_human_readable_number(mem.memory_size()) << " bytes. (" + << string_human_readable_size(mem.memory_size()) << ")"; mtlTexture = [mtlDevice newTextureWithDescriptor:desc]; assert(mtlTexture); @@ -834,9 +834,9 @@ void MetalDevice::tex_alloc(device_texture &mem) desc.storageMode = storage_mode; desc.usage = MTLTextureUsageShaderRead; - VLOG(2) << "Texture 2D allocate: " << mem.name << ", " - << string_human_readable_number(mem.memory_size()) << " bytes. (" - << string_human_readable_size(mem.memory_size()) << ")"; + VLOG_WORK << "Texture 2D allocate: " << mem.name << ", " + << string_human_readable_number(mem.memory_size()) << " bytes. (" + << string_human_readable_size(mem.memory_size()) << ")"; mtlTexture = [mtlDevice newTextureWithDescriptor:desc]; assert(mtlTexture); |