diff options
Diffstat (limited to 'intern/cycles/integrator/path_trace_work.h')
-rw-r--r-- | intern/cycles/integrator/path_trace_work.h | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/intern/cycles/integrator/path_trace_work.h b/intern/cycles/integrator/path_trace_work.h index e1be1655edd..404165b7c55 100644 --- a/intern/cycles/integrator/path_trace_work.h +++ b/intern/cycles/integrator/path_trace_work.h @@ -28,7 +28,7 @@ class BufferParams; class Device; class DeviceScene; class Film; -class GPUDisplay; +class PathTraceDisplay; class RenderBuffers; class PathTraceWork { @@ -83,11 +83,9 @@ class PathTraceWork { * noisy pass mode will be passed here when it is known that the buffer does not have denoised * passes yet (because denoiser did not run). If the denoised pass is requested and denoiser is * not used then this function will fall-back to the noisy pass instead. */ - virtual void copy_to_gpu_display(GPUDisplay *gpu_display, - PassMode pass_mode, - int num_samples) = 0; + virtual void copy_to_display(PathTraceDisplay *display, PassMode pass_mode, int num_samples) = 0; - virtual void destroy_gpu_resources(GPUDisplay *gpu_display) = 0; + virtual void destroy_gpu_resources(PathTraceDisplay *display) = 0; /* Copy data from/to given render buffers. * Will copy pixels from a corresponding place (from multi-device point of view) of the render @@ -162,8 +160,8 @@ class PathTraceWork { /* Get destination which offset and stride are configured so that writing to it will write to a * proper location of GPU display texture, taking current tile and device slice into account. */ - PassAccessor::Destination get_gpu_display_destination_template( - const GPUDisplay *gpu_display) const; + PassAccessor::Destination get_display_destination_template( + const PathTraceDisplay *display) const; /* Device which will be used for path tracing. * Note that it is an actual render device (and never is a multi-device). */ |