diff options
Diffstat (limited to 'intern/cycles/integrator/render_scheduler.cpp')
-rw-r--r-- | intern/cycles/integrator/render_scheduler.cpp | 21 |
1 files changed, 11 insertions, 10 deletions
diff --git a/intern/cycles/integrator/render_scheduler.cpp b/intern/cycles/integrator/render_scheduler.cpp index ebc3170393f..e4676bd059c 100644 --- a/intern/cycles/integrator/render_scheduler.cpp +++ b/intern/cycles/integrator/render_scheduler.cpp @@ -225,7 +225,7 @@ bool RenderScheduler::render_work_reschedule_on_idle(RenderWork &render_work) void RenderScheduler::render_work_reschedule_on_cancel(RenderWork &render_work) { - VLOG(3) << "Schedule work for cancel."; + VLOG_WORK << "Schedule work for cancel."; /* Un-schedule samples: they will not be rendered and should not be counted. */ state_.num_rendered_samples -= render_work.path_trace.num_samples; @@ -475,14 +475,14 @@ void RenderScheduler::report_path_trace_time(const RenderWork &render_work, path_trace_time_.add_average(final_time_approx, render_work.path_trace.num_samples); - VLOG(4) << "Average path tracing time: " << path_trace_time_.get_average() << " seconds."; + VLOG_WORK << "Average path tracing time: " << path_trace_time_.get_average() << " seconds."; } void RenderScheduler::report_path_trace_occupancy(const RenderWork &render_work, float occupancy) { state_.occupancy_num_samples = render_work.path_trace.num_samples; state_.occupancy = occupancy; - VLOG(4) << "Measured path tracing occupancy: " << occupancy; + VLOG_WORK << "Measured path tracing occupancy: " << occupancy; } void RenderScheduler::report_adaptive_filter_time(const RenderWork &render_work, @@ -503,8 +503,8 @@ void RenderScheduler::report_adaptive_filter_time(const RenderWork &render_work, adaptive_filter_time_.add_average(final_time_approx, render_work.path_trace.num_samples); - VLOG(4) << "Average adaptive sampling filter time: " << adaptive_filter_time_.get_average() - << " seconds."; + VLOG_WORK << "Average adaptive sampling filter time: " << adaptive_filter_time_.get_average() + << " seconds."; } void RenderScheduler::report_denoise_time(const RenderWork &render_work, double time) @@ -523,7 +523,7 @@ void RenderScheduler::report_denoise_time(const RenderWork &render_work, double denoise_time_.add_average(final_time_approx); - VLOG(4) << "Average denoising time: " << denoise_time_.get_average() << " seconds."; + VLOG_WORK << "Average denoising time: " << denoise_time_.get_average() << " seconds."; } void RenderScheduler::report_display_update_time(const RenderWork &render_work, double time) @@ -542,7 +542,8 @@ void RenderScheduler::report_display_update_time(const RenderWork &render_work, display_update_time_.add_average(final_time_approx); - VLOG(4) << "Average display update time: " << display_update_time_.get_average() << " seconds."; + VLOG_WORK << "Average display update time: " << display_update_time_.get_average() + << " seconds."; /* Move the display update moment further in time, so that logic which checks when last update * did happen have more reliable point in time (without path tracing and denoising parts of the @@ -568,7 +569,7 @@ void RenderScheduler::report_rebalance_time(const RenderWork &render_work, state_.last_rebalance_changed = balance_changed; - VLOG(4) << "Average rebalance time: " << rebalance_time_.get_average() << " seconds."; + VLOG_WORK << "Average rebalance time: " << rebalance_time_.get_average() << " seconds."; } string RenderScheduler::full_report() const @@ -1063,7 +1064,7 @@ void RenderScheduler::update_start_resolution_divider() /* Resolution divider has never been calculated before: use default resolution, so that we have * somewhat good initial behavior, giving a chance to collect real numbers. */ start_resolution_divider_ = default_start_resolution_divider_; - VLOG(3) << "Initial resolution divider is " << start_resolution_divider_; + VLOG_WORK << "Initial resolution divider is " << start_resolution_divider_; return; } @@ -1092,7 +1093,7 @@ void RenderScheduler::update_start_resolution_divider() * simple and compute device is fast). */ start_resolution_divider_ = max(resolution_divider_for_update, pixel_size_); - VLOG(3) << "Calculated resolution divider is " << start_resolution_divider_; + VLOG_WORK << "Calculated resolution divider is " << start_resolution_divider_; } double RenderScheduler::guess_viewport_navigation_update_interval_in_seconds() const |