diff options
Diffstat (limited to 'intern/cycles/integrator/render_scheduler.h')
-rw-r--r-- | intern/cycles/integrator/render_scheduler.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/intern/cycles/integrator/render_scheduler.h b/intern/cycles/integrator/render_scheduler.h index 9c2d107e46d..b7b598fb10c 100644 --- a/intern/cycles/integrator/render_scheduler.h +++ b/intern/cycles/integrator/render_scheduler.h @@ -83,7 +83,7 @@ class RenderWork { } display; /* Re-balance multi-device scheduling after rendering this work. - * Note that the scheduler does not know anything abouce devices, so if there is only a single + * Note that the scheduler does not know anything about devices, so if there is only a single * device used, then it is up for the PathTracer to ignore the balancing. */ bool rebalance = false; @@ -203,7 +203,7 @@ class RenderScheduler { * extra work needs to be scheduled to denoise and write final result. */ bool done() const; - /* Update scheduling state for a newely scheduled work. + /* Update scheduling state for a newly scheduled work. * Takes care of things like checking whether work was ever denoised, tile was written and states * like that. */ void update_state_for_render_work(const RenderWork &render_work); @@ -235,7 +235,7 @@ class RenderScheduler { double guess_display_update_interval_in_seconds_for_num_samples_no_limit( int num_rendered_samples) const; - /* Calculate number of samples which can be rendered within current desred update interval which + /* Calculate number of samples which can be rendered within current desired update interval which * is calculated by `guess_update_interval_in_seconds()`. */ int calculate_num_samples_per_update() const; @@ -250,11 +250,11 @@ class RenderScheduler { /* Whether adaptive sampling convergence check and filter is to happen. */ bool work_need_adaptive_filter() const; - /* Calculate thretshold for adaptive sampling. */ + /* Calculate threshold for adaptive sampling. */ float work_adaptive_threshold() const; /* Check whether current work needs denoising. - * Denoising is not needed if the denoiser is not configured, or when denosiing is happening too + * Denoising is not needed if the denoiser is not configured, or when denoising is happening too * often. * * The delayed will be true when the denoiser is configured for use, but it was delayed for a |