Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'intern/cycles/integrator/tile.h')
-rw-r--r--intern/cycles/integrator/tile.h56
1 files changed, 56 insertions, 0 deletions
diff --git a/intern/cycles/integrator/tile.h b/intern/cycles/integrator/tile.h
new file mode 100644
index 00000000000..d0824843ddb
--- /dev/null
+++ b/intern/cycles/integrator/tile.h
@@ -0,0 +1,56 @@
+/*
+ * Copyright 2011-2021 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <ostream>
+
+#include "util/util_types.h"
+
+CCL_NAMESPACE_BEGIN
+
+struct TileSize {
+ TileSize() = default;
+
+ inline TileSize(int width, int height, int num_samples)
+ : width(width), height(height), num_samples(num_samples)
+ {
+ }
+
+ inline bool operator==(const TileSize &other) const
+ {
+ return width == other.width && height == other.height && num_samples == other.num_samples;
+ }
+ inline bool operator!=(const TileSize &other) const
+ {
+ return !(*this == other);
+ }
+
+ int width = 0, height = 0;
+ int num_samples = 0;
+};
+
+std::ostream &operator<<(std::ostream &os, const TileSize &tile_size);
+
+/* Calculate tile size which is best suitable for rendering image of a given size with given number
+ * of active path states.
+ * Will attempt to provide best guess to keep path tracing threads of a device as localized as
+ * possible, and have as many threads active for every tile as possible. */
+TileSize tile_calculate_best_size(const int2 &image_size,
+ const int num_samples,
+ const int max_num_path_states);
+
+CCL_NAMESPACE_END