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Diffstat (limited to 'intern/cycles/kernel/bvh/bvh.h')
-rw-r--r-- | intern/cycles/kernel/bvh/bvh.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/bvh/bvh.h b/intern/cycles/kernel/bvh/bvh.h index b3135573878..d11d999134c 100644 --- a/intern/cycles/kernel/bvh/bvh.h +++ b/intern/cycles/kernel/bvh/bvh.h @@ -170,7 +170,7 @@ ccl_device_inline bool scene_intersect_valid(const Ray *ray) * From production scenes so far it seems it's enough to test first element * only. */ - return finite(ray->P.x); + return isfinite(ray->P.x); } /* Note: ray is passed by value to work around a possible CUDA compiler bug. */ |