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Diffstat (limited to 'intern/cycles/kernel/bvh/embree.h')
-rw-r--r-- | intern/cycles/kernel/bvh/embree.h | 156 |
1 files changed, 156 insertions, 0 deletions
diff --git a/intern/cycles/kernel/bvh/embree.h b/intern/cycles/kernel/bvh/embree.h new file mode 100644 index 00000000000..9edd4f90a7e --- /dev/null +++ b/intern/cycles/kernel/bvh/embree.h @@ -0,0 +1,156 @@ +/* + * Copyright 2018, Blender Foundation. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include <embree3/rtcore_ray.h> +#include <embree3/rtcore_scene.h> + +#include "kernel/device/cpu/compat.h" +#include "kernel/device/cpu/globals.h" + +#include "util/vector.h" + +CCL_NAMESPACE_BEGIN + +struct CCLIntersectContext { + typedef enum { + RAY_REGULAR = 0, + RAY_SHADOW_ALL = 1, + RAY_LOCAL = 2, + RAY_SSS = 3, + RAY_VOLUME_ALL = 4, + } RayType; + + KernelGlobals kg; + RayType type; + + /* for shadow rays */ + Intersection *isect_s; + uint max_hits; + uint num_hits; + uint num_recorded_hits; + float throughput; + float max_t; + bool opaque_hit; + + /* for SSS Rays: */ + LocalIntersection *local_isect; + int local_object_id; + uint *lcg_state; + + CCLIntersectContext(KernelGlobals kg_, RayType type_) + { + kg = kg_; + type = type_; + max_hits = 1; + num_hits = 0; + num_recorded_hits = 0; + throughput = 1.0f; + max_t = FLT_MAX; + opaque_hit = false; + isect_s = NULL; + local_isect = NULL; + local_object_id = -1; + lcg_state = NULL; + } +}; + +class IntersectContext { + public: + IntersectContext(CCLIntersectContext *ctx) + { + rtcInitIntersectContext(&context); + userRayExt = ctx; + } + RTCIntersectContext context; + CCLIntersectContext *userRayExt; +}; + +ccl_device_inline void kernel_embree_setup_ray(const Ray &ray, + RTCRay &rtc_ray, + const uint visibility) +{ + rtc_ray.org_x = ray.P.x; + rtc_ray.org_y = ray.P.y; + rtc_ray.org_z = ray.P.z; + rtc_ray.dir_x = ray.D.x; + rtc_ray.dir_y = ray.D.y; + rtc_ray.dir_z = ray.D.z; + rtc_ray.tnear = 0.0f; + rtc_ray.tfar = ray.t; + rtc_ray.time = ray.time; + rtc_ray.mask = visibility; +} + +ccl_device_inline void kernel_embree_setup_rayhit(const Ray &ray, + RTCRayHit &rayhit, + const uint visibility) +{ + kernel_embree_setup_ray(ray, rayhit.ray, visibility); + rayhit.hit.geomID = RTC_INVALID_GEOMETRY_ID; + rayhit.hit.primID = RTC_INVALID_GEOMETRY_ID; +} + +ccl_device_inline void kernel_embree_convert_hit(KernelGlobals kg, + const RTCRay *ray, + const RTCHit *hit, + Intersection *isect) +{ + isect->t = ray->tfar; + if (hit->instID[0] != RTC_INVALID_GEOMETRY_ID) { + RTCScene inst_scene = (RTCScene)rtcGetGeometryUserData( + rtcGetGeometry(kernel_data.bvh.scene, hit->instID[0])); + isect->prim = hit->primID + + (intptr_t)rtcGetGeometryUserData(rtcGetGeometry(inst_scene, hit->geomID)); + isect->object = hit->instID[0] / 2; + } + else { + isect->prim = hit->primID + (intptr_t)rtcGetGeometryUserData( + rtcGetGeometry(kernel_data.bvh.scene, hit->geomID)); + isect->object = hit->geomID / 2; + } + + const bool is_hair = hit->geomID & 1; + if (is_hair) { + const KernelCurveSegment segment = kernel_tex_fetch(__curve_segments, isect->prim); + isect->type = segment.type; + isect->prim = segment.prim; + isect->u = hit->u; + isect->v = hit->v; + } + else { + isect->type = kernel_tex_fetch(__objects, isect->object).primitive_type; + isect->u = 1.0f - hit->v - hit->u; + isect->v = hit->u; + } +} + +ccl_device_inline void kernel_embree_convert_sss_hit( + KernelGlobals kg, const RTCRay *ray, const RTCHit *hit, Intersection *isect, int object) +{ + isect->u = 1.0f - hit->v - hit->u; + isect->v = hit->u; + isect->t = ray->tfar; + RTCScene inst_scene = (RTCScene)rtcGetGeometryUserData( + rtcGetGeometry(kernel_data.bvh.scene, object * 2)); + isect->prim = hit->primID + + (intptr_t)rtcGetGeometryUserData(rtcGetGeometry(inst_scene, hit->geomID)); + isect->object = object; + isect->type = kernel_tex_fetch(__objects, object).primitive_type; +} + +CCL_NAMESPACE_END |