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Diffstat (limited to 'intern/cycles/kernel/bvh/shadow_all.h')
-rw-r--r--intern/cycles/kernel/bvh/shadow_all.h69
1 files changed, 49 insertions, 20 deletions
diff --git a/intern/cycles/kernel/bvh/shadow_all.h b/intern/cycles/kernel/bvh/shadow_all.h
index 2f58929c1e5..db3c91569aa 100644
--- a/intern/cycles/kernel/bvh/shadow_all.h
+++ b/intern/cycles/kernel/bvh/shadow_all.h
@@ -49,6 +49,7 @@ ccl_device_inline
float3 P = ray->P;
float3 dir = bvh_clamp_direction(ray->D);
float3 idir = bvh_inverse_direction(dir);
+ float tmin = ray->tmin;
int object = OBJECT_NONE;
uint num_hits = 0;
@@ -59,12 +60,12 @@ ccl_device_inline
/* Max distance in world space. May be dynamically reduced when max number of
* recorded hits is exceeded and we no longer need to find hits beyond the max
* distance found. */
- float t_max_world = ray->t;
+ float t_max_world = ray->tmax;
/* Current maximum distance to the intersection.
* Is calculated as a ray length, transformed to an object space when entering
* instance node. */
- float t_max_current = ray->t;
+ float t_max_current = ray->tmax;
/* Conversion from world to local space for the current instance if any, 1.0
* otherwise. */
@@ -80,7 +81,7 @@ ccl_device_inline
while (node_addr >= 0 && node_addr != ENTRYPOINT_SENTINEL) {
int node_addr_child1, traverse_mask;
float dist[2];
- float4 cnodes = kernel_tex_fetch(__bvh_nodes, node_addr + 0);
+ float4 cnodes = kernel_data_fetch(bvh_nodes, node_addr + 0);
traverse_mask = NODE_INTERSECT(kg,
P,
@@ -88,6 +89,7 @@ ccl_device_inline
dir,
#endif
idir,
+ tmin,
t_max_current,
node_addr,
visibility,
@@ -124,7 +126,7 @@ ccl_device_inline
/* if node is leaf, fetch triangle list */
if (node_addr < 0) {
- float4 leaf = kernel_tex_fetch(__bvh_leaf_nodes, (-node_addr - 1));
+ float4 leaf = kernel_data_fetch(bvh_leaf_nodes, (-node_addr - 1));
int prim_addr = __float_as_int(leaf.x);
if (prim_addr >= 0) {
@@ -137,7 +139,7 @@ ccl_device_inline
/* primitive intersection */
for (; prim_addr < prim_addr2; prim_addr++) {
- kernel_assert((kernel_tex_fetch(__prim_type, prim_addr) & PRIMITIVE_ALL) ==
+ kernel_assert((kernel_data_fetch(prim_type, prim_addr) & PRIMITIVE_ALL) ==
(type & PRIMITIVE_ALL));
bool hit;
@@ -147,17 +149,25 @@ ccl_device_inline
Intersection isect ccl_optional_struct_init;
const int prim_object = (object == OBJECT_NONE) ?
- kernel_tex_fetch(__prim_object, prim_addr) :
+ kernel_data_fetch(prim_object, prim_addr) :
object;
- const int prim = kernel_tex_fetch(__prim_index, prim_addr);
+ const int prim = kernel_data_fetch(prim_index, prim_addr);
if (intersection_skip_self_shadow(ray->self, prim_object, prim)) {
continue;
}
switch (type & PRIMITIVE_ALL) {
case PRIMITIVE_TRIANGLE: {
- hit = triangle_intersect(
- kg, &isect, P, dir, t_max_current, visibility, prim_object, prim, prim_addr);
+ hit = triangle_intersect(kg,
+ &isect,
+ P,
+ dir,
+ tmin,
+ t_max_current,
+ visibility,
+ prim_object,
+ prim,
+ prim_addr);
break;
}
#if BVH_FEATURE(BVH_MOTION)
@@ -166,6 +176,7 @@ ccl_device_inline
&isect,
P,
dir,
+ tmin,
t_max_current,
ray->time,
visibility,
@@ -181,16 +192,24 @@ ccl_device_inline
case PRIMITIVE_CURVE_RIBBON:
case PRIMITIVE_MOTION_CURVE_RIBBON: {
if ((type & PRIMITIVE_MOTION) && kernel_data.bvh.use_bvh_steps) {
- const float2 prim_time = kernel_tex_fetch(__prim_time, prim_addr);
+ const float2 prim_time = kernel_data_fetch(prim_time, prim_addr);
if (ray->time < prim_time.x || ray->time > prim_time.y) {
hit = false;
break;
}
}
- const int curve_type = kernel_tex_fetch(__prim_type, prim_addr);
- hit = curve_intersect(
- kg, &isect, P, dir, t_max_current, prim_object, prim, ray->time, curve_type);
+ const int curve_type = kernel_data_fetch(prim_type, prim_addr);
+ hit = curve_intersect(kg,
+ &isect,
+ P,
+ dir,
+ tmin,
+ t_max_current,
+ prim_object,
+ prim,
+ ray->time,
+ curve_type);
break;
}
@@ -199,16 +218,24 @@ ccl_device_inline
case PRIMITIVE_POINT:
case PRIMITIVE_MOTION_POINT: {
if ((type & PRIMITIVE_MOTION) && kernel_data.bvh.use_bvh_steps) {
- const float2 prim_time = kernel_tex_fetch(__prim_time, prim_addr);
+ const float2 prim_time = kernel_data_fetch(prim_time, prim_addr);
if (ray->time < prim_time.x || ray->time > prim_time.y) {
hit = false;
break;
}
}
- const int point_type = kernel_tex_fetch(__prim_type, prim_addr);
- hit = point_intersect(
- kg, &isect, P, dir, t_max_current, prim_object, prim, ray->time, point_type);
+ const int point_type = kernel_data_fetch(prim_type, prim_addr);
+ hit = point_intersect(kg,
+ &isect,
+ P,
+ dir,
+ tmin,
+ t_max_current,
+ prim_object,
+ prim,
+ ray->time,
+ point_type);
break;
}
#endif /* BVH_FEATURE(BVH_POINTCLOUD) */
@@ -291,7 +318,7 @@ ccl_device_inline
}
else {
/* instance push */
- object = kernel_tex_fetch(__prim_object, -prim_addr - 1);
+ object = kernel_data_fetch(prim_object, -prim_addr - 1);
#if BVH_FEATURE(BVH_MOTION)
t_world_to_instance = bvh_instance_motion_push(
@@ -302,12 +329,13 @@ ccl_device_inline
/* Convert intersection to object space. */
t_max_current *= t_world_to_instance;
+ tmin *= t_world_to_instance;
++stack_ptr;
kernel_assert(stack_ptr < BVH_STACK_SIZE);
traversal_stack[stack_ptr] = ENTRYPOINT_SENTINEL;
- node_addr = kernel_tex_fetch(__object_node, object);
+ node_addr = kernel_data_fetch(object_node, object);
}
}
} while (node_addr != ENTRYPOINT_SENTINEL);
@@ -323,7 +351,8 @@ ccl_device_inline
#endif
/* Restore world space ray length. */
- t_max_current = ray->t;
+ tmin = ray->tmin;
+ t_max_current = ray->tmax;
object = OBJECT_NONE;
t_world_to_instance = 1.0f;