diff options
Diffstat (limited to 'intern/cycles/kernel/closure/alloc.h')
-rw-r--r-- | intern/cycles/kernel/closure/alloc.h | 37 |
1 files changed, 5 insertions, 32 deletions
diff --git a/intern/cycles/kernel/closure/alloc.h b/intern/cycles/kernel/closure/alloc.h index 933c07a5102..f1af3b12269 100644 --- a/intern/cycles/kernel/closure/alloc.h +++ b/intern/cycles/kernel/closure/alloc.h @@ -8,7 +8,7 @@ CCL_NAMESPACE_BEGIN ccl_device ccl_private ShaderClosure *closure_alloc(ccl_private ShaderData *sd, int size, ClosureType type, - float3 weight) + Spectrum weight) { kernel_assert(size <= sizeof(ShaderClosure)); @@ -49,49 +49,23 @@ ccl_device ccl_private void *closure_alloc_extra(ccl_private ShaderData *sd, int ccl_device_inline ccl_private ShaderClosure *bsdf_alloc(ccl_private ShaderData *sd, int size, - float3 weight) + Spectrum weight) { kernel_assert(isfinite_safe(weight)); - const float sample_weight = fabsf(average(weight)); - - /* Use comparison this way to help dealing with non-finite weight: if the average is not finite - * we will not allocate new closure. */ - if (sample_weight >= CLOSURE_WEIGHT_CUTOFF) { - ccl_private ShaderClosure *sc = closure_alloc(sd, size, CLOSURE_NONE_ID, weight); - if (sc == NULL) { - return NULL; - } - - sc->sample_weight = sample_weight; - - return sc; - } - - return NULL; -} - -#ifdef __OSL__ -ccl_device_inline ShaderClosure *bsdf_alloc_osl(ShaderData *sd, - int size, - float3 weight, - void *data) -{ - kernel_assert(isfinite_safe(weight)); + /* No negative weights allowed. */ + weight = max(weight, zero_float3()); const float sample_weight = fabsf(average(weight)); /* Use comparison this way to help dealing with non-finite weight: if the average is not finite * we will not allocate new closure. */ if (sample_weight >= CLOSURE_WEIGHT_CUTOFF) { - ShaderClosure *sc = closure_alloc(sd, size, CLOSURE_NONE_ID, weight); + ccl_private ShaderClosure *sc = closure_alloc(sd, size, CLOSURE_NONE_ID, weight); if (!sc) { return NULL; } - memcpy((void *)sc, data, size); - - sc->weight = weight; sc->sample_weight = sample_weight; return sc; @@ -99,6 +73,5 @@ ccl_device_inline ShaderClosure *bsdf_alloc_osl(ShaderData *sd, return NULL; } -#endif CCL_NAMESPACE_END |