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Diffstat (limited to 'intern/cycles/kernel/closure/bsdf.h')
-rw-r--r--intern/cycles/kernel/closure/bsdf.h46
1 files changed, 20 insertions, 26 deletions
diff --git a/intern/cycles/kernel/closure/bsdf.h b/intern/cycles/kernel/closure/bsdf.h
index 4eb8bcae997..2c8ef858270 100644
--- a/intern/cycles/kernel/closure/bsdf.h
+++ b/intern/cycles/kernel/closure/bsdf.h
@@ -41,32 +41,32 @@ CCL_NAMESPACE_BEGIN
/* Returns the square of the roughness of the closure if it has roughness,
* 0 for singular closures and 1 otherwise. */
-ccl_device_inline float bsdf_get_specular_roughness_squared(const ShaderClosure *sc)
+ccl_device_inline float bsdf_get_specular_roughness_squared(ccl_private const ShaderClosure *sc)
{
if (CLOSURE_IS_BSDF_SINGULAR(sc->type)) {
return 0.0f;
}
if (CLOSURE_IS_BSDF_MICROFACET(sc->type)) {
- MicrofacetBsdf *bsdf = (MicrofacetBsdf *)sc;
+ ccl_private MicrofacetBsdf *bsdf = (ccl_private MicrofacetBsdf *)sc;
return bsdf->alpha_x * bsdf->alpha_y;
}
return 1.0f;
}
-ccl_device_inline float bsdf_get_roughness_squared(const ShaderClosure *sc)
+ccl_device_inline float bsdf_get_roughness_squared(ccl_private const ShaderClosure *sc)
{
/* This version includes diffuse, mainly for baking Principled BSDF
* where specular and metallic zero otherwise does not bake the
* specified roughness parameter. */
if (sc->type == CLOSURE_BSDF_OREN_NAYAR_ID) {
- OrenNayarBsdf *bsdf = (OrenNayarBsdf *)sc;
+ ccl_private OrenNayarBsdf *bsdf = (ccl_private OrenNayarBsdf *)sc;
return sqr(sqr(bsdf->roughness));
}
if (sc->type == CLOSURE_BSDF_PRINCIPLED_DIFFUSE_ID) {
- PrincipledDiffuseBsdf *bsdf = (PrincipledDiffuseBsdf *)sc;
+ ccl_private PrincipledDiffuseBsdf *bsdf = (ccl_private PrincipledDiffuseBsdf *)sc;
return sqr(sqr(bsdf->roughness));
}
@@ -111,24 +111,23 @@ ccl_device_inline float shift_cos_in(float cos_in, const float frequency_multipl
return val;
}
-ccl_device_inline int bsdf_sample(const KernelGlobals *kg,
- ShaderData *sd,
- const ShaderClosure *sc,
+ccl_device_inline int bsdf_sample(KernelGlobals kg,
+ ccl_private ShaderData *sd,
+ ccl_private const ShaderClosure *sc,
float randu,
float randv,
- float3 *eval,
- float3 *omega_in,
- differential3 *domega_in,
- float *pdf)
+ ccl_private float3 *eval,
+ ccl_private float3 *omega_in,
+ ccl_private differential3 *domega_in,
+ ccl_private float *pdf)
{
/* For curves use the smooth normal, particularly for ribbons the geometric
* normal gives too much darkening otherwise. */
int label;
- const float3 Ng = (sd->type & PRIMITIVE_ALL_CURVE) ? sc->N : sd->Ng;
+ const float3 Ng = (sd->type & PRIMITIVE_CURVE) ? sc->N : sd->Ng;
switch (sc->type) {
case CLOSURE_BSDF_DIFFUSE_ID:
- case CLOSURE_BSDF_BSSRDF_ID:
label = bsdf_diffuse_sample(sc,
Ng,
sd->I,
@@ -401,7 +400,6 @@ ccl_device_inline int bsdf_sample(const KernelGlobals *kg,
break;
# ifdef __PRINCIPLED__
case CLOSURE_BSDF_PRINCIPLED_DIFFUSE_ID:
- case CLOSURE_BSDF_BSSRDF_PRINCIPLED_ID:
label = bsdf_principled_diffuse_sample(sc,
Ng,
sd->I,
@@ -440,7 +438,7 @@ ccl_device_inline int bsdf_sample(const KernelGlobals *kg,
if (label & LABEL_TRANSMIT) {
float threshold_squared = kernel_data.background.transparent_roughness_squared_threshold;
- if (threshold_squared >= 0.0f) {
+ if (threshold_squared >= 0.0f && !(label & LABEL_DIFFUSE)) {
if (bsdf_get_specular_roughness_squared(sc) <= threshold_squared) {
label |= LABEL_TRANSMIT_TRANSPARENT;
}
@@ -469,19 +467,18 @@ ccl_device
ccl_device_inline
#endif
float3
- bsdf_eval(const KernelGlobals *kg,
- ShaderData *sd,
- const ShaderClosure *sc,
+ bsdf_eval(KernelGlobals kg,
+ ccl_private ShaderData *sd,
+ ccl_private const ShaderClosure *sc,
const float3 omega_in,
const bool is_transmission,
- float *pdf)
+ ccl_private float *pdf)
{
float3 eval = zero_float3();
if (!is_transmission) {
switch (sc->type) {
case CLOSURE_BSDF_DIFFUSE_ID:
- case CLOSURE_BSDF_BSSRDF_ID:
eval = bsdf_diffuse_eval_reflect(sc, sd->I, omega_in, pdf);
break;
#ifdef __SVM__
@@ -550,7 +547,6 @@ ccl_device_inline
break;
# ifdef __PRINCIPLED__
case CLOSURE_BSDF_PRINCIPLED_DIFFUSE_ID:
- case CLOSURE_BSDF_BSSRDF_PRINCIPLED_ID:
eval = bsdf_principled_diffuse_eval_reflect(sc, sd->I, omega_in, pdf);
break;
case CLOSURE_BSDF_PRINCIPLED_SHEEN_ID:
@@ -576,7 +572,6 @@ ccl_device_inline
else {
switch (sc->type) {
case CLOSURE_BSDF_DIFFUSE_ID:
- case CLOSURE_BSDF_BSSRDF_ID:
eval = bsdf_diffuse_eval_transmit(sc, sd->I, omega_in, pdf);
break;
#ifdef __SVM__
@@ -637,7 +632,6 @@ ccl_device_inline
break;
# ifdef __PRINCIPLED__
case CLOSURE_BSDF_PRINCIPLED_DIFFUSE_ID:
- case CLOSURE_BSDF_BSSRDF_PRINCIPLED_ID:
eval = bsdf_principled_diffuse_eval_transmit(sc, sd->I, omega_in, pdf);
break;
case CLOSURE_BSDF_PRINCIPLED_SHEEN_ID:
@@ -658,9 +652,9 @@ ccl_device_inline
return eval;
}
-ccl_device void bsdf_blur(const KernelGlobals *kg, ShaderClosure *sc, float roughness)
+ccl_device void bsdf_blur(KernelGlobals kg, ccl_private ShaderClosure *sc, float roughness)
{
- /* ToDo: do we want to blur volume closures? */
+ /* TODO: do we want to blur volume closures? */
#ifdef __SVM__
switch (sc->type) {
case CLOSURE_BSDF_MICROFACET_MULTI_GGX_ID: