diff options
Diffstat (limited to 'intern/cycles/kernel/closure/bsdf_diffuse_ramp.h')
-rw-r--r-- | intern/cycles/kernel/closure/bsdf_diffuse_ramp.h | 28 |
1 files changed, 15 insertions, 13 deletions
diff --git a/intern/cycles/kernel/closure/bsdf_diffuse_ramp.h b/intern/cycles/kernel/closure/bsdf_diffuse_ramp.h index b06dd196b9e..fbb82617dad 100644 --- a/intern/cycles/kernel/closure/bsdf_diffuse_ramp.h +++ b/intern/cycles/kernel/closure/bsdf_diffuse_ramp.h @@ -32,14 +32,16 @@ #pragma once +#include "kernel/sample/mapping.h" + CCL_NAMESPACE_BEGIN #ifdef __OSL__ -typedef ccl_addr_space struct DiffuseRampBsdf { +typedef struct DiffuseRampBsdf { SHADER_CLOSURE_BASE; - float3 *colors; + ccl_private float3 *colors; } DiffuseRampBsdf; static_assert(sizeof(ShaderClosure) >= sizeof(DiffuseRampBsdf), "DiffuseRampBsdf is too large!"); @@ -64,14 +66,14 @@ ccl_device int bsdf_diffuse_ramp_setup(DiffuseRampBsdf *bsdf) return SD_BSDF | SD_BSDF_HAS_EVAL; } -ccl_device void bsdf_diffuse_ramp_blur(ShaderClosure *sc, float roughness) +ccl_device void bsdf_diffuse_ramp_blur(ccl_private ShaderClosure *sc, float roughness) { } -ccl_device float3 bsdf_diffuse_ramp_eval_reflect(const ShaderClosure *sc, +ccl_device float3 bsdf_diffuse_ramp_eval_reflect(ccl_private const ShaderClosure *sc, const float3 I, const float3 omega_in, - float *pdf) + ccl_private float *pdf) { const DiffuseRampBsdf *bsdf = (const DiffuseRampBsdf *)sc; float3 N = bsdf->N; @@ -81,26 +83,26 @@ ccl_device float3 bsdf_diffuse_ramp_eval_reflect(const ShaderClosure *sc, return bsdf_diffuse_ramp_get_color(bsdf->colors, cos_pi) * M_1_PI_F; } -ccl_device float3 bsdf_diffuse_ramp_eval_transmit(const ShaderClosure *sc, +ccl_device float3 bsdf_diffuse_ramp_eval_transmit(ccl_private const ShaderClosure *sc, const float3 I, const float3 omega_in, - float *pdf) + ccl_private float *pdf) { return make_float3(0.0f, 0.0f, 0.0f); } -ccl_device int bsdf_diffuse_ramp_sample(const ShaderClosure *sc, +ccl_device int bsdf_diffuse_ramp_sample(ccl_private const ShaderClosure *sc, float3 Ng, float3 I, float3 dIdx, float3 dIdy, float randu, float randv, - float3 *eval, - float3 *omega_in, - float3 *domega_in_dx, - float3 *domega_in_dy, - float *pdf) + ccl_private float3 *eval, + ccl_private float3 *omega_in, + ccl_private float3 *domega_in_dx, + ccl_private float3 *domega_in_dy, + ccl_private float *pdf) { const DiffuseRampBsdf *bsdf = (const DiffuseRampBsdf *)sc; float3 N = bsdf->N; |