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Diffstat (limited to 'intern/cycles/kernel/closure/bsdf_microfacet_multi.h')
-rw-r--r--intern/cycles/kernel/closure/bsdf_microfacet_multi.h107
1 files changed, 58 insertions, 49 deletions
diff --git a/intern/cycles/kernel/closure/bsdf_microfacet_multi.h b/intern/cycles/kernel/closure/bsdf_microfacet_multi.h
index 68d5071dbce..6ee1139ddbb 100644
--- a/intern/cycles/kernel/closure/bsdf_microfacet_multi.h
+++ b/intern/cycles/kernel/closure/bsdf_microfacet_multi.h
@@ -105,7 +105,7 @@ ccl_device_forceinline float3 mf_sample_vndf(const float3 wi,
/* Phase function for reflective materials. */
ccl_device_forceinline float3 mf_sample_phase_glossy(const float3 wi,
- float3 *weight,
+ ccl_private float3 *weight,
const float3 wm)
{
return -wi + 2.0f * wm * dot(wi, wm);
@@ -140,8 +140,11 @@ ccl_device_forceinline float3 mf_eval_phase_glossy(const float3 w,
/* Phase function for dielectric transmissive materials, including both reflection and refraction
* according to the dielectric fresnel term. */
-ccl_device_forceinline float3 mf_sample_phase_glass(
- const float3 wi, const float eta, const float3 wm, const float randV, bool *outside)
+ccl_device_forceinline float3 mf_sample_phase_glass(const float3 wi,
+ const float eta,
+ const float3 wm,
+ const float randV,
+ ccl_private bool *outside)
{
float cosI = dot(wi, wm);
float f = fresnel_dielectric_cos(cosI, eta);
@@ -234,8 +237,12 @@ ccl_device_forceinline float mf_G1(const float3 w, const float C1, const float l
/* Sampling from the visible height distribution (based on page 17 of the supplemental
* implementation). */
-ccl_device_forceinline bool mf_sample_height(
- const float3 w, float *h, float *C1, float *G1, float *lambda, const float U)
+ccl_device_forceinline bool mf_sample_height(const float3 w,
+ ccl_private float *h,
+ ccl_private float *C1,
+ ccl_private float *G1,
+ ccl_private float *lambda,
+ const float U)
{
if (w.z > 0.9999f)
return false;
@@ -364,9 +371,9 @@ ccl_device_forceinline float mf_glass_pdf(const float3 wi,
#define MF_MULTI_GLOSSY
#include "kernel/closure/bsdf_microfacet_multi_impl.h"
-ccl_device void bsdf_microfacet_multi_ggx_blur(ShaderClosure *sc, float roughness)
+ccl_device void bsdf_microfacet_multi_ggx_blur(ccl_private ShaderClosure *sc, float roughness)
{
- MicrofacetBsdf *bsdf = (MicrofacetBsdf *)sc;
+ ccl_private MicrofacetBsdf *bsdf = (ccl_private MicrofacetBsdf *)sc;
bsdf->alpha_x = fmaxf(roughness, bsdf->alpha_x);
bsdf->alpha_y = fmaxf(roughness, bsdf->alpha_y);
@@ -376,7 +383,7 @@ ccl_device void bsdf_microfacet_multi_ggx_blur(ShaderClosure *sc, float roughnes
/* Multiscattering GGX Glossy closure */
-ccl_device int bsdf_microfacet_multi_ggx_common_setup(MicrofacetBsdf *bsdf)
+ccl_device int bsdf_microfacet_multi_ggx_common_setup(ccl_private MicrofacetBsdf *bsdf)
{
bsdf->alpha_x = clamp(bsdf->alpha_x, 1e-4f, 1.0f);
bsdf->alpha_y = clamp(bsdf->alpha_y, 1e-4f, 1.0f);
@@ -386,7 +393,7 @@ ccl_device int bsdf_microfacet_multi_ggx_common_setup(MicrofacetBsdf *bsdf)
return SD_BSDF | SD_BSDF_HAS_EVAL | SD_BSDF_NEEDS_LCG;
}
-ccl_device int bsdf_microfacet_multi_ggx_setup(MicrofacetBsdf *bsdf)
+ccl_device int bsdf_microfacet_multi_ggx_setup(ccl_private MicrofacetBsdf *bsdf)
{
if (is_zero(bsdf->T))
bsdf->T = make_float3(1.0f, 0.0f, 0.0f);
@@ -396,7 +403,8 @@ ccl_device int bsdf_microfacet_multi_ggx_setup(MicrofacetBsdf *bsdf)
return bsdf_microfacet_multi_ggx_common_setup(bsdf);
}
-ccl_device int bsdf_microfacet_multi_ggx_fresnel_setup(MicrofacetBsdf *bsdf, const ShaderData *sd)
+ccl_device int bsdf_microfacet_multi_ggx_fresnel_setup(ccl_private MicrofacetBsdf *bsdf,
+ ccl_private const ShaderData *sd)
{
if (is_zero(bsdf->T))
bsdf->T = make_float3(1.0f, 0.0f, 0.0f);
@@ -408,7 +416,7 @@ ccl_device int bsdf_microfacet_multi_ggx_fresnel_setup(MicrofacetBsdf *bsdf, con
return bsdf_microfacet_multi_ggx_common_setup(bsdf);
}
-ccl_device int bsdf_microfacet_multi_ggx_refraction_setup(MicrofacetBsdf *bsdf)
+ccl_device int bsdf_microfacet_multi_ggx_refraction_setup(ccl_private MicrofacetBsdf *bsdf)
{
bsdf->alpha_y = bsdf->alpha_x;
@@ -417,23 +425,23 @@ ccl_device int bsdf_microfacet_multi_ggx_refraction_setup(MicrofacetBsdf *bsdf)
return bsdf_microfacet_multi_ggx_common_setup(bsdf);
}
-ccl_device float3 bsdf_microfacet_multi_ggx_eval_transmit(const ShaderClosure *sc,
+ccl_device float3 bsdf_microfacet_multi_ggx_eval_transmit(ccl_private const ShaderClosure *sc,
const float3 I,
const float3 omega_in,
- float *pdf,
- ccl_addr_space uint *lcg_state)
+ ccl_private float *pdf,
+ ccl_private uint *lcg_state)
{
*pdf = 0.0f;
return make_float3(0.0f, 0.0f, 0.0f);
}
-ccl_device float3 bsdf_microfacet_multi_ggx_eval_reflect(const ShaderClosure *sc,
+ccl_device float3 bsdf_microfacet_multi_ggx_eval_reflect(ccl_private const ShaderClosure *sc,
const float3 I,
const float3 omega_in,
- float *pdf,
- ccl_addr_space uint *lcg_state)
+ ccl_private float *pdf,
+ ccl_private uint *lcg_state)
{
- const MicrofacetBsdf *bsdf = (const MicrofacetBsdf *)sc;
+ ccl_private const MicrofacetBsdf *bsdf = (ccl_private const MicrofacetBsdf *)sc;
if (bsdf->alpha_x * bsdf->alpha_y < 1e-7f) {
return make_float3(0.0f, 0.0f, 0.0f);
@@ -468,22 +476,22 @@ ccl_device float3 bsdf_microfacet_multi_ggx_eval_reflect(const ShaderClosure *sc
bsdf->extra->cspec0);
}
-ccl_device int bsdf_microfacet_multi_ggx_sample(const KernelGlobals *kg,
- const ShaderClosure *sc,
+ccl_device int bsdf_microfacet_multi_ggx_sample(ccl_global const KernelGlobals *kg,
+ ccl_private const ShaderClosure *sc,
float3 Ng,
float3 I,
float3 dIdx,
float3 dIdy,
float randu,
float randv,
- float3 *eval,
- float3 *omega_in,
- float3 *domega_in_dx,
- float3 *domega_in_dy,
- float *pdf,
- ccl_addr_space uint *lcg_state)
+ ccl_private float3 *eval,
+ ccl_private float3 *omega_in,
+ ccl_private float3 *domega_in_dx,
+ ccl_private float3 *domega_in_dy,
+ ccl_private float *pdf,
+ ccl_private uint *lcg_state)
{
- const MicrofacetBsdf *bsdf = (const MicrofacetBsdf *)sc;
+ ccl_private const MicrofacetBsdf *bsdf = (ccl_private const MicrofacetBsdf *)sc;
float3 X, Y, Z;
Z = bsdf->N;
@@ -536,7 +544,7 @@ ccl_device int bsdf_microfacet_multi_ggx_sample(const KernelGlobals *kg,
/* Multiscattering GGX Glass closure */
-ccl_device int bsdf_microfacet_multi_ggx_glass_setup(MicrofacetBsdf *bsdf)
+ccl_device int bsdf_microfacet_multi_ggx_glass_setup(ccl_private MicrofacetBsdf *bsdf)
{
bsdf->alpha_x = clamp(bsdf->alpha_x, 1e-4f, 1.0f);
bsdf->alpha_y = bsdf->alpha_x;
@@ -548,8 +556,8 @@ ccl_device int bsdf_microfacet_multi_ggx_glass_setup(MicrofacetBsdf *bsdf)
return SD_BSDF | SD_BSDF_HAS_EVAL | SD_BSDF_NEEDS_LCG;
}
-ccl_device int bsdf_microfacet_multi_ggx_glass_fresnel_setup(MicrofacetBsdf *bsdf,
- const ShaderData *sd)
+ccl_device int bsdf_microfacet_multi_ggx_glass_fresnel_setup(ccl_private MicrofacetBsdf *bsdf,
+ ccl_private const ShaderData *sd)
{
bsdf->alpha_x = clamp(bsdf->alpha_x, 1e-4f, 1.0f);
bsdf->alpha_y = bsdf->alpha_x;
@@ -564,13 +572,14 @@ ccl_device int bsdf_microfacet_multi_ggx_glass_fresnel_setup(MicrofacetBsdf *bsd
return SD_BSDF | SD_BSDF_HAS_EVAL | SD_BSDF_NEEDS_LCG;
}
-ccl_device float3 bsdf_microfacet_multi_ggx_glass_eval_transmit(const ShaderClosure *sc,
- const float3 I,
- const float3 omega_in,
- float *pdf,
- ccl_addr_space uint *lcg_state)
+ccl_device float3
+bsdf_microfacet_multi_ggx_glass_eval_transmit(ccl_private const ShaderClosure *sc,
+ const float3 I,
+ const float3 omega_in,
+ ccl_private float *pdf,
+ ccl_private uint *lcg_state)
{
- const MicrofacetBsdf *bsdf = (const MicrofacetBsdf *)sc;
+ ccl_private const MicrofacetBsdf *bsdf = (ccl_private const MicrofacetBsdf *)sc;
if (bsdf->alpha_x * bsdf->alpha_y < 1e-7f) {
return make_float3(0.0f, 0.0f, 0.0f);
@@ -596,13 +605,13 @@ ccl_device float3 bsdf_microfacet_multi_ggx_glass_eval_transmit(const ShaderClos
bsdf->extra->color);
}
-ccl_device float3 bsdf_microfacet_multi_ggx_glass_eval_reflect(const ShaderClosure *sc,
+ccl_device float3 bsdf_microfacet_multi_ggx_glass_eval_reflect(ccl_private const ShaderClosure *sc,
const float3 I,
const float3 omega_in,
- float *pdf,
- ccl_addr_space uint *lcg_state)
+ ccl_private float *pdf,
+ ccl_private uint *lcg_state)
{
- const MicrofacetBsdf *bsdf = (const MicrofacetBsdf *)sc;
+ ccl_private const MicrofacetBsdf *bsdf = (ccl_private const MicrofacetBsdf *)sc;
if (bsdf->alpha_x * bsdf->alpha_y < 1e-7f) {
return make_float3(0.0f, 0.0f, 0.0f);
@@ -630,22 +639,22 @@ ccl_device float3 bsdf_microfacet_multi_ggx_glass_eval_reflect(const ShaderClosu
bsdf->extra->cspec0);
}
-ccl_device int bsdf_microfacet_multi_ggx_glass_sample(const KernelGlobals *kg,
- const ShaderClosure *sc,
+ccl_device int bsdf_microfacet_multi_ggx_glass_sample(ccl_global const KernelGlobals *kg,
+ ccl_private const ShaderClosure *sc,
float3 Ng,
float3 I,
float3 dIdx,
float3 dIdy,
float randu,
float randv,
- float3 *eval,
- float3 *omega_in,
- float3 *domega_in_dx,
- float3 *domega_in_dy,
- float *pdf,
- ccl_addr_space uint *lcg_state)
+ ccl_private float3 *eval,
+ ccl_private float3 *omega_in,
+ ccl_private float3 *domega_in_dx,
+ ccl_private float3 *domega_in_dy,
+ ccl_private float *pdf,
+ ccl_private uint *lcg_state)
{
- const MicrofacetBsdf *bsdf = (const MicrofacetBsdf *)sc;
+ ccl_private const MicrofacetBsdf *bsdf = (ccl_private const MicrofacetBsdf *)sc;
float3 X, Y, Z;
Z = bsdf->N;