Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'intern/cycles/kernel/closure/bsdf_phong_ramp.h')
-rw-r--r--intern/cycles/kernel/closure/bsdf_phong_ramp.h43
1 files changed, 17 insertions, 26 deletions
diff --git a/intern/cycles/kernel/closure/bsdf_phong_ramp.h b/intern/cycles/kernel/closure/bsdf_phong_ramp.h
index 74a1f7ae090..04bc165af30 100644
--- a/intern/cycles/kernel/closure/bsdf_phong_ramp.h
+++ b/intern/cycles/kernel/closure/bsdf_phong_ramp.h
@@ -8,6 +8,8 @@
#pragma once
+#include "kernel/util/color.h"
+
CCL_NAMESPACE_BEGIN
#ifdef __OSL__
@@ -42,10 +44,10 @@ ccl_device int bsdf_phong_ramp_setup(ccl_private PhongRampBsdf *bsdf)
return SD_BSDF | SD_BSDF_HAS_EVAL;
}
-ccl_device float3 bsdf_phong_ramp_eval_reflect(ccl_private const ShaderClosure *sc,
- const float3 I,
- const float3 omega_in,
- ccl_private float *pdf)
+ccl_device Spectrum bsdf_phong_ramp_eval(ccl_private const ShaderClosure *sc,
+ const float3 I,
+ const float3 omega_in,
+ ccl_private float *pdf)
{
ccl_private const PhongRampBsdf *bsdf = (ccl_private const PhongRampBsdf *)sc;
float m_exponent = bsdf->exponent;
@@ -61,48 +63,37 @@ ccl_device float3 bsdf_phong_ramp_eval_reflect(ccl_private const ShaderClosure *
float common = 0.5f * M_1_PI_F * cosp;
float out = cosNI * (m_exponent + 2) * common;
*pdf = (m_exponent + 1) * common;
- return bsdf_phong_ramp_get_color(bsdf->colors, cosp) * out;
+ return rgb_to_spectrum(bsdf_phong_ramp_get_color(bsdf->colors, cosp) * out);
}
}
*pdf = 0.0f;
- return make_float3(0.0f, 0.0f, 0.0f);
+ return zero_spectrum();
}
-ccl_device float3 bsdf_phong_ramp_eval_transmit(ccl_private const ShaderClosure *sc,
- const float3 I,
- const float3 omega_in,
- ccl_private float *pdf)
+ccl_device_inline float phong_ramp_exponent_to_roughness(float exponent)
{
- *pdf = 0.0f;
- return make_float3(0.0f, 0.0f, 0.0f);
+ return sqrt(1.0f / ((exponent + 2.0f) / 2.0f));
}
ccl_device int bsdf_phong_ramp_sample(ccl_private const ShaderClosure *sc,
float3 Ng,
float3 I,
- float3 dIdx,
- float3 dIdy,
float randu,
float randv,
- ccl_private float3 *eval,
+ ccl_private Spectrum *eval,
ccl_private float3 *omega_in,
- ccl_private float3 *domega_in_dx,
- ccl_private float3 *domega_in_dy,
- ccl_private float *pdf)
+ ccl_private float *pdf,
+ ccl_private float2 *sampled_roughness)
{
ccl_private const PhongRampBsdf *bsdf = (ccl_private const PhongRampBsdf *)sc;
float cosNO = dot(bsdf->N, I);
float m_exponent = bsdf->exponent;
+ const float m_roughness = phong_ramp_exponent_to_roughness(m_exponent);
+ *sampled_roughness = make_float2(m_roughness, m_roughness);
if (cosNO > 0) {
// reflect the view vector
float3 R = (2 * cosNO) * bsdf->N - I;
-
-# ifdef __RAY_DIFFERENTIALS__
- *domega_in_dx = (2 * dot(bsdf->N, dIdx)) * bsdf->N - dIdx;
- *domega_in_dy = (2 * dot(bsdf->N, dIdy)) * bsdf->N - dIdy;
-# endif
-
float3 T, B;
make_orthonormals(R, &T, &B);
float phi = M_2PI_F * randu;
@@ -119,12 +110,12 @@ ccl_device int bsdf_phong_ramp_sample(ccl_private const ShaderClosure *sc,
float common = 0.5f * M_1_PI_F * cosp;
*pdf = (m_exponent + 1) * common;
float out = cosNI * (m_exponent + 2) * common;
- *eval = bsdf_phong_ramp_get_color(bsdf->colors, cosp) * out;
+ *eval = rgb_to_spectrum(bsdf_phong_ramp_get_color(bsdf->colors, cosp) * out);
}
}
}
else {
- *eval = make_float3(0.0f, 0.0f, 0.0f);
+ *eval = zero_spectrum();
*pdf = 0.0f;
}
return LABEL_REFLECT | LABEL_GLOSSY;