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Diffstat (limited to 'intern/cycles/kernel/closure/bsdf_phong_ramp.h')
-rw-r--r--intern/cycles/kernel/closure/bsdf_phong_ramp.h30
1 files changed, 15 insertions, 15 deletions
diff --git a/intern/cycles/kernel/closure/bsdf_phong_ramp.h b/intern/cycles/kernel/closure/bsdf_phong_ramp.h
index 43f8cf71c59..74cc62d917b 100644
--- a/intern/cycles/kernel/closure/bsdf_phong_ramp.h
+++ b/intern/cycles/kernel/closure/bsdf_phong_ramp.h
@@ -36,11 +36,11 @@ CCL_NAMESPACE_BEGIN
#ifdef __OSL__
-typedef ccl_addr_space struct PhongRampBsdf {
+typedef struct PhongRampBsdf {
SHADER_CLOSURE_BASE;
float exponent;
- float3 *colors;
+ ccl_private float3 *colors;
} PhongRampBsdf;
static_assert(sizeof(ShaderClosure) >= sizeof(PhongRampBsdf), "PhongRampBsdf is too large!");
@@ -59,19 +59,19 @@ ccl_device float3 bsdf_phong_ramp_get_color(const float3 colors[8], float pos)
return colors[ipos] * (1.0f - offset) + colors[ipos + 1] * offset;
}
-ccl_device int bsdf_phong_ramp_setup(PhongRampBsdf *bsdf)
+ccl_device int bsdf_phong_ramp_setup(ccl_private PhongRampBsdf *bsdf)
{
bsdf->type = CLOSURE_BSDF_PHONG_RAMP_ID;
bsdf->exponent = max(bsdf->exponent, 0.0f);
return SD_BSDF | SD_BSDF_HAS_EVAL;
}
-ccl_device float3 bsdf_phong_ramp_eval_reflect(const ShaderClosure *sc,
+ccl_device float3 bsdf_phong_ramp_eval_reflect(ccl_private const ShaderClosure *sc,
const float3 I,
const float3 omega_in,
- float *pdf)
+ ccl_private float *pdf)
{
- const PhongRampBsdf *bsdf = (const PhongRampBsdf *)sc;
+ ccl_private const PhongRampBsdf *bsdf = (ccl_private const PhongRampBsdf *)sc;
float m_exponent = bsdf->exponent;
float cosNI = dot(bsdf->N, omega_in);
float cosNO = dot(bsdf->N, I);
@@ -92,28 +92,28 @@ ccl_device float3 bsdf_phong_ramp_eval_reflect(const ShaderClosure *sc,
return make_float3(0.0f, 0.0f, 0.0f);
}
-ccl_device float3 bsdf_phong_ramp_eval_transmit(const ShaderClosure *sc,
+ccl_device float3 bsdf_phong_ramp_eval_transmit(ccl_private const ShaderClosure *sc,
const float3 I,
const float3 omega_in,
- float *pdf)
+ ccl_private float *pdf)
{
return make_float3(0.0f, 0.0f, 0.0f);
}
-ccl_device int bsdf_phong_ramp_sample(const ShaderClosure *sc,
+ccl_device int bsdf_phong_ramp_sample(ccl_private const ShaderClosure *sc,
float3 Ng,
float3 I,
float3 dIdx,
float3 dIdy,
float randu,
float randv,
- float3 *eval,
- float3 *omega_in,
- float3 *domega_in_dx,
- float3 *domega_in_dy,
- float *pdf)
+ ccl_private float3 *eval,
+ ccl_private float3 *omega_in,
+ ccl_private float3 *domega_in_dx,
+ ccl_private float3 *domega_in_dy,
+ ccl_private float *pdf)
{
- const PhongRampBsdf *bsdf = (const PhongRampBsdf *)sc;
+ ccl_private const PhongRampBsdf *bsdf = (ccl_private const PhongRampBsdf *)sc;
float cosNO = dot(bsdf->N, I);
float m_exponent = bsdf->exponent;