diff options
Diffstat (limited to 'intern/cycles/kernel/closure/bsdf_principled_sheen.h')
-rw-r--r-- | intern/cycles/kernel/closure/bsdf_principled_sheen.h | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/intern/cycles/kernel/closure/bsdf_principled_sheen.h b/intern/cycles/kernel/closure/bsdf_principled_sheen.h index 3a96a93db73..42a776299eb 100644 --- a/intern/cycles/kernel/closure/bsdf_principled_sheen.h +++ b/intern/cycles/kernel/closure/bsdf_principled_sheen.h @@ -32,7 +32,7 @@ ccl_device_inline float calculate_avg_principled_sheen_brdf(float3 N, float3 I) return schlick_fresnel(NdotI) * NdotI; } -ccl_device float3 +ccl_device Spectrum calculate_principled_sheen_brdf(float3 N, float3 V, float3 L, float3 H, ccl_private float *pdf) { float NdotL = dot(N, L); @@ -40,14 +40,14 @@ calculate_principled_sheen_brdf(float3 N, float3 V, float3 L, float3 H, ccl_priv if (NdotL < 0 || NdotV < 0) { *pdf = 0.0f; - return make_float3(0.0f, 0.0f, 0.0f); + return zero_spectrum(); } float LdotH = dot(L, H); float value = schlick_fresnel(LdotH) * NdotL; - return make_float3(value, value, value); + return make_spectrum(value); } ccl_device int bsdf_principled_sheen_setup(ccl_private const ShaderData *sd, @@ -59,10 +59,10 @@ ccl_device int bsdf_principled_sheen_setup(ccl_private const ShaderData *sd, return SD_BSDF | SD_BSDF_HAS_EVAL; } -ccl_device float3 bsdf_principled_sheen_eval_reflect(ccl_private const ShaderClosure *sc, - const float3 I, - const float3 omega_in, - ccl_private float *pdf) +ccl_device Spectrum bsdf_principled_sheen_eval_reflect(ccl_private const ShaderClosure *sc, + const float3 I, + const float3 omega_in, + ccl_private float *pdf) { ccl_private const PrincipledSheenBsdf *bsdf = (ccl_private const PrincipledSheenBsdf *)sc; @@ -77,17 +77,17 @@ ccl_device float3 bsdf_principled_sheen_eval_reflect(ccl_private const ShaderClo } else { *pdf = 0.0f; - return make_float3(0.0f, 0.0f, 0.0f); + return zero_spectrum(); } } -ccl_device float3 bsdf_principled_sheen_eval_transmit(ccl_private const ShaderClosure *sc, - const float3 I, - const float3 omega_in, - ccl_private float *pdf) +ccl_device Spectrum bsdf_principled_sheen_eval_transmit(ccl_private const ShaderClosure *sc, + const float3 I, + const float3 omega_in, + ccl_private float *pdf) { *pdf = 0.0f; - return make_float3(0.0f, 0.0f, 0.0f); + return zero_spectrum(); } ccl_device int bsdf_principled_sheen_sample(ccl_private const ShaderClosure *sc, @@ -97,7 +97,7 @@ ccl_device int bsdf_principled_sheen_sample(ccl_private const ShaderClosure *sc, float3 dIdy, float randu, float randv, - ccl_private float3 *eval, + ccl_private Spectrum *eval, ccl_private float3 *omega_in, ccl_private float3 *domega_in_dx, ccl_private float3 *domega_in_dy, @@ -121,7 +121,7 @@ ccl_device int bsdf_principled_sheen_sample(ccl_private const ShaderClosure *sc, #endif } else { - *eval = make_float3(0.0f, 0.0f, 0.0f); + *eval = zero_spectrum(); *pdf = 0.0f; } return LABEL_REFLECT | LABEL_DIFFUSE; |