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Diffstat (limited to 'intern/cycles/kernel/closure/bsdf_refraction.h')
-rw-r--r--intern/cycles/kernel/closure/bsdf_refraction.h91
1 files changed, 91 insertions, 0 deletions
diff --git a/intern/cycles/kernel/closure/bsdf_refraction.h b/intern/cycles/kernel/closure/bsdf_refraction.h
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+++ b/intern/cycles/kernel/closure/bsdf_refraction.h
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+/*
+ * Adapted from Open Shading Language with this license:
+ *
+ * Copyright (c) 2009-2010 Sony Pictures Imageworks Inc., et al.
+ * All Rights Reserved.
+ *
+ * Modifications Copyright 2011, Blender Foundation.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of Sony Pictures Imageworks nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef __BSDF_REFRACTION_H__
+#define __BSDF_REFRACTION_H__
+
+CCL_NAMESPACE_BEGIN
+
+/* REFRACTION */
+
+__device int bsdf_refraction_setup(ShaderClosure *sc)
+{
+ sc->type = CLOSURE_BSDF_REFRACTION_ID;
+ return SD_BSDF;
+}
+
+__device void bsdf_refraction_blur(ShaderClosure *sc, float roughness)
+{
+}
+
+__device float3 bsdf_refraction_eval_reflect(const ShaderClosure *sc, const float3 I, const float3 omega_in, float *pdf)
+{
+ return make_float3(0.0f, 0.0f, 0.0f);
+}
+
+__device float3 bsdf_refraction_eval_transmit(const ShaderClosure *sc, const float3 I, const float3 omega_in, float *pdf)
+{
+ return make_float3(0.0f, 0.0f, 0.0f);
+}
+
+__device int bsdf_refraction_sample(const ShaderClosure *sc, float3 Ng, float3 I, float3 dIdx, float3 dIdy, float randu, float randv, float3 *eval, float3 *omega_in, float3 *domega_in_dx, float3 *domega_in_dy, float *pdf)
+{
+ float m_eta = sc->data0;
+ float3 N = sc->N;
+
+ float3 R, T;
+#ifdef __RAY_DIFFERENTIALS__
+ float3 dRdx, dRdy, dTdx, dTdy;
+#endif
+ bool inside;
+ fresnel_dielectric(m_eta, N, I, &R, &T,
+#ifdef __RAY_DIFFERENTIALS__
+ dIdx, dIdy, &dRdx, &dRdy, &dTdx, &dTdy,
+#endif
+ &inside);
+
+ if(!inside) {
+ *pdf = 1;
+ *eval = make_float3(1.0f, 1.0f, 1.0f);
+ *omega_in = T;
+#ifdef __RAY_DIFFERENTIALS__
+ *domega_in_dx = dTdx;
+ *domega_in_dy = dTdy;
+#endif
+ }
+ return LABEL_TRANSMIT|LABEL_SINGULAR;
+}
+
+CCL_NAMESPACE_END
+
+#endif /* __BSDF_REFRACTION_H__ */
+