diff options
Diffstat (limited to 'intern/cycles/kernel/closure/bsdf_refraction.h')
-rw-r--r-- | intern/cycles/kernel/closure/bsdf_refraction.h | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/intern/cycles/kernel/closure/bsdf_refraction.h b/intern/cycles/kernel/closure/bsdf_refraction.h index 862e774da87..3faa51025d6 100644 --- a/intern/cycles/kernel/closure/bsdf_refraction.h +++ b/intern/cycles/kernel/closure/bsdf_refraction.h @@ -18,22 +18,22 @@ ccl_device int bsdf_refraction_setup(ccl_private MicrofacetBsdf *bsdf) return SD_BSDF; } -ccl_device float3 bsdf_refraction_eval_reflect(ccl_private const ShaderClosure *sc, - const float3 I, - const float3 omega_in, - ccl_private float *pdf) +ccl_device Spectrum bsdf_refraction_eval_reflect(ccl_private const ShaderClosure *sc, + const float3 I, + const float3 omega_in, + ccl_private float *pdf) { *pdf = 0.0f; - return make_float3(0.0f, 0.0f, 0.0f); + return zero_spectrum(); } -ccl_device float3 bsdf_refraction_eval_transmit(ccl_private const ShaderClosure *sc, - const float3 I, - const float3 omega_in, - ccl_private float *pdf) +ccl_device Spectrum bsdf_refraction_eval_transmit(ccl_private const ShaderClosure *sc, + const float3 I, + const float3 omega_in, + ccl_private float *pdf) { *pdf = 0.0f; - return make_float3(0.0f, 0.0f, 0.0f); + return zero_spectrum(); } ccl_device int bsdf_refraction_sample(ccl_private const ShaderClosure *sc, @@ -43,7 +43,7 @@ ccl_device int bsdf_refraction_sample(ccl_private const ShaderClosure *sc, float3 dIdy, float randu, float randv, - ccl_private float3 *eval, + ccl_private Spectrum *eval, ccl_private float3 *omega_in, ccl_private float3 *domega_in_dx, ccl_private float3 *domega_in_dy, @@ -77,7 +77,7 @@ ccl_device int bsdf_refraction_sample(ccl_private const ShaderClosure *sc, if (!inside && fresnel != 1.0f) { /* Some high number for MIS. */ *pdf = 1e6f; - *eval = make_float3(1e6f, 1e6f, 1e6f); + *eval = make_spectrum(1e6f); *omega_in = T; #ifdef __RAY_DIFFERENTIALS__ *domega_in_dx = dTdx; @@ -86,7 +86,7 @@ ccl_device int bsdf_refraction_sample(ccl_private const ShaderClosure *sc, } else { *pdf = 0.0f; - *eval = make_float3(0.0f, 0.0f, 0.0f); + *eval = zero_spectrum(); } return LABEL_TRANSMIT | LABEL_SINGULAR; } |