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Diffstat (limited to 'intern/cycles/kernel/closure/bsdf_transparent.h')
-rw-r--r--intern/cycles/kernel/closure/bsdf_transparent.h116
1 files changed, 67 insertions, 49 deletions
diff --git a/intern/cycles/kernel/closure/bsdf_transparent.h b/intern/cycles/kernel/closure/bsdf_transparent.h
index 060dff69f52..4e5513499e8 100644
--- a/intern/cycles/kernel/closure/bsdf_transparent.h
+++ b/intern/cycles/kernel/closure/bsdf_transparent.h
@@ -37,73 +37,91 @@ CCL_NAMESPACE_BEGIN
ccl_device void bsdf_transparent_setup(ShaderData *sd, const float3 weight, int path_flag)
{
- /* Check cutoff weight. */
- float sample_weight = fabsf(average(weight));
- if(!(sample_weight >= CLOSURE_WEIGHT_CUTOFF)) {
- return;
- }
+ /* Check cutoff weight. */
+ float sample_weight = fabsf(average(weight));
+ if (!(sample_weight >= CLOSURE_WEIGHT_CUTOFF)) {
+ return;
+ }
- if(sd->flag & SD_TRANSPARENT) {
- sd->closure_transparent_extinction += weight;
+ if (sd->flag & SD_TRANSPARENT) {
+ sd->closure_transparent_extinction += weight;
- /* Add weight to existing transparent BSDF. */
- for(int i = 0; i < sd->num_closure; i++) {
- ShaderClosure *sc = &sd->closure[i];
+ /* Add weight to existing transparent BSDF. */
+ for (int i = 0; i < sd->num_closure; i++) {
+ ShaderClosure *sc = &sd->closure[i];
- if(sc->type == CLOSURE_BSDF_TRANSPARENT_ID) {
- sc->weight += weight;
- sc->sample_weight += sample_weight;
- break;
- }
- }
- }
- else {
- sd->flag |= SD_BSDF|SD_TRANSPARENT;
- sd->closure_transparent_extinction = weight;
+ if (sc->type == CLOSURE_BSDF_TRANSPARENT_ID) {
+ sc->weight += weight;
+ sc->sample_weight += sample_weight;
+ break;
+ }
+ }
+ }
+ else {
+ sd->flag |= SD_BSDF | SD_TRANSPARENT;
+ sd->closure_transparent_extinction = weight;
- if(path_flag & PATH_RAY_TERMINATE) {
- /* In this case the number of closures is set to zero to disable
- * all others, but we still want to get transparency so increase
- * the number just for this. */
- sd->num_closure_left = 1;
- }
+ if (path_flag & PATH_RAY_TERMINATE) {
+ /* In this case the number of closures is set to zero to disable
+ * all others, but we still want to get transparency so increase
+ * the number just for this. */
+ sd->num_closure_left = 1;
+ }
- /* Create new transparent BSDF. */
- ShaderClosure *bsdf = closure_alloc(sd, sizeof(ShaderClosure), CLOSURE_BSDF_TRANSPARENT_ID, weight);
+ /* Create new transparent BSDF. */
+ ShaderClosure *bsdf = closure_alloc(
+ sd, sizeof(ShaderClosure), CLOSURE_BSDF_TRANSPARENT_ID, weight);
- if(bsdf) {
- bsdf->sample_weight = sample_weight;
- bsdf->N = sd->N;
- }
- else if(path_flag & PATH_RAY_TERMINATE) {
- sd->num_closure_left = 0;
- }
- }
+ if (bsdf) {
+ bsdf->sample_weight = sample_weight;
+ bsdf->N = sd->N;
+ }
+ else if (path_flag & PATH_RAY_TERMINATE) {
+ sd->num_closure_left = 0;
+ }
+ }
}
-ccl_device float3 bsdf_transparent_eval_reflect(const ShaderClosure *sc, const float3 I, const float3 omega_in, float *pdf)
+ccl_device float3 bsdf_transparent_eval_reflect(const ShaderClosure *sc,
+ const float3 I,
+ const float3 omega_in,
+ float *pdf)
{
- return make_float3(0.0f, 0.0f, 0.0f);
+ return make_float3(0.0f, 0.0f, 0.0f);
}
-ccl_device float3 bsdf_transparent_eval_transmit(const ShaderClosure *sc, const float3 I, const float3 omega_in, float *pdf)
+ccl_device float3 bsdf_transparent_eval_transmit(const ShaderClosure *sc,
+ const float3 I,
+ const float3 omega_in,
+ float *pdf)
{
- return make_float3(0.0f, 0.0f, 0.0f);
+ return make_float3(0.0f, 0.0f, 0.0f);
}
-ccl_device int bsdf_transparent_sample(const ShaderClosure *sc, float3 Ng, float3 I, float3 dIdx, float3 dIdy, float randu, float randv, float3 *eval, float3 *omega_in, float3 *domega_in_dx, float3 *domega_in_dy, float *pdf)
+ccl_device int bsdf_transparent_sample(const ShaderClosure *sc,
+ float3 Ng,
+ float3 I,
+ float3 dIdx,
+ float3 dIdy,
+ float randu,
+ float randv,
+ float3 *eval,
+ float3 *omega_in,
+ float3 *domega_in_dx,
+ float3 *domega_in_dy,
+ float *pdf)
{
- // only one direction is possible
- *omega_in = -I;
+ // only one direction is possible
+ *omega_in = -I;
#ifdef __RAY_DIFFERENTIALS__
- *domega_in_dx = -dIdx;
- *domega_in_dy = -dIdy;
+ *domega_in_dx = -dIdx;
+ *domega_in_dy = -dIdy;
#endif
- *pdf = 1;
- *eval = make_float3(1, 1, 1);
- return LABEL_TRANSMIT|LABEL_TRANSPARENT;
+ *pdf = 1;
+ *eval = make_float3(1, 1, 1);
+ return LABEL_TRANSMIT | LABEL_TRANSPARENT;
}
CCL_NAMESPACE_END
-#endif /* __BSDF_TRANSPARENT_H__ */
+#endif /* __BSDF_TRANSPARENT_H__ */