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Diffstat (limited to 'intern/cycles/kernel/device/metal/context_begin.h')
-rw-r--r--intern/cycles/kernel/device/metal/context_begin.h37
1 files changed, 36 insertions, 1 deletions
diff --git a/intern/cycles/kernel/device/metal/context_begin.h b/intern/cycles/kernel/device/metal/context_begin.h
index 99cb1e3826e..e75ec9cadec 100644
--- a/intern/cycles/kernel/device/metal/context_begin.h
+++ b/intern/cycles/kernel/device/metal/context_begin.h
@@ -34,21 +34,48 @@ class MetalKernelContext {
kernel_assert(0);
return 0;
}
-
+
+#ifdef __KERNEL_METAL_INTEL__
+ template<typename TextureType, typename CoordsType>
+ inline __attribute__((__always_inline__))
+ auto ccl_gpu_tex_object_read_intel_workaround(TextureType texture_array,
+ const uint tid, const uint sid,
+ CoordsType coords) const
+ {
+ switch(sid) {
+ default:
+ case 0: return texture_array[tid].tex.sample(sampler(address::repeat, filter::nearest), coords);
+ case 1: return texture_array[tid].tex.sample(sampler(address::clamp_to_edge, filter::nearest), coords);
+ case 2: return texture_array[tid].tex.sample(sampler(address::clamp_to_zero, filter::nearest), coords);
+ case 3: return texture_array[tid].tex.sample(sampler(address::repeat, filter::linear), coords);
+ case 4: return texture_array[tid].tex.sample(sampler(address::clamp_to_edge, filter::linear), coords);
+ case 5: return texture_array[tid].tex.sample(sampler(address::clamp_to_zero, filter::linear), coords);
+ }
+ }
+#endif
+
// texture2d
template<>
inline __attribute__((__always_inline__))
float4 ccl_gpu_tex_object_read_2D(ccl_gpu_tex_object_2D tex, float x, float y) const {
const uint tid(tex);
const uint sid(tex >> 32);
+#ifndef __KERNEL_METAL_INTEL__
return metal_ancillaries->textures_2d[tid].tex.sample(metal_samplers[sid], float2(x, y));
+#else
+ return ccl_gpu_tex_object_read_intel_workaround(metal_ancillaries->textures_2d, tid, sid, float2(x, y));
+#endif
}
template<>
inline __attribute__((__always_inline__))
float ccl_gpu_tex_object_read_2D(ccl_gpu_tex_object_2D tex, float x, float y) const {
const uint tid(tex);
const uint sid(tex >> 32);
+#ifndef __KERNEL_METAL_INTEL__
return metal_ancillaries->textures_2d[tid].tex.sample(metal_samplers[sid], float2(x, y)).x;
+#else
+ return ccl_gpu_tex_object_read_intel_workaround(metal_ancillaries->textures_2d, tid, sid, float2(x, y)).x;
+#endif
}
// texture3d
@@ -57,14 +84,22 @@ class MetalKernelContext {
float4 ccl_gpu_tex_object_read_3D(ccl_gpu_tex_object_3D tex, float x, float y, float z) const {
const uint tid(tex);
const uint sid(tex >> 32);
+#ifndef __KERNEL_METAL_INTEL__
return metal_ancillaries->textures_3d[tid].tex.sample(metal_samplers[sid], float3(x, y, z));
+#else
+ return ccl_gpu_tex_object_read_intel_workaround(metal_ancillaries->textures_3d, tid, sid, float3(x, y, z));
+#endif
}
template<>
inline __attribute__((__always_inline__))
float ccl_gpu_tex_object_read_3D(ccl_gpu_tex_object_3D tex, float x, float y, float z) const {
const uint tid(tex);
const uint sid(tex >> 32);
+#ifndef __KERNEL_METAL_INTEL__
return metal_ancillaries->textures_3d[tid].tex.sample(metal_samplers[sid], float3(x, y, z)).x;
+#else
+ return ccl_gpu_tex_object_read_intel_workaround(metal_ancillaries->textures_3d, tid, sid, float3(x, y, z)).x;
+#endif
}
# include "kernel/device/gpu/image.h"