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Diffstat (limited to 'intern/cycles/kernel/geom/geom_object.h')
-rw-r--r--intern/cycles/kernel/geom/geom_object.h68
1 files changed, 47 insertions, 21 deletions
diff --git a/intern/cycles/kernel/geom/geom_object.h b/intern/cycles/kernel/geom/geom_object.h
index 9d0a008fff1..ffd2f3b778f 100644
--- a/intern/cycles/kernel/geom/geom_object.h
+++ b/intern/cycles/kernel/geom/geom_object.h
@@ -428,8 +428,8 @@ ccl_device_inline void qbvh_instance_push(KernelGlobals *kg,
ccl_device_inline void bvh_instance_pop(KernelGlobals *kg, int object, const Ray *ray, float3 *P, float3 *dir, float3 *idir, ccl_addr_space float *t)
{
if(*t != FLT_MAX) {
- Transform tfm = object_fetch_transform(kg, object, OBJECT_TRANSFORM);
- *t *= len(transform_direction(&tfm, 1.0f/(*idir)));
+ Transform tfm = object_fetch_transform(kg, object, OBJECT_INVERSE_TRANSFORM);
+ *t /= len(transform_direction(&tfm, ray->D));
}
*P = ray->P;
@@ -441,8 +441,8 @@ ccl_device_inline void bvh_instance_pop(KernelGlobals *kg, int object, const Ray
ccl_device_inline void bvh_instance_pop_factor(KernelGlobals *kg, int object, const Ray *ray, float3 *P, float3 *dir, float3 *idir, float *t_fac)
{
- Transform tfm = object_fetch_transform(kg, object, OBJECT_TRANSFORM);
- *t_fac = len(transform_direction(&tfm, 1.0f/(*idir)));
+ Transform tfm = object_fetch_transform(kg, object, OBJECT_INVERSE_TRANSFORM);
+ *t_fac = 1.0f / len(transform_direction(&tfm, ray->D));
*P = ray->P;
*dir = bvh_clamp_direction(ray->D);
@@ -453,15 +453,21 @@ ccl_device_inline void bvh_instance_pop_factor(KernelGlobals *kg, int object, co
#ifdef __OBJECT_MOTION__
/* Transform ray into object space to enter motion blurred object in BVH */
-ccl_device_inline void bvh_instance_motion_push(KernelGlobals *kg, int object, const Ray *ray, float3 *P, float3 *dir, float3 *idir, ccl_addr_space float *t, Transform *tfm)
+ccl_device_inline void bvh_instance_motion_push(KernelGlobals *kg,
+ int object,
+ const Ray *ray,
+ float3 *P,
+ float3 *dir,
+ float3 *idir,
+ ccl_addr_space float *t,
+ Transform *itfm)
{
- Transform itfm;
- *tfm = object_fetch_transform_motion_test(kg, object, ray->time, &itfm);
+ object_fetch_transform_motion_test(kg, object, ray->time, itfm);
- *P = transform_point(&itfm, ray->P);
+ *P = transform_point(itfm, ray->P);
float len;
- *dir = bvh_clamp_direction(normalize_len(transform_direction(&itfm, ray->D), &len));
+ *dir = bvh_clamp_direction(normalize_len(transform_direction(itfm, ray->D), &len));
*idir = bvh_inverse_direction(*dir);
if(*t != FLT_MAX)
@@ -475,18 +481,24 @@ ccl_device_inline void bvh_instance_motion_push(KernelGlobals *kg, int object, c
* TODO(sergey): Investigate if passing NULL instead of t1 gets optimized
* so we can avoid having this duplication.
*/
-ccl_device_inline void qbvh_instance_motion_push(KernelGlobals *kg, int object, const Ray *ray, float3 *P, float3 *dir, float3 *idir, float *t, float *t1, Transform *tfm)
+ccl_device_inline void qbvh_instance_motion_push(KernelGlobals *kg,
+ int object,
+ const Ray *ray,
+ float3 *P,
+ float3 *dir,
+ float3 *idir,
+ float *t,
+ float *t1,
+ Transform *itfm)
{
- Transform itfm;
- *tfm = object_fetch_transform_motion_test(kg, object, ray->time, &itfm);
+ object_fetch_transform_motion_test(kg, object, ray->time, itfm);
- *P = transform_point(&itfm, ray->P);
+ *P = transform_point(itfm, ray->P);
float len;
- *dir = bvh_clamp_direction(normalize_len(transform_direction(&itfm, ray->D), &len));
+ *dir = bvh_clamp_direction(normalize_len(transform_direction(itfm, ray->D), &len));
*idir = bvh_inverse_direction(*dir);
-
if(*t != FLT_MAX)
*t *= len;
@@ -497,10 +509,18 @@ ccl_device_inline void qbvh_instance_motion_push(KernelGlobals *kg, int object,
/* Transorm ray to exit motion blurred object in BVH */
-ccl_device_inline void bvh_instance_motion_pop(KernelGlobals *kg, int object, const Ray *ray, float3 *P, float3 *dir, float3 *idir, ccl_addr_space float *t, Transform *tfm)
+ccl_device_inline void bvh_instance_motion_pop(KernelGlobals *kg,
+ int object,
+ const Ray *ray,
+ float3 *P,
+ float3 *dir,
+ float3 *idir,
+ ccl_addr_space float *t,
+ Transform *itfm)
{
- if(*t != FLT_MAX)
- *t *= len(transform_direction(tfm, 1.0f/(*idir)));
+ if(*t != FLT_MAX) {
+ *t /= len(transform_direction(itfm, ray->D));
+ }
*P = ray->P;
*dir = bvh_clamp_direction(ray->D);
@@ -509,10 +529,16 @@ ccl_device_inline void bvh_instance_motion_pop(KernelGlobals *kg, int object, co
/* Same as above, but returns scale factor to apply to multiple intersection distances */
-ccl_device_inline void bvh_instance_motion_pop_factor(KernelGlobals *kg, int object, const Ray *ray, float3 *P, float3 *dir, float3 *idir, float *t_fac, Transform *tfm)
+ccl_device_inline void bvh_instance_motion_pop_factor(KernelGlobals *kg,
+ int object,
+ const Ray *ray,
+ float3 *P,
+ float3 *dir,
+ float3 *idir,
+ float *t_fac,
+ Transform *itfm)
{
- *t_fac = len(transform_direction(tfm, 1.0f/(*idir)));
-
+ *t_fac /= len(transform_direction(itfm, ray->D));
*P = ray->P;
*dir = bvh_clamp_direction(ray->D);
*idir = bvh_inverse_direction(*dir);