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Diffstat (limited to 'intern/cycles/kernel/geom/geom_primitive.h')
-rw-r--r--intern/cycles/kernel/geom/geom_primitive.h37
1 files changed, 19 insertions, 18 deletions
diff --git a/intern/cycles/kernel/geom/geom_primitive.h b/intern/cycles/kernel/geom/geom_primitive.h
index dbf0b804b5d..989f1574e94 100644
--- a/intern/cycles/kernel/geom/geom_primitive.h
+++ b/intern/cycles/kernel/geom/geom_primitive.h
@@ -28,19 +28,19 @@ ccl_device_inline float primitive_attribute_float(KernelGlobals *kg,
const AttributeDescriptor desc,
float *dx, float *dy)
{
- if(ccl_fetch(sd, type) & PRIMITIVE_ALL_TRIANGLE) {
+ if(sd->type & PRIMITIVE_ALL_TRIANGLE) {
if(subd_triangle_patch(kg, sd) == ~0)
return triangle_attribute_float(kg, sd, desc, dx, dy);
else
return subd_triangle_attribute_float(kg, sd, desc, dx, dy);
}
#ifdef __HAIR__
- else if(ccl_fetch(sd, type) & PRIMITIVE_ALL_CURVE) {
+ else if(sd->type & PRIMITIVE_ALL_CURVE) {
return curve_attribute_float(kg, sd, desc, dx, dy);
}
#endif
#ifdef __VOLUME__
- else if(ccl_fetch(sd, type) & PRIMITIVE_ALL_VOLUME) {
+ else if(sd->type & PRIMITIVE_ALL_VOLUME) {
return volume_attribute_float(kg, sd, desc, dx, dy);
}
#endif
@@ -56,19 +56,19 @@ ccl_device_inline float3 primitive_attribute_float3(KernelGlobals *kg,
const AttributeDescriptor desc,
float3 *dx, float3 *dy)
{
- if(ccl_fetch(sd, type) & PRIMITIVE_ALL_TRIANGLE) {
+ if(sd->type & PRIMITIVE_ALL_TRIANGLE) {
if(subd_triangle_patch(kg, sd) == ~0)
return triangle_attribute_float3(kg, sd, desc, dx, dy);
else
return subd_triangle_attribute_float3(kg, sd, desc, dx, dy);
}
#ifdef __HAIR__
- else if(ccl_fetch(sd, type) & PRIMITIVE_ALL_CURVE) {
+ else if(sd->type & PRIMITIVE_ALL_CURVE) {
return curve_attribute_float3(kg, sd, desc, dx, dy);
}
#endif
#ifdef __VOLUME__
- else if(ccl_fetch(sd, type) & PRIMITIVE_ALL_VOLUME) {
+ else if(sd->type & PRIMITIVE_ALL_VOLUME) {
return volume_attribute_float3(kg, sd, desc, dx, dy);
}
#endif
@@ -118,9 +118,9 @@ ccl_device bool primitive_ptex(KernelGlobals *kg, ShaderData *sd, float2 *uv, in
ccl_device float3 primitive_tangent(KernelGlobals *kg, ShaderData *sd)
{
#ifdef __HAIR__
- if(ccl_fetch(sd, type) & PRIMITIVE_ALL_CURVE)
+ if(sd->type & PRIMITIVE_ALL_CURVE)
# ifdef __DPDU__
- return normalize(ccl_fetch(sd, dPdu));
+ return normalize(sd->dPdu);
# else
return make_float3(0.0f, 0.0f, 0.0f);
# endif
@@ -133,12 +133,12 @@ ccl_device float3 primitive_tangent(KernelGlobals *kg, ShaderData *sd)
float3 data = primitive_attribute_float3(kg, sd, desc, NULL, NULL);
data = make_float3(-(data.y - 0.5f), (data.x - 0.5f), 0.0f);
object_normal_transform(kg, sd, &data);
- return cross(ccl_fetch(sd, N), normalize(cross(data, ccl_fetch(sd, N))));
+ return cross(sd->N, normalize(cross(data, sd->N)));
}
else {
/* otherwise use surface derivatives */
#ifdef __DPDU__
- return normalize(ccl_fetch(sd, dPdu));
+ return normalize(sd->dPdu);
#else
return make_float3(0.0f, 0.0f, 0.0f);
#endif
@@ -153,16 +153,17 @@ ccl_device_inline float4 primitive_motion_vector(KernelGlobals *kg, ShaderData *
float3 center;
#ifdef __HAIR__
- bool is_curve_primitive = ccl_fetch(sd, type) & PRIMITIVE_ALL_CURVE;
+ bool is_curve_primitive = sd->type & PRIMITIVE_ALL_CURVE;
if(is_curve_primitive) {
center = curve_motion_center_location(kg, sd);
- if(!(ccl_fetch(sd, flag) & SD_TRANSFORM_APPLIED))
+ if(!(sd->object_flag & SD_OBJECT_TRANSFORM_APPLIED)) {
object_position_transform(kg, sd, &center);
+ }
}
else
#endif
- center = ccl_fetch(sd, P);
+ center = sd->P;
float3 motion_pre = center, motion_post = center;
@@ -172,16 +173,16 @@ ccl_device_inline float4 primitive_motion_vector(KernelGlobals *kg, ShaderData *
if(desc.offset != ATTR_STD_NOT_FOUND) {
/* get motion info */
int numverts, numkeys;
- object_motion_info(kg, ccl_fetch(sd, object), NULL, &numverts, &numkeys);
+ object_motion_info(kg, sd->object, NULL, &numverts, &numkeys);
/* lookup attributes */
motion_pre = primitive_attribute_float3(kg, sd, desc, NULL, NULL);
- desc.offset += (ccl_fetch(sd, type) & PRIMITIVE_ALL_TRIANGLE)? numverts: numkeys;
+ desc.offset += (sd->type & PRIMITIVE_ALL_TRIANGLE)? numverts: numkeys;
motion_post = primitive_attribute_float3(kg, sd, desc, NULL, NULL);
#ifdef __HAIR__
- if(is_curve_primitive && (ccl_fetch(sd, flag) & SD_OBJECT_HAS_VERTEX_MOTION) == 0) {
+ if(is_curve_primitive && (sd->object_flag & SD_OBJECT_HAS_VERTEX_MOTION) == 0) {
object_position_transform(kg, sd, &motion_pre);
object_position_transform(kg, sd, &motion_post);
}
@@ -192,10 +193,10 @@ ccl_device_inline float4 primitive_motion_vector(KernelGlobals *kg, ShaderData *
* transformation was set match the world/object space of motion_pre/post */
Transform tfm;
- tfm = object_fetch_vector_transform(kg, ccl_fetch(sd, object), OBJECT_VECTOR_MOTION_PRE);
+ tfm = object_fetch_vector_transform(kg, sd->object, OBJECT_VECTOR_MOTION_PRE);
motion_pre = transform_point(&tfm, motion_pre);
- tfm = object_fetch_vector_transform(kg, ccl_fetch(sd, object), OBJECT_VECTOR_MOTION_POST);
+ tfm = object_fetch_vector_transform(kg, sd->object, OBJECT_VECTOR_MOTION_POST);
motion_post = transform_point(&tfm, motion_post);
float3 motion_center;