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Diffstat (limited to 'intern/cycles/kernel/geom/geom_primitive.h')
-rw-r--r--intern/cycles/kernel/geom/geom_primitive.h39
1 files changed, 23 insertions, 16 deletions
diff --git a/intern/cycles/kernel/geom/geom_primitive.h b/intern/cycles/kernel/geom/geom_primitive.h
index aeb044c9ad3..ba31b12e817 100644
--- a/intern/cycles/kernel/geom/geom_primitive.h
+++ b/intern/cycles/kernel/geom/geom_primitive.h
@@ -19,6 +19,10 @@
* Generic functions to look up mesh, curve and volume primitive attributes for
* shading and render passes. */
+#pragma once
+
+#include "kernel/kernel_projection.h"
+
CCL_NAMESPACE_BEGIN
/* Surface Attributes
@@ -27,8 +31,11 @@ CCL_NAMESPACE_BEGIN
* attributes for performance, mainly for GPU performance to avoid bringing in
* heavy volume interpolation code. */
-ccl_device_inline float primitive_surface_attribute_float(
- KernelGlobals *kg, const ShaderData *sd, const AttributeDescriptor desc, float *dx, float *dy)
+ccl_device_inline float primitive_surface_attribute_float(const KernelGlobals *kg,
+ const ShaderData *sd,
+ const AttributeDescriptor desc,
+ float *dx,
+ float *dy)
{
if (sd->type & PRIMITIVE_ALL_TRIANGLE) {
if (subd_triangle_patch(kg, sd) == ~0)
@@ -50,7 +57,7 @@ ccl_device_inline float primitive_surface_attribute_float(
}
}
-ccl_device_inline float2 primitive_surface_attribute_float2(KernelGlobals *kg,
+ccl_device_inline float2 primitive_surface_attribute_float2(const KernelGlobals *kg,
const ShaderData *sd,
const AttributeDescriptor desc,
float2 *dx,
@@ -76,7 +83,7 @@ ccl_device_inline float2 primitive_surface_attribute_float2(KernelGlobals *kg,
}
}
-ccl_device_inline float3 primitive_surface_attribute_float3(KernelGlobals *kg,
+ccl_device_inline float3 primitive_surface_attribute_float3(const KernelGlobals *kg,
const ShaderData *sd,
const AttributeDescriptor desc,
float3 *dx,
@@ -102,11 +109,11 @@ ccl_device_inline float3 primitive_surface_attribute_float3(KernelGlobals *kg,
}
}
-ccl_device_inline float4 primitive_surface_attribute_float4(KernelGlobals *kg,
- const ShaderData *sd,
- const AttributeDescriptor desc,
- float4 *dx,
- float4 *dy)
+ccl_device_forceinline float4 primitive_surface_attribute_float4(const KernelGlobals *kg,
+ const ShaderData *sd,
+ const AttributeDescriptor desc,
+ float4 *dx,
+ float4 *dy)
{
if (sd->type & PRIMITIVE_ALL_TRIANGLE) {
if (subd_triangle_patch(kg, sd) == ~0)
@@ -141,7 +148,7 @@ ccl_device_inline bool primitive_is_volume_attribute(const ShaderData *sd,
return sd->type == PRIMITIVE_VOLUME;
}
-ccl_device_inline float primitive_volume_attribute_float(KernelGlobals *kg,
+ccl_device_inline float primitive_volume_attribute_float(const KernelGlobals *kg,
const ShaderData *sd,
const AttributeDescriptor desc)
{
@@ -153,7 +160,7 @@ ccl_device_inline float primitive_volume_attribute_float(KernelGlobals *kg,
}
}
-ccl_device_inline float3 primitive_volume_attribute_float3(KernelGlobals *kg,
+ccl_device_inline float3 primitive_volume_attribute_float3(const KernelGlobals *kg,
const ShaderData *sd,
const AttributeDescriptor desc)
{
@@ -165,7 +172,7 @@ ccl_device_inline float3 primitive_volume_attribute_float3(KernelGlobals *kg,
}
}
-ccl_device_inline float4 primitive_volume_attribute_float4(KernelGlobals *kg,
+ccl_device_inline float4 primitive_volume_attribute_float4(const KernelGlobals *kg,
const ShaderData *sd,
const AttributeDescriptor desc)
{
@@ -180,7 +187,7 @@ ccl_device_inline float4 primitive_volume_attribute_float4(KernelGlobals *kg,
/* Default UV coordinate */
-ccl_device_inline float3 primitive_uv(KernelGlobals *kg, ShaderData *sd)
+ccl_device_inline float3 primitive_uv(const KernelGlobals *kg, const ShaderData *sd)
{
const AttributeDescriptor desc = find_attribute(kg, sd, ATTR_STD_UV);
@@ -193,7 +200,7 @@ ccl_device_inline float3 primitive_uv(KernelGlobals *kg, ShaderData *sd)
/* Ptex coordinates */
-ccl_device bool primitive_ptex(KernelGlobals *kg, ShaderData *sd, float2 *uv, int *face_id)
+ccl_device bool primitive_ptex(const KernelGlobals *kg, ShaderData *sd, float2 *uv, int *face_id)
{
/* storing ptex data as attributes is not memory efficient but simple for tests */
const AttributeDescriptor desc_face_id = find_attribute(kg, sd, ATTR_STD_PTEX_FACE_ID);
@@ -213,7 +220,7 @@ ccl_device bool primitive_ptex(KernelGlobals *kg, ShaderData *sd, float2 *uv, in
/* Surface tangent */
-ccl_device float3 primitive_tangent(KernelGlobals *kg, ShaderData *sd)
+ccl_device float3 primitive_tangent(const KernelGlobals *kg, ShaderData *sd)
{
#ifdef __HAIR__
if (sd->type & PRIMITIVE_ALL_CURVE)
@@ -245,7 +252,7 @@ ccl_device float3 primitive_tangent(KernelGlobals *kg, ShaderData *sd)
/* Motion vector for motion pass */
-ccl_device_inline float4 primitive_motion_vector(KernelGlobals *kg, ShaderData *sd)
+ccl_device_inline float4 primitive_motion_vector(const KernelGlobals *kg, const ShaderData *sd)
{
/* center position */
float3 center;