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Diffstat (limited to 'intern/cycles/kernel/geom/geom_qbvh.h')
-rw-r--r--intern/cycles/kernel/geom/geom_qbvh.h147
1 files changed, 147 insertions, 0 deletions
diff --git a/intern/cycles/kernel/geom/geom_qbvh.h b/intern/cycles/kernel/geom/geom_qbvh.h
new file mode 100644
index 00000000000..37deaac0800
--- /dev/null
+++ b/intern/cycles/kernel/geom/geom_qbvh.h
@@ -0,0 +1,147 @@
+/*
+ * Copyright 2011-2014, Blender Foundation.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+struct QBVHStackItem {
+ int addr;
+ float dist;
+};
+
+/* TOOD(sergey): Investigate if using instrinsics helps for both
+ * stack item swap and float comparison.
+ */
+ccl_device_inline void qbvh_item_swap(QBVHStackItem *__restrict a,
+ QBVHStackItem *__restrict b)
+{
+ QBVHStackItem tmp = *a;
+ *a = *b;
+ *b = tmp;
+}
+
+ccl_device_inline void qbvh_stack_sort(QBVHStackItem *__restrict s1,
+ QBVHStackItem *__restrict s2,
+ QBVHStackItem *__restrict s3)
+{
+ if(s2->dist < s1->dist) { qbvh_item_swap(s2, s1); }
+ if(s3->dist < s2->dist) { qbvh_item_swap(s3, s2); }
+ if(s2->dist < s1->dist) { qbvh_item_swap(s2, s1); }
+}
+
+ccl_device_inline void qbvh_stack_sort(QBVHStackItem *__restrict s1,
+ QBVHStackItem *__restrict s2,
+ QBVHStackItem *__restrict s3,
+ QBVHStackItem *__restrict s4)
+{
+ if(s2->dist < s1->dist) { qbvh_item_swap(s2, s1); }
+ if(s4->dist < s3->dist) { qbvh_item_swap(s4, s3); }
+ if(s3->dist < s1->dist) { qbvh_item_swap(s3, s1); }
+ if(s4->dist < s2->dist) { qbvh_item_swap(s4, s2); }
+ if(s3->dist < s2->dist) { qbvh_item_swap(s3, s2); }
+}
+
+ccl_device_inline int qbvh_node_intersect(KernelGlobals *__restrict kg,
+ const ssef& tnear,
+ const ssef& tfar,
+#ifdef __KERNEL_AVX2__
+ const sse3f& org_idir,
+#else
+ const sse3f& org,
+#endif
+ const sse3f& idir,
+ const int near_x,
+ const int near_y,
+ const int near_z,
+ const int far_x,
+ const int far_y,
+ const int far_z,
+ const int nodeAddr,
+ ssef *__restrict dist)
+{
+ const int offset = nodeAddr*BVH_QNODE_SIZE;
+#ifdef __KERNEL_AVX2__
+ const ssef tnear_x = msub(kernel_tex_fetch_ssef(__bvh_nodes, offset+near_x), idir.x, org_idir.x);
+ const ssef tnear_y = msub(kernel_tex_fetch_ssef(__bvh_nodes, offset+near_y), idir.y, org_idir.y);
+ const ssef tnear_z = msub(kernel_tex_fetch_ssef(__bvh_nodes, offset+near_z), idir.z, org_idir.z);
+ const ssef tfar_x = msub(kernel_tex_fetch_ssef(__bvh_nodes, offset+far_x), idir.x, org_idir.x);
+ const ssef tfar_y = msub(kernel_tex_fetch_ssef(__bvh_nodes, offset+far_y), idir.y, org_idir.y);
+ const ssef tfar_z = msub(kernel_tex_fetch_ssef(__bvh_nodes, offset+far_z), idir.z, org_idir.z);
+#else
+ const ssef tnear_x = (kernel_tex_fetch_ssef(__bvh_nodes, offset+near_x) - org.x) * idir.x;
+ const ssef tnear_y = (kernel_tex_fetch_ssef(__bvh_nodes, offset+near_y) - org.y) * idir.y;
+ const ssef tnear_z = (kernel_tex_fetch_ssef(__bvh_nodes, offset+near_z) - org.z) * idir.z;
+ const ssef tfar_x = (kernel_tex_fetch_ssef(__bvh_nodes, offset+far_x) - org.x) * idir.x;
+ const ssef tfar_y = (kernel_tex_fetch_ssef(__bvh_nodes, offset+far_y) - org.y) * idir.y;
+ const ssef tfar_z = (kernel_tex_fetch_ssef(__bvh_nodes, offset+far_z) - org.z) * idir.z;
+#endif
+
+#ifdef __KERNEL_SSE41__
+ const ssef tNear = maxi(maxi(tnear_x, tnear_y), maxi(tnear_z, tnear));
+ const ssef tFar = mini(mini(tfar_x, tfar_y), mini(tfar_z, tfar));
+ const sseb vmask = cast(tNear) > cast(tFar);
+ int mask = (int)movemask(vmask)^0xf;
+#else
+ const ssef tNear = max4(tnear_x, tnear_y, tnear_z, tnear);
+ const ssef tFar = min4(tfar_x, tfar_y, tfar_z, tfar);
+ const sseb vmask = tNear <= tFar;
+ int mask = (int)movemask(vmask);
+#endif
+ *dist = tNear;
+ return mask;
+}
+
+ccl_device_inline int qbvh_node_intersect_robust(KernelGlobals *__restrict kg,
+ const ssef& tnear,
+ const ssef& tfar,
+#ifdef __KERNEL_AVX2__
+ const sse3f& P_idir,
+#else
+ const sse3f& P,
+#endif
+ const sse3f& idir,
+ const int near_x,
+ const int near_y,
+ const int near_z,
+ const int far_x,
+ const int far_y,
+ const int far_z,
+ const int nodeAddr,
+ const float difl,
+ ssef *__restrict dist)
+{
+ const int offset = nodeAddr*BVH_QNODE_SIZE;
+#ifdef __KERNEL_AVX2__
+ const ssef tnear_x = msub(kernel_tex_fetch_ssef(__bvh_nodes, offset+near_x), idir.x, P_idir.x);
+ const ssef tnear_y = msub(kernel_tex_fetch_ssef(__bvh_nodes, offset+near_y), idir.y, P_idir.y);
+ const ssef tnear_z = msub(kernel_tex_fetch_ssef(__bvh_nodes, offset+near_z), idir.z, P_idir.z);
+ const ssef tfar_x = msub(kernel_tex_fetch_ssef(__bvh_nodes, offset+far_x), idir.x, P_idir.x);
+ const ssef tfar_y = msub(kernel_tex_fetch_ssef(__bvh_nodes, offset+far_y), idir.y, P_idir.y);
+ const ssef tfar_z = msub(kernel_tex_fetch_ssef(__bvh_nodes, offset+far_z), idir.z, P_idir.z);
+#else
+ const ssef tnear_x = (kernel_tex_fetch_ssef(__bvh_nodes, offset+near_x) - P.x) * idir.x;
+ const ssef tnear_y = (kernel_tex_fetch_ssef(__bvh_nodes, offset+near_y) - P.y) * idir.y;
+ const ssef tnear_z = (kernel_tex_fetch_ssef(__bvh_nodes, offset+near_z) - P.z) * idir.z;
+ const ssef tfar_x = (kernel_tex_fetch_ssef(__bvh_nodes, offset+far_x) - P.x) * idir.x;
+ const ssef tfar_y = (kernel_tex_fetch_ssef(__bvh_nodes, offset+far_y) - P.y) * idir.y;
+ const ssef tfar_z = (kernel_tex_fetch_ssef(__bvh_nodes, offset+far_z) - P.z) * idir.z;
+#endif
+
+ const float round_down = 1.0f - difl;
+ const float round_up = 1.0f + difl;
+ const ssef tNear = max4(tnear_x, tnear_y, tnear_z, tnear);
+ const ssef tFar = min4(tfar_x, tfar_y, tfar_z, tfar);
+ const sseb vmask = round_down*tNear <= round_up*tFar;
+ *dist = tNear;
+ return (int)movemask(vmask);
+}