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Diffstat (limited to 'intern/cycles/kernel/geom/geom_volume.h')
-rw-r--r--intern/cycles/kernel/geom/geom_volume.h45
1 files changed, 23 insertions, 22 deletions
diff --git a/intern/cycles/kernel/geom/geom_volume.h b/intern/cycles/kernel/geom/geom_volume.h
index f43a7841b46..13b027a5f6c 100644
--- a/intern/cycles/kernel/geom/geom_volume.h
+++ b/intern/cycles/kernel/geom/geom_volume.h
@@ -47,38 +47,39 @@ ccl_device_inline float3 volume_normalized_position(KernelGlobals *kg,
return P;
}
-ccl_device float volume_attribute_float(KernelGlobals *kg,
- const ShaderData *sd,
- const AttributeDescriptor desc)
+ccl_device float volume_attribute_value_to_float(const float4 value)
{
- /* todo: optimize this so we don't have to transform both here and in
- * kernel_tex_image_interp_3d when possible. Also could optimize for the
- * common case where transform is translation/scale only. */
- float3 P = sd->P;
- object_inverse_position_transform(kg, sd, &P);
- InterpolationType interp = (sd->flag & SD_VOLUME_CUBIC) ? INTERPOLATION_CUBIC :
- INTERPOLATION_NONE;
- float4 r = kernel_tex_image_interp_3d(kg, desc.offset, P, interp);
- return average(float4_to_float3(r));
+ return average(float4_to_float3(value));
}
-ccl_device float3 volume_attribute_float3(KernelGlobals *kg,
+ccl_device float volume_attribute_value_to_alpha(const float4 value)
+{
+ return value.w;
+}
+
+ccl_device float3 volume_attribute_value_to_float3(const float4 value)
+{
+ if (value.w > 1e-6f && value.w != 1.0f) {
+ /* For RGBA colors, unpremultiply after interpolation. */
+ return float4_to_float3(value) / value.w;
+ }
+ else {
+ return float4_to_float3(value);
+ }
+}
+
+ccl_device float4 volume_attribute_float4(KernelGlobals *kg,
const ShaderData *sd,
const AttributeDescriptor desc)
{
+ /* todo: optimize this so we don't have to transform both here and in
+ * kernel_tex_image_interp_3d when possible. Also could optimize for the
+ * common case where transform is translation/scale only. */
float3 P = sd->P;
object_inverse_position_transform(kg, sd, &P);
InterpolationType interp = (sd->flag & SD_VOLUME_CUBIC) ? INTERPOLATION_CUBIC :
INTERPOLATION_NONE;
- float4 r = kernel_tex_image_interp_3d(kg, desc.offset, P, interp);
-
- if (r.w > 1e-6f && r.w != 1.0f) {
- /* For RGBA colors, unpremultiply after interpolation. */
- return float4_to_float3(r) / r.w;
- }
- else {
- return float4_to_float3(r);
- }
+ return kernel_tex_image_interp_3d(kg, desc.offset, P, interp);
}
#endif