Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'intern/cycles/kernel/geom/subd_triangle.h')
-rw-r--r--intern/cycles/kernel/geom/subd_triangle.h72
1 files changed, 36 insertions, 36 deletions
diff --git a/intern/cycles/kernel/geom/subd_triangle.h b/intern/cycles/kernel/geom/subd_triangle.h
index 8b73b342e16..c6f883461bd 100644
--- a/intern/cycles/kernel/geom/subd_triangle.h
+++ b/intern/cycles/kernel/geom/subd_triangle.h
@@ -94,11 +94,11 @@ ccl_device_noinline float subd_triangle_attribute_float(KernelGlobals kg,
float2 uv[3];
subd_triangle_patch_uv(kg, sd, uv);
- float2 dpdu = uv[0] - uv[2];
- float2 dpdv = uv[1] - uv[2];
+ float2 dpdu = uv[1] - uv[0];
+ float2 dpdv = uv[2] - uv[0];
/* p is [s, t] */
- float2 p = dpdu * sd->u + dpdv * sd->v + uv[2];
+ float2 p = dpdu * sd->u + dpdv * sd->v + uv[0];
float a, dads, dadt;
a = patch_eval_float(kg, sd, desc.offset, patch, p.x, p.y, 0, &dads, &dadt);
@@ -165,12 +165,12 @@ ccl_device_noinline float subd_triangle_attribute_float(KernelGlobals kg,
#ifdef __RAY_DIFFERENTIALS__
if (dx)
- *dx = sd->du.dx * a + sd->dv.dx * b - (sd->du.dx + sd->dv.dx) * c;
+ *dx = sd->du.dx * b + sd->dv.dx * c - (sd->du.dx + sd->dv.dx) * a;
if (dy)
- *dy = sd->du.dy * a + sd->dv.dy * b - (sd->du.dy + sd->dv.dy) * c;
+ *dy = sd->du.dy * b + sd->dv.dy * c - (sd->du.dy + sd->dv.dy) * a;
#endif
- return sd->u * a + sd->v * b + (1.0f - sd->u - sd->v) * c;
+ return sd->u * b + sd->v * c + (1.0f - sd->u - sd->v) * a;
}
else if (desc.element == ATTR_ELEMENT_CORNER) {
float2 uv[3];
@@ -195,12 +195,12 @@ ccl_device_noinline float subd_triangle_attribute_float(KernelGlobals kg,
#ifdef __RAY_DIFFERENTIALS__
if (dx)
- *dx = sd->du.dx * a + sd->dv.dx * b - (sd->du.dx + sd->dv.dx) * c;
+ *dx = sd->du.dx * b + sd->dv.dx * c - (sd->du.dx + sd->dv.dx) * a;
if (dy)
- *dy = sd->du.dy * a + sd->dv.dy * b - (sd->du.dy + sd->dv.dy) * c;
+ *dy = sd->du.dy * b + sd->dv.dy * c - (sd->du.dy + sd->dv.dy) * a;
#endif
- return sd->u * a + sd->v * b + (1.0f - sd->u - sd->v) * c;
+ return sd->u * b + sd->v * c + (1.0f - sd->u - sd->v) * a;
}
else if (desc.element == ATTR_ELEMENT_OBJECT || desc.element == ATTR_ELEMENT_MESH) {
if (dx)
@@ -233,11 +233,11 @@ ccl_device_noinline float2 subd_triangle_attribute_float2(KernelGlobals kg,
float2 uv[3];
subd_triangle_patch_uv(kg, sd, uv);
- float2 dpdu = uv[0] - uv[2];
- float2 dpdv = uv[1] - uv[2];
+ float2 dpdu = uv[1] - uv[0];
+ float2 dpdv = uv[2] - uv[0];
/* p is [s, t] */
- float2 p = dpdu * sd->u + dpdv * sd->v + uv[2];
+ float2 p = dpdu * sd->u + dpdv * sd->v + uv[0];
float2 a, dads, dadt;
@@ -305,12 +305,12 @@ ccl_device_noinline float2 subd_triangle_attribute_float2(KernelGlobals kg,
#ifdef __RAY_DIFFERENTIALS__
if (dx)
- *dx = sd->du.dx * a + sd->dv.dx * b - (sd->du.dx + sd->dv.dx) * c;
+ *dx = sd->du.dx * b + sd->dv.dx * c - (sd->du.dx + sd->dv.dx) * a;
if (dy)
- *dy = sd->du.dy * a + sd->dv.dy * b - (sd->du.dy + sd->dv.dy) * c;
+ *dy = sd->du.dy * b + sd->dv.dy * c - (sd->du.dy + sd->dv.dy) * a;
#endif
- return sd->u * a + sd->v * b + (1.0f - sd->u - sd->v) * c;
+ return sd->u * b + sd->v * c + (1.0f - sd->u - sd->v) * a;
}
else if (desc.element == ATTR_ELEMENT_CORNER) {
float2 uv[3];
@@ -337,12 +337,12 @@ ccl_device_noinline float2 subd_triangle_attribute_float2(KernelGlobals kg,
#ifdef __RAY_DIFFERENTIALS__
if (dx)
- *dx = sd->du.dx * a + sd->dv.dx * b - (sd->du.dx + sd->dv.dx) * c;
+ *dx = sd->du.dx * b + sd->dv.dx * c - (sd->du.dx + sd->dv.dx) * a;
if (dy)
- *dy = sd->du.dy * a + sd->dv.dy * b - (sd->du.dy + sd->dv.dy) * c;
+ *dy = sd->du.dy * b + sd->dv.dy * c - (sd->du.dy + sd->dv.dy) * a;
#endif
- return sd->u * a + sd->v * b + (1.0f - sd->u - sd->v) * c;
+ return sd->u * b + sd->v * c + (1.0f - sd->u - sd->v) * a;
}
else if (desc.element == ATTR_ELEMENT_OBJECT || desc.element == ATTR_ELEMENT_MESH) {
if (dx)
@@ -375,11 +375,11 @@ ccl_device_noinline float3 subd_triangle_attribute_float3(KernelGlobals kg,
float2 uv[3];
subd_triangle_patch_uv(kg, sd, uv);
- float2 dpdu = uv[0] - uv[2];
- float2 dpdv = uv[1] - uv[2];
+ float2 dpdu = uv[1] - uv[0];
+ float2 dpdv = uv[2] - uv[0];
/* p is [s, t] */
- float2 p = dpdu * sd->u + dpdv * sd->v + uv[2];
+ float2 p = dpdu * sd->u + dpdv * sd->v + uv[0];
float3 a, dads, dadt;
a = patch_eval_float3(kg, sd, desc.offset, patch, p.x, p.y, 0, &dads, &dadt);
@@ -446,12 +446,12 @@ ccl_device_noinline float3 subd_triangle_attribute_float3(KernelGlobals kg,
#ifdef __RAY_DIFFERENTIALS__
if (dx)
- *dx = sd->du.dx * a + sd->dv.dx * b - (sd->du.dx + sd->dv.dx) * c;
+ *dx = sd->du.dx * b + sd->dv.dx * c - (sd->du.dx + sd->dv.dx) * a;
if (dy)
- *dy = sd->du.dy * a + sd->dv.dy * b - (sd->du.dy + sd->dv.dy) * c;
+ *dy = sd->du.dy * b + sd->dv.dy * c - (sd->du.dy + sd->dv.dy) * a;
#endif
- return sd->u * a + sd->v * b + (1.0f - sd->u - sd->v) * c;
+ return sd->u * b + sd->v * c + (1.0f - sd->u - sd->v) * a;
}
else if (desc.element == ATTR_ELEMENT_CORNER) {
float2 uv[3];
@@ -478,12 +478,12 @@ ccl_device_noinline float3 subd_triangle_attribute_float3(KernelGlobals kg,
#ifdef __RAY_DIFFERENTIALS__
if (dx)
- *dx = sd->du.dx * a + sd->dv.dx * b - (sd->du.dx + sd->dv.dx) * c;
+ *dx = sd->du.dx * b + sd->dv.dx * c - (sd->du.dx + sd->dv.dx) * a;
if (dy)
- *dy = sd->du.dy * a + sd->dv.dy * b - (sd->du.dy + sd->dv.dy) * c;
+ *dy = sd->du.dy * b + sd->dv.dy * c - (sd->du.dy + sd->dv.dy) * a;
#endif
- return sd->u * a + sd->v * b + (1.0f - sd->u - sd->v) * c;
+ return sd->u * b + sd->v * c + (1.0f - sd->u - sd->v) * a;
}
else if (desc.element == ATTR_ELEMENT_OBJECT || desc.element == ATTR_ELEMENT_MESH) {
if (dx)
@@ -516,11 +516,11 @@ ccl_device_noinline float4 subd_triangle_attribute_float4(KernelGlobals kg,
float2 uv[3];
subd_triangle_patch_uv(kg, sd, uv);
- float2 dpdu = uv[0] - uv[2];
- float2 dpdv = uv[1] - uv[2];
+ float2 dpdu = uv[1] - uv[0];
+ float2 dpdv = uv[2] - uv[0];
/* p is [s, t] */
- float2 p = dpdu * sd->u + dpdv * sd->v + uv[2];
+ float2 p = dpdu * sd->u + dpdv * sd->v + uv[0];
float4 a, dads, dadt;
if (desc.type == NODE_ATTR_RGBA) {
@@ -592,12 +592,12 @@ ccl_device_noinline float4 subd_triangle_attribute_float4(KernelGlobals kg,
#ifdef __RAY_DIFFERENTIALS__
if (dx)
- *dx = sd->du.dx * a + sd->dv.dx * b - (sd->du.dx + sd->dv.dx) * c;
+ *dx = sd->du.dx * b + sd->dv.dx * c - (sd->du.dx + sd->dv.dx) * a;
if (dy)
- *dy = sd->du.dy * a + sd->dv.dy * b - (sd->du.dy + sd->dv.dy) * c;
+ *dy = sd->du.dy * b + sd->dv.dy * c - (sd->du.dy + sd->dv.dy) * a;
#endif
- return sd->u * a + sd->v * b + (1.0f - sd->u - sd->v) * c;
+ return sd->u * b + sd->v * c + (1.0f - sd->u - sd->v) * a;
}
else if (desc.element == ATTR_ELEMENT_CORNER || desc.element == ATTR_ELEMENT_CORNER_BYTE) {
float2 uv[3];
@@ -636,12 +636,12 @@ ccl_device_noinline float4 subd_triangle_attribute_float4(KernelGlobals kg,
#ifdef __RAY_DIFFERENTIALS__
if (dx)
- *dx = sd->du.dx * a + sd->dv.dx * b - (sd->du.dx + sd->dv.dx) * c;
+ *dx = sd->du.dx * b + sd->dv.dx * c - (sd->du.dx + sd->dv.dx) * a;
if (dy)
- *dy = sd->du.dy * a + sd->dv.dy * b - (sd->du.dy + sd->dv.dy) * c;
+ *dy = sd->du.dy * b + sd->dv.dy * c - (sd->du.dy + sd->dv.dy) * a;
#endif
- return sd->u * a + sd->v * b + (1.0f - sd->u - sd->v) * c;
+ return sd->u * b + sd->v * c + (1.0f - sd->u - sd->v) * a;
}
else if (desc.element == ATTR_ELEMENT_OBJECT || desc.element == ATTR_ELEMENT_MESH) {
if (dx)