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Diffstat (limited to 'intern/cycles/kernel/geom/subd_triangle.h')
-rw-r--r--intern/cycles/kernel/geom/subd_triangle.h49
1 files changed, 21 insertions, 28 deletions
diff --git a/intern/cycles/kernel/geom/subd_triangle.h b/intern/cycles/kernel/geom/subd_triangle.h
index 8a9a3f71231..1b693a915bf 100644
--- a/intern/cycles/kernel/geom/subd_triangle.h
+++ b/intern/cycles/kernel/geom/subd_triangle.h
@@ -20,13 +20,6 @@
CCL_NAMESPACE_BEGIN
-/* Patch index for triangle, -1 if not subdivision triangle */
-
-ccl_device_inline uint subd_triangle_patch(KernelGlobals kg, ccl_private const ShaderData *sd)
-{
- return (sd->prim != PRIM_NONE) ? kernel_tex_fetch(__tri_patch, sd->prim) : ~0;
-}
-
/* UV coords of triangle within patch */
ccl_device_inline void subd_triangle_patch_uv(KernelGlobals kg,
@@ -443,8 +436,8 @@ ccl_device_noinline float3 subd_triangle_attribute_float3(KernelGlobals kg,
if (dy)
*dy = make_float3(0.0f, 0.0f, 0.0f);
- return float4_to_float3(
- kernel_tex_fetch(__attributes_float3, desc.offset + subd_triangle_patch_face(kg, patch)));
+ return kernel_tex_fetch(__attributes_float3,
+ desc.offset + subd_triangle_patch_face(kg, patch));
}
else if (desc.element == ATTR_ELEMENT_VERTEX || desc.element == ATTR_ELEMENT_VERTEX_MOTION) {
float2 uv[3];
@@ -452,10 +445,10 @@ ccl_device_noinline float3 subd_triangle_attribute_float3(KernelGlobals kg,
uint4 v = subd_triangle_patch_indices(kg, patch);
- float3 f0 = float4_to_float3(kernel_tex_fetch(__attributes_float3, desc.offset + v.x));
- float3 f1 = float4_to_float3(kernel_tex_fetch(__attributes_float3, desc.offset + v.y));
- float3 f2 = float4_to_float3(kernel_tex_fetch(__attributes_float3, desc.offset + v.z));
- float3 f3 = float4_to_float3(kernel_tex_fetch(__attributes_float3, desc.offset + v.w));
+ float3 f0 = kernel_tex_fetch(__attributes_float3, desc.offset + v.x);
+ float3 f1 = kernel_tex_fetch(__attributes_float3, desc.offset + v.y);
+ float3 f2 = kernel_tex_fetch(__attributes_float3, desc.offset + v.z);
+ float3 f3 = kernel_tex_fetch(__attributes_float3, desc.offset + v.w);
if (subd_triangle_patch_num_corners(kg, patch) != 4) {
f1 = (f1 + f0) * 0.5f;
@@ -484,10 +477,10 @@ ccl_device_noinline float3 subd_triangle_attribute_float3(KernelGlobals kg,
float3 f0, f1, f2, f3;
- f0 = float4_to_float3(kernel_tex_fetch(__attributes_float3, corners[0] + desc.offset));
- f1 = float4_to_float3(kernel_tex_fetch(__attributes_float3, corners[1] + desc.offset));
- f2 = float4_to_float3(kernel_tex_fetch(__attributes_float3, corners[2] + desc.offset));
- f3 = float4_to_float3(kernel_tex_fetch(__attributes_float3, corners[3] + desc.offset));
+ f0 = kernel_tex_fetch(__attributes_float3, corners[0] + desc.offset);
+ f1 = kernel_tex_fetch(__attributes_float3, corners[1] + desc.offset);
+ f2 = kernel_tex_fetch(__attributes_float3, corners[2] + desc.offset);
+ f3 = kernel_tex_fetch(__attributes_float3, corners[3] + desc.offset);
if (subd_triangle_patch_num_corners(kg, patch) != 4) {
f1 = (f1 + f0) * 0.5f;
@@ -513,7 +506,7 @@ ccl_device_noinline float3 subd_triangle_attribute_float3(KernelGlobals kg,
if (dy)
*dy = make_float3(0.0f, 0.0f, 0.0f);
- return float4_to_float3(kernel_tex_fetch(__attributes_float3, desc.offset));
+ return kernel_tex_fetch(__attributes_float3, desc.offset);
}
else {
if (dx)
@@ -590,7 +583,7 @@ ccl_device_noinline float4 subd_triangle_attribute_float4(KernelGlobals kg,
if (dy)
*dy = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
- return kernel_tex_fetch(__attributes_float3,
+ return kernel_tex_fetch(__attributes_float4,
desc.offset + subd_triangle_patch_face(kg, patch));
}
else if (desc.element == ATTR_ELEMENT_VERTEX || desc.element == ATTR_ELEMENT_VERTEX_MOTION) {
@@ -599,10 +592,10 @@ ccl_device_noinline float4 subd_triangle_attribute_float4(KernelGlobals kg,
uint4 v = subd_triangle_patch_indices(kg, patch);
- float4 f0 = kernel_tex_fetch(__attributes_float3, desc.offset + v.x);
- float4 f1 = kernel_tex_fetch(__attributes_float3, desc.offset + v.y);
- float4 f2 = kernel_tex_fetch(__attributes_float3, desc.offset + v.z);
- float4 f3 = kernel_tex_fetch(__attributes_float3, desc.offset + v.w);
+ float4 f0 = kernel_tex_fetch(__attributes_float4, desc.offset + v.x);
+ float4 f1 = kernel_tex_fetch(__attributes_float4, desc.offset + v.y);
+ float4 f2 = kernel_tex_fetch(__attributes_float4, desc.offset + v.z);
+ float4 f3 = kernel_tex_fetch(__attributes_float4, desc.offset + v.w);
if (subd_triangle_patch_num_corners(kg, patch) != 4) {
f1 = (f1 + f0) * 0.5f;
@@ -642,10 +635,10 @@ ccl_device_noinline float4 subd_triangle_attribute_float4(KernelGlobals kg,
color_uchar4_to_float4(kernel_tex_fetch(__attributes_uchar4, corners[3] + desc.offset)));
}
else {
- f0 = kernel_tex_fetch(__attributes_float3, corners[0] + desc.offset);
- f1 = kernel_tex_fetch(__attributes_float3, corners[1] + desc.offset);
- f2 = kernel_tex_fetch(__attributes_float3, corners[2] + desc.offset);
- f3 = kernel_tex_fetch(__attributes_float3, corners[3] + desc.offset);
+ f0 = kernel_tex_fetch(__attributes_float4, corners[0] + desc.offset);
+ f1 = kernel_tex_fetch(__attributes_float4, corners[1] + desc.offset);
+ f2 = kernel_tex_fetch(__attributes_float4, corners[2] + desc.offset);
+ f3 = kernel_tex_fetch(__attributes_float4, corners[3] + desc.offset);
}
if (subd_triangle_patch_num_corners(kg, patch) != 4) {
@@ -672,7 +665,7 @@ ccl_device_noinline float4 subd_triangle_attribute_float4(KernelGlobals kg,
if (dy)
*dy = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
- return kernel_tex_fetch(__attributes_float3, desc.offset);
+ return kernel_tex_fetch(__attributes_float4, desc.offset);
}
else {
if (dx)