diff options
Diffstat (limited to 'intern/cycles/kernel/integrator/integrator_shade_background.h')
-rw-r--r-- | intern/cycles/kernel/integrator/integrator_shade_background.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/kernel/integrator/integrator_shade_background.h b/intern/cycles/kernel/integrator/integrator_shade_background.h index 234aa7cae63..a898f3fb2fc 100644 --- a/intern/cycles/kernel/integrator/integrator_shade_background.h +++ b/intern/cycles/kernel/integrator/integrator_shade_background.h @@ -49,7 +49,7 @@ ccl_device float3 integrator_eval_background_shader(INTEGRATOR_STATE_ARGS, /* TODO: does aliasing like this break automatic SoA in CUDA? * Should we instead store closures separate from ShaderData? */ ShaderDataTinyStorage emission_sd_storage; - ShaderData *emission_sd = AS_SHADER_DATA(&emission_sd_storage); + ccl_private ShaderData *emission_sd = AS_SHADER_DATA(&emission_sd_storage); PROFILING_INIT_FOR_SHADER(kg, PROFILING_SHADE_LIGHT_SETUP); shader_setup_from_background(kg, @@ -155,7 +155,7 @@ ccl_device_inline void integrate_distant_lights(INTEGRATOR_STATE_ARGS, /* Evaluate light shader. */ /* TODO: does aliasing like this break automatic SoA in CUDA? */ ShaderDataTinyStorage emission_sd_storage; - ShaderData *emission_sd = AS_SHADER_DATA(&emission_sd_storage); + ccl_private ShaderData *emission_sd = AS_SHADER_DATA(&emission_sd_storage); float3 light_eval = light_sample_shader_eval( INTEGRATOR_STATE_PASS, emission_sd, &ls, ray_time); if (is_zero(light_eval)) { |