Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'intern/cycles/kernel/integrator/integrator_shade_background.h')
-rw-r--r--intern/cycles/kernel/integrator/integrator_shade_background.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/kernel/integrator/integrator_shade_background.h b/intern/cycles/kernel/integrator/integrator_shade_background.h
index 234aa7cae63..a898f3fb2fc 100644
--- a/intern/cycles/kernel/integrator/integrator_shade_background.h
+++ b/intern/cycles/kernel/integrator/integrator_shade_background.h
@@ -49,7 +49,7 @@ ccl_device float3 integrator_eval_background_shader(INTEGRATOR_STATE_ARGS,
/* TODO: does aliasing like this break automatic SoA in CUDA?
* Should we instead store closures separate from ShaderData? */
ShaderDataTinyStorage emission_sd_storage;
- ShaderData *emission_sd = AS_SHADER_DATA(&emission_sd_storage);
+ ccl_private ShaderData *emission_sd = AS_SHADER_DATA(&emission_sd_storage);
PROFILING_INIT_FOR_SHADER(kg, PROFILING_SHADE_LIGHT_SETUP);
shader_setup_from_background(kg,
@@ -155,7 +155,7 @@ ccl_device_inline void integrate_distant_lights(INTEGRATOR_STATE_ARGS,
/* Evaluate light shader. */
/* TODO: does aliasing like this break automatic SoA in CUDA? */
ShaderDataTinyStorage emission_sd_storage;
- ShaderData *emission_sd = AS_SHADER_DATA(&emission_sd_storage);
+ ccl_private ShaderData *emission_sd = AS_SHADER_DATA(&emission_sd_storage);
float3 light_eval = light_sample_shader_eval(
INTEGRATOR_STATE_PASS, emission_sd, &ls, ray_time);
if (is_zero(light_eval)) {