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Diffstat (limited to 'intern/cycles/kernel/integrator/integrator_state_flow.h')
-rw-r--r--intern/cycles/kernel/integrator/integrator_state_flow.h148
1 files changed, 0 insertions, 148 deletions
diff --git a/intern/cycles/kernel/integrator/integrator_state_flow.h b/intern/cycles/kernel/integrator/integrator_state_flow.h
deleted file mode 100644
index 1569bf68e24..00000000000
--- a/intern/cycles/kernel/integrator/integrator_state_flow.h
+++ /dev/null
@@ -1,148 +0,0 @@
-/*
- * Copyright 2011-2021 Blender Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include "kernel/kernel_types.h"
-#include "util/util_atomic.h"
-
-CCL_NAMESPACE_BEGIN
-
-/* Control Flow
- *
- * Utilities for control flow between kernels. The implementation may differ per device
- * or even be handled on the host side. To abstract such differences, experiment with
- * different implementations and for debugging, this is abstracted using macros.
- *
- * There is a main path for regular path tracing camera for path tracing. Shadows for next
- * event estimation branch off from this into their own path, that may be computed in
- * parallel while the main path continues.
- *
- * Each kernel on the main path must call one of these functions. These may not be called
- * multiple times from the same kernel.
- *
- * INTEGRATOR_PATH_INIT(next_kernel)
- * INTEGRATOR_PATH_NEXT(current_kernel, next_kernel)
- * INTEGRATOR_PATH_TERMINATE(current_kernel)
- *
- * For the shadow path similar functions are used, and again each shadow kernel must call
- * one of them, and only once.
- */
-
-#define INTEGRATOR_PATH_IS_TERMINATED (INTEGRATOR_STATE(state, path, queued_kernel) == 0)
-#define INTEGRATOR_SHADOW_PATH_IS_TERMINATED \
- (INTEGRATOR_STATE(state, shadow_path, queued_kernel) == 0)
-
-#ifdef __KERNEL_GPU__
-
-# define INTEGRATOR_PATH_INIT(next_kernel) \
- atomic_fetch_and_add_uint32(&kernel_integrator_state.queue_counter->num_queued[next_kernel], \
- 1); \
- INTEGRATOR_STATE_WRITE(state, path, queued_kernel) = next_kernel;
-# define INTEGRATOR_PATH_NEXT(current_kernel, next_kernel) \
- atomic_fetch_and_sub_uint32( \
- &kernel_integrator_state.queue_counter->num_queued[current_kernel], 1); \
- atomic_fetch_and_add_uint32(&kernel_integrator_state.queue_counter->num_queued[next_kernel], \
- 1); \
- INTEGRATOR_STATE_WRITE(state, path, queued_kernel) = next_kernel;
-# define INTEGRATOR_PATH_TERMINATE(current_kernel) \
- atomic_fetch_and_sub_uint32( \
- &kernel_integrator_state.queue_counter->num_queued[current_kernel], 1); \
- INTEGRATOR_STATE_WRITE(state, path, queued_kernel) = 0;
-
-# define INTEGRATOR_SHADOW_PATH_INIT(shadow_state, state, next_kernel, shadow_type) \
- IntegratorShadowState shadow_state = atomic_fetch_and_add_uint32( \
- &kernel_integrator_state.next_shadow_path_index[0], 1); \
- atomic_fetch_and_add_uint32(&kernel_integrator_state.queue_counter->num_queued[next_kernel], \
- 1); \
- INTEGRATOR_STATE_WRITE(shadow_state, shadow_path, queued_kernel) = next_kernel;
-# define INTEGRATOR_SHADOW_PATH_NEXT(current_kernel, next_kernel) \
- atomic_fetch_and_sub_uint32( \
- &kernel_integrator_state.queue_counter->num_queued[current_kernel], 1); \
- atomic_fetch_and_add_uint32(&kernel_integrator_state.queue_counter->num_queued[next_kernel], \
- 1); \
- INTEGRATOR_STATE_WRITE(state, shadow_path, queued_kernel) = next_kernel;
-# define INTEGRATOR_SHADOW_PATH_TERMINATE(current_kernel) \
- atomic_fetch_and_sub_uint32( \
- &kernel_integrator_state.queue_counter->num_queued[current_kernel], 1); \
- INTEGRATOR_STATE_WRITE(state, shadow_path, queued_kernel) = 0;
-
-# define INTEGRATOR_PATH_INIT_SORTED(next_kernel, key) \
- { \
- const int key_ = key; \
- atomic_fetch_and_add_uint32( \
- &kernel_integrator_state.queue_counter->num_queued[next_kernel], 1); \
- INTEGRATOR_STATE_WRITE(state, path, queued_kernel) = next_kernel; \
- INTEGRATOR_STATE_WRITE(state, path, shader_sort_key) = key_; \
- atomic_fetch_and_add_uint32(&kernel_integrator_state.sort_key_counter[next_kernel][key_], \
- 1); \
- }
-# define INTEGRATOR_PATH_NEXT_SORTED(current_kernel, next_kernel, key) \
- { \
- const int key_ = key; \
- atomic_fetch_and_sub_uint32( \
- &kernel_integrator_state.queue_counter->num_queued[current_kernel], 1); \
- atomic_fetch_and_add_uint32( \
- &kernel_integrator_state.queue_counter->num_queued[next_kernel], 1); \
- INTEGRATOR_STATE_WRITE(state, path, queued_kernel) = next_kernel; \
- INTEGRATOR_STATE_WRITE(state, path, shader_sort_key) = key_; \
- atomic_fetch_and_add_uint32(&kernel_integrator_state.sort_key_counter[next_kernel][key_], \
- 1); \
- }
-
-#else
-
-# define INTEGRATOR_PATH_INIT(next_kernel) \
- INTEGRATOR_STATE_WRITE(state, path, queued_kernel) = next_kernel;
-# define INTEGRATOR_PATH_INIT_SORTED(next_kernel, key) \
- { \
- INTEGRATOR_STATE_WRITE(state, path, queued_kernel) = next_kernel; \
- (void)key; \
- }
-# define INTEGRATOR_PATH_NEXT(current_kernel, next_kernel) \
- { \
- INTEGRATOR_STATE_WRITE(state, path, queued_kernel) = next_kernel; \
- (void)current_kernel; \
- }
-# define INTEGRATOR_PATH_TERMINATE(current_kernel) \
- { \
- INTEGRATOR_STATE_WRITE(state, path, queued_kernel) = 0; \
- (void)current_kernel; \
- }
-# define INTEGRATOR_PATH_NEXT_SORTED(current_kernel, next_kernel, key) \
- { \
- INTEGRATOR_STATE_WRITE(state, path, queued_kernel) = next_kernel; \
- (void)key; \
- (void)current_kernel; \
- }
-
-# define INTEGRATOR_SHADOW_PATH_INIT(shadow_state, state, next_kernel, shadow_type) \
- IntegratorShadowState shadow_state = &state->shadow_type; \
- INTEGRATOR_STATE_WRITE(shadow_state, shadow_path, queued_kernel) = next_kernel;
-# define INTEGRATOR_SHADOW_PATH_NEXT(current_kernel, next_kernel) \
- { \
- INTEGRATOR_STATE_WRITE(state, shadow_path, queued_kernel) = next_kernel; \
- (void)current_kernel; \
- }
-# define INTEGRATOR_SHADOW_PATH_TERMINATE(current_kernel) \
- { \
- INTEGRATOR_STATE_WRITE(state, shadow_path, queued_kernel) = 0; \
- (void)current_kernel; \
- }
-
-#endif
-
-CCL_NAMESPACE_END