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Diffstat (limited to 'intern/cycles/kernel/integrator/mnee.h')
-rw-r--r--intern/cycles/kernel/integrator/mnee.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/intern/cycles/kernel/integrator/mnee.h b/intern/cycles/kernel/integrator/mnee.h
index 70b009d3b48..7a6f866b1a0 100644
--- a/intern/cycles/kernel/integrator/mnee.h
+++ b/intern/cycles/kernel/integrator/mnee.h
@@ -442,6 +442,7 @@ ccl_device_forceinline bool mnee_newton_solver(KernelGlobals kg,
projection_ray.self.light_prim = PRIM_NONE;
projection_ray.dP = differential_make_compact(sd->dP);
projection_ray.dD = differential_zero_compact();
+ projection_ray.tmin = 0.0f;
projection_ray.time = sd->time;
Intersection projection_isect;
@@ -505,8 +506,8 @@ ccl_device_forceinline bool mnee_newton_solver(KernelGlobals kg,
projection_ray.self.prim = pv.prim;
projection_ray.P = pv.p;
}
- projection_ray.D = normalize_len(tentative_p - projection_ray.P, &projection_ray.t);
- projection_ray.t *= MNEE_PROJECTION_DISTANCE_MULTIPLIER;
+ projection_ray.D = normalize_len(tentative_p - projection_ray.P, &projection_ray.tmax);
+ projection_ray.tmax *= MNEE_PROJECTION_DISTANCE_MULTIPLIER;
bool projection_success = false;
for (int isect_count = 0; isect_count < MNEE_MAX_INTERSECTION_COUNT; isect_count++) {
@@ -525,8 +526,7 @@ ccl_device_forceinline bool mnee_newton_solver(KernelGlobals kg,
projection_ray.self.object = projection_isect.object;
projection_ray.self.prim = projection_isect.prim;
- projection_ray.P += projection_isect.t * projection_ray.D;
- projection_ray.t -= projection_isect.t;
+ projection_ray.tmin = intersection_t_offset(projection_isect.t);
}
if (!projection_success) {
reduce_stepsize = true;
@@ -858,6 +858,7 @@ ccl_device_forceinline bool mnee_path_contribution(KernelGlobals kg,
Ray probe_ray;
probe_ray.self.light_object = ls->object;
probe_ray.self.light_prim = ls->prim;
+ probe_ray.tmin = 0.0f;
probe_ray.dP = differential_make_compact(sd->dP);
probe_ray.dD = differential_zero_compact();
probe_ray.time = sd->time;
@@ -873,13 +874,13 @@ ccl_device_forceinline bool mnee_path_contribution(KernelGlobals kg,
ccl_private const ManifoldVertex &v = vertices[vi];
/* Check visibility. */
- probe_ray.D = normalize_len(v.p - probe_ray.P, &probe_ray.t);
+ probe_ray.D = normalize_len(v.p - probe_ray.P, &probe_ray.tmax);
if (scene_intersect(kg, &probe_ray, PATH_RAY_TRANSMIT, &probe_isect)) {
int hit_object = (probe_isect.object == OBJECT_NONE) ?
kernel_data_fetch(prim_object, probe_isect.prim) :
probe_isect.object;
/* Test whether the ray hit the appropriate object at its intended location. */
- if (hit_object != v.object || fabsf(probe_ray.t - probe_isect.t) > MNEE_MIN_DISTANCE)
+ if (hit_object != v.object || fabsf(probe_ray.tmax - probe_isect.t) > MNEE_MIN_DISTANCE)
return false;
}
probe_ray.self.object = v.object;
@@ -958,15 +959,16 @@ ccl_device_forceinline int kernel_path_mnee_sample(KernelGlobals kg,
probe_ray.self.light_object = ls->object;
probe_ray.self.light_prim = ls->prim;
probe_ray.P = sd->P;
+ probe_ray.tmin = 0.0f;
if (ls->t == FLT_MAX) {
/* Distant / env light. */
probe_ray.D = ls->D;
- probe_ray.t = ls->t;
+ probe_ray.tmax = ls->t;
}
else {
/* Other lights, avoid self-intersection. */
probe_ray.D = ls->P - probe_ray.P;
- probe_ray.D = normalize_len(probe_ray.D, &probe_ray.t);
+ probe_ray.D = normalize_len(probe_ray.D, &probe_ray.tmax);
}
probe_ray.dP = differential_make_compact(sd->dP);
probe_ray.dD = differential_zero_compact();
@@ -1048,9 +1050,7 @@ ccl_device_forceinline int kernel_path_mnee_sample(KernelGlobals kg,
probe_ray.self.object = probe_isect.object;
probe_ray.self.prim = probe_isect.prim;
- probe_ray.P += probe_isect.t * probe_ray.D;
- if (ls->t != FLT_MAX)
- probe_ray.t -= probe_isect.t;
+ probe_ray.tmin = intersection_t_offset(probe_isect.t);
};
/* Mark the manifold walk invalid to keep mollification on by default. */