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Diffstat (limited to 'intern/cycles/kernel/integrator/shade_background.h')
-rw-r--r--intern/cycles/kernel/integrator/shade_background.h11
1 files changed, 5 insertions, 6 deletions
diff --git a/intern/cycles/kernel/integrator/shade_background.h b/intern/cycles/kernel/integrator/shade_background.h
index 62b3ce1c15c..a7edfffd175 100644
--- a/intern/cycles/kernel/integrator/shade_background.h
+++ b/intern/cycles/kernel/integrator/shade_background.h
@@ -48,7 +48,7 @@ ccl_device float3 integrator_eval_background_shader(KernelGlobals kg,
PROFILING_SHADER(emission_sd->object, emission_sd->shader);
PROFILING_EVENT(PROFILING_SHADE_LIGHT_EVAL);
- shader_eval_surface<KERNEL_FEATURE_NODE_MASK_SURFACE_LIGHT>(
+ shader_eval_surface<KERNEL_FEATURE_NODE_MASK_SURFACE_BACKGROUND>(
kg, state, emission_sd, render_buffer, path_flag | PATH_RAY_EMISSION);
L = shader_background_eval(emission_sd);
@@ -62,11 +62,10 @@ ccl_device float3 integrator_eval_background_shader(KernelGlobals kg,
const float3 ray_P = INTEGRATOR_STATE(state, ray, P);
const float3 ray_D = INTEGRATOR_STATE(state, ray, D);
const float mis_ray_pdf = INTEGRATOR_STATE(state, path, mis_ray_pdf);
- const float mis_ray_t = INTEGRATOR_STATE(state, path, mis_ray_t);
/* multiple importance sampling, get background light pdf for ray
* direction, and compute weight with respect to BSDF pdf */
- const float pdf = background_light_pdf(kg, ray_P - ray_D * mis_ray_t, ray_D);
+ const float pdf = background_light_pdf(kg, ray_P, ray_D);
const float mis_weight = light_sample_mis_weight_forward(kg, mis_ray_pdf, pdf);
L *= mis_weight;
}
@@ -107,7 +106,7 @@ ccl_device_inline void integrate_background(KernelGlobals kg,
for (int lamp = 0; lamp < kernel_data.integrator.num_all_lights; lamp++) {
/* This path should have been resolved with mnee, it will
* generate a firefly for small lights since it is improbable. */
- const ccl_global KernelLight *klight = &kernel_tex_fetch(__lights, lamp);
+ const ccl_global KernelLight *klight = &kernel_data_fetch(lights, lamp);
if (klight->type == LIGHT_BACKGROUND && klight->use_caustics) {
eval_background = false;
break;
@@ -160,7 +159,7 @@ ccl_device_inline void integrate_distant_lights(KernelGlobals kg,
if (INTEGRATOR_STATE(state, path, mnee) & PATH_MNEE_CULL_LIGHT_CONNECTION) {
/* This path should have been resolved with mnee, it will
* generate a firefly for small lights since it is improbable. */
- const ccl_global KernelLight *klight = &kernel_tex_fetch(__lights, lamp);
+ const ccl_global KernelLight *klight = &kernel_data_fetch(lights, lamp);
if (klight->use_caustics)
return;
}
@@ -213,7 +212,7 @@ ccl_device void integrator_shade_background(KernelGlobals kg,
}
#endif
- INTEGRATOR_PATH_TERMINATE(DEVICE_KERNEL_INTEGRATOR_SHADE_BACKGROUND);
+ integrator_path_terminate(kg, state, DEVICE_KERNEL_INTEGRATOR_SHADE_BACKGROUND);
}
CCL_NAMESPACE_END