diff options
Diffstat (limited to 'intern/cycles/kernel/integrator/shade_surface.h')
-rw-r--r-- | intern/cycles/kernel/integrator/shade_surface.h | 23 |
1 files changed, 15 insertions, 8 deletions
diff --git a/intern/cycles/kernel/integrator/shade_surface.h b/intern/cycles/kernel/integrator/shade_surface.h index 329380fc464..10d3cbf7f57 100644 --- a/intern/cycles/kernel/integrator/shade_surface.h +++ b/intern/cycles/kernel/integrator/shade_surface.h @@ -193,17 +193,24 @@ ccl_device_forceinline void integrate_surface_direct_light(KernelGlobals kg, const uint16_t transparent_bounce = INTEGRATOR_STATE(state, path, transparent_bounce); uint32_t shadow_flag = INTEGRATOR_STATE(state, path, flag); shadow_flag |= (is_light) ? PATH_RAY_SHADOW_FOR_LIGHT : 0; - shadow_flag |= (shadow_flag & PATH_RAY_ANY_PASS) ? 0 : PATH_RAY_SURFACE_PASS; const float3 throughput = INTEGRATOR_STATE(state, path, throughput) * bsdf_eval_sum(&bsdf_eval); if (kernel_data.kernel_features & KERNEL_FEATURE_LIGHT_PASSES) { - const packed_float3 pass_diffuse_weight = - (bounce == 0) ? packed_float3(bsdf_eval_pass_diffuse_weight(&bsdf_eval)) : - INTEGRATOR_STATE(state, path, pass_diffuse_weight); - const packed_float3 pass_glossy_weight = (bounce == 0) ? - packed_float3( - bsdf_eval_pass_glossy_weight(&bsdf_eval)) : - INTEGRATOR_STATE(state, path, pass_glossy_weight); + packed_float3 pass_diffuse_weight; + packed_float3 pass_glossy_weight; + + if (shadow_flag & PATH_RAY_ANY_PASS) { + /* Indirect bounce, use weights from earlier surface or volume bounce. */ + pass_diffuse_weight = INTEGRATOR_STATE(state, path, pass_diffuse_weight); + pass_glossy_weight = INTEGRATOR_STATE(state, path, pass_glossy_weight); + } + else { + /* Direct light, use BSDFs at this bounce. */ + shadow_flag |= PATH_RAY_SURFACE_PASS; + pass_diffuse_weight = packed_float3(bsdf_eval_pass_diffuse_weight(&bsdf_eval)); + pass_glossy_weight = packed_float3(bsdf_eval_pass_glossy_weight(&bsdf_eval)); + } + INTEGRATOR_STATE_WRITE(shadow_state, shadow_path, pass_diffuse_weight) = pass_diffuse_weight; INTEGRATOR_STATE_WRITE(shadow_state, shadow_path, pass_glossy_weight) = pass_glossy_weight; } |