diff options
Diffstat (limited to 'intern/cycles/kernel/integrator/shadow_state_template.h')
-rw-r--r-- | intern/cycles/kernel/integrator/shadow_state_template.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/intern/cycles/kernel/integrator/shadow_state_template.h b/intern/cycles/kernel/integrator/shadow_state_template.h index 667ab88c8c4..625a429d3db 100644 --- a/intern/cycles/kernel/integrator/shadow_state_template.h +++ b/intern/cycles/kernel/integrator/shadow_state_template.h @@ -40,15 +40,15 @@ KERNEL_STRUCT_MEMBER(shadow_path, uint16_t, queued_kernel, KERNEL_FEATURE_PATH_T /* enum PathRayFlag */ KERNEL_STRUCT_MEMBER(shadow_path, uint32_t, flag, KERNEL_FEATURE_PATH_TRACING) /* Throughput. */ -KERNEL_STRUCT_MEMBER(shadow_path, float3, throughput, KERNEL_FEATURE_PATH_TRACING) +KERNEL_STRUCT_MEMBER(shadow_path, packed_float3, throughput, KERNEL_FEATURE_PATH_TRACING) /* Throughput for shadow pass. */ KERNEL_STRUCT_MEMBER(shadow_path, - float3, + packed_float3, unshadowed_throughput, KERNEL_FEATURE_SHADOW_PASS | KERNEL_FEATURE_AO_ADDITIVE) /* Ratio of throughput to distinguish diffuse / glossy / transmission render passes. */ -KERNEL_STRUCT_MEMBER(shadow_path, float3, pass_diffuse_weight, KERNEL_FEATURE_LIGHT_PASSES) -KERNEL_STRUCT_MEMBER(shadow_path, float3, pass_glossy_weight, KERNEL_FEATURE_LIGHT_PASSES) +KERNEL_STRUCT_MEMBER(shadow_path, packed_float3, pass_diffuse_weight, KERNEL_FEATURE_LIGHT_PASSES) +KERNEL_STRUCT_MEMBER(shadow_path, packed_float3, pass_glossy_weight, KERNEL_FEATURE_LIGHT_PASSES) /* Number of intersections found by ray-tracing. */ KERNEL_STRUCT_MEMBER(shadow_path, uint16_t, num_hits, KERNEL_FEATURE_PATH_TRACING) KERNEL_STRUCT_END(shadow_path) @@ -56,8 +56,8 @@ KERNEL_STRUCT_END(shadow_path) /********************************** Shadow Ray *******************************/ KERNEL_STRUCT_BEGIN(shadow_ray) -KERNEL_STRUCT_MEMBER(shadow_ray, float3, P, KERNEL_FEATURE_PATH_TRACING) -KERNEL_STRUCT_MEMBER(shadow_ray, float3, D, KERNEL_FEATURE_PATH_TRACING) +KERNEL_STRUCT_MEMBER(shadow_ray, packed_float3, P, KERNEL_FEATURE_PATH_TRACING) +KERNEL_STRUCT_MEMBER(shadow_ray, packed_float3, D, KERNEL_FEATURE_PATH_TRACING) KERNEL_STRUCT_MEMBER(shadow_ray, float, t, KERNEL_FEATURE_PATH_TRACING) KERNEL_STRUCT_MEMBER(shadow_ray, float, time, KERNEL_FEATURE_PATH_TRACING) KERNEL_STRUCT_MEMBER(shadow_ray, float, dP, KERNEL_FEATURE_PATH_TRACING) |