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Diffstat (limited to 'intern/cycles/kernel/kernel_accumulate.h')
-rw-r--r--intern/cycles/kernel/kernel_accumulate.h104
1 files changed, 52 insertions, 52 deletions
diff --git a/intern/cycles/kernel/kernel_accumulate.h b/intern/cycles/kernel/kernel_accumulate.h
index 7a57a2f33ff..76e0f2be02c 100644
--- a/intern/cycles/kernel/kernel_accumulate.h
+++ b/intern/cycles/kernel/kernel_accumulate.h
@@ -32,11 +32,11 @@ ccl_device_inline void bsdf_eval_init(BsdfEval *eval,
eval->use_light_pass = use_light_pass;
if (eval->use_light_pass) {
- eval->diffuse = make_float3(0.0f, 0.0f, 0.0f);
- eval->glossy = make_float3(0.0f, 0.0f, 0.0f);
- eval->transmission = make_float3(0.0f, 0.0f, 0.0f);
- eval->transparent = make_float3(0.0f, 0.0f, 0.0f);
- eval->volume = make_float3(0.0f, 0.0f, 0.0f);
+ eval->diffuse = zero_float3();
+ eval->glossy = zero_float3();
+ eval->transmission = zero_float3();
+ eval->transparent = zero_float3();
+ eval->volume = zero_float3();
if (type == CLOSURE_BSDF_TRANSPARENT_ID)
eval->transparent = value;
@@ -55,7 +55,7 @@ ccl_device_inline void bsdf_eval_init(BsdfEval *eval,
eval->diffuse = value;
}
#ifdef __SHADOW_TRICKS__
- eval->sum_no_mis = make_float3(0.0f, 0.0f, 0.0f);
+ eval->sum_no_mis = zero_float3();
#endif
}
@@ -174,55 +174,55 @@ ccl_device_inline void path_radiance_init(KernelGlobals *kg, PathRadiance *L)
L->use_light_pass = kernel_data.film.use_light_pass;
if (kernel_data.film.use_light_pass) {
- L->indirect = make_float3(0.0f, 0.0f, 0.0f);
- L->direct_emission = make_float3(0.0f, 0.0f, 0.0f);
+ L->indirect = zero_float3();
+ L->direct_emission = zero_float3();
- L->color_diffuse = make_float3(0.0f, 0.0f, 0.0f);
- L->color_glossy = make_float3(0.0f, 0.0f, 0.0f);
- L->color_transmission = make_float3(0.0f, 0.0f, 0.0f);
+ L->color_diffuse = zero_float3();
+ L->color_glossy = zero_float3();
+ L->color_transmission = zero_float3();
- L->direct_diffuse = make_float3(0.0f, 0.0f, 0.0f);
- L->direct_glossy = make_float3(0.0f, 0.0f, 0.0f);
- L->direct_transmission = make_float3(0.0f, 0.0f, 0.0f);
- L->direct_volume = make_float3(0.0f, 0.0f, 0.0f);
+ L->direct_diffuse = zero_float3();
+ L->direct_glossy = zero_float3();
+ L->direct_transmission = zero_float3();
+ L->direct_volume = zero_float3();
- L->indirect_diffuse = make_float3(0.0f, 0.0f, 0.0f);
- L->indirect_glossy = make_float3(0.0f, 0.0f, 0.0f);
- L->indirect_transmission = make_float3(0.0f, 0.0f, 0.0f);
- L->indirect_volume = make_float3(0.0f, 0.0f, 0.0f);
+ L->indirect_diffuse = zero_float3();
+ L->indirect_glossy = zero_float3();
+ L->indirect_transmission = zero_float3();
+ L->indirect_volume = zero_float3();
L->transparent = 0.0f;
- L->emission = make_float3(0.0f, 0.0f, 0.0f);
- L->background = make_float3(0.0f, 0.0f, 0.0f);
- L->ao = make_float3(0.0f, 0.0f, 0.0f);
- L->shadow = make_float3(0.0f, 0.0f, 0.0f);
+ L->emission = zero_float3();
+ L->background = zero_float3();
+ L->ao = zero_float3();
+ L->shadow = zero_float3();
L->mist = 0.0f;
- L->state.diffuse = make_float3(0.0f, 0.0f, 0.0f);
- L->state.glossy = make_float3(0.0f, 0.0f, 0.0f);
- L->state.transmission = make_float3(0.0f, 0.0f, 0.0f);
- L->state.volume = make_float3(0.0f, 0.0f, 0.0f);
- L->state.direct = make_float3(0.0f, 0.0f, 0.0f);
+ L->state.diffuse = zero_float3();
+ L->state.glossy = zero_float3();
+ L->state.transmission = zero_float3();
+ L->state.volume = zero_float3();
+ L->state.direct = zero_float3();
}
else
#endif
{
L->transparent = 0.0f;
- L->emission = make_float3(0.0f, 0.0f, 0.0f);
+ L->emission = zero_float3();
}
#ifdef __SHADOW_TRICKS__
- L->path_total = make_float3(0.0f, 0.0f, 0.0f);
- L->path_total_shaded = make_float3(0.0f, 0.0f, 0.0f);
- L->shadow_background_color = make_float3(0.0f, 0.0f, 0.0f);
+ L->path_total = zero_float3();
+ L->path_total_shaded = zero_float3();
+ L->shadow_background_color = zero_float3();
L->shadow_throughput = 0.0f;
L->shadow_transparency = 1.0f;
L->has_shadow_catcher = 0;
#endif
#ifdef __DENOISING_FEATURES__
- L->denoising_normal = make_float3(0.0f, 0.0f, 0.0f);
- L->denoising_albedo = make_float3(0.0f, 0.0f, 0.0f);
+ L->denoising_normal = zero_float3();
+ L->denoising_albedo = zero_float3();
L->denoising_depth = 0.0f;
#endif
@@ -561,13 +561,13 @@ ccl_device_inline void path_radiance_reset_indirect(PathRadiance *L)
{
#ifdef __PASSES__
if (L->use_light_pass) {
- L->state.diffuse = make_float3(0.0f, 0.0f, 0.0f);
- L->state.glossy = make_float3(0.0f, 0.0f, 0.0f);
- L->state.transmission = make_float3(0.0f, 0.0f, 0.0f);
- L->state.volume = make_float3(0.0f, 0.0f, 0.0f);
+ L->state.diffuse = zero_float3();
+ L->state.glossy = zero_float3();
+ L->state.transmission = zero_float3();
+ L->state.volume = zero_float3();
- L->direct_emission = make_float3(0.0f, 0.0f, 0.0f);
- L->indirect = make_float3(0.0f, 0.0f, 0.0f);
+ L->direct_emission = zero_float3();
+ L->indirect = zero_float3();
}
#endif
}
@@ -642,19 +642,19 @@ ccl_device_inline float3 path_radiance_clamp_and_sum(KernelGlobals *kg,
/* Reject invalid value */
if (!isfinite_safe(sum)) {
kernel_assert(!"Non-finite sum in path_radiance_clamp_and_sum!");
- L_sum = make_float3(0.0f, 0.0f, 0.0f);
+ L_sum = zero_float3();
- L->direct_diffuse = make_float3(0.0f, 0.0f, 0.0f);
- L->direct_glossy = make_float3(0.0f, 0.0f, 0.0f);
- L->direct_transmission = make_float3(0.0f, 0.0f, 0.0f);
- L->direct_volume = make_float3(0.0f, 0.0f, 0.0f);
+ L->direct_diffuse = zero_float3();
+ L->direct_glossy = zero_float3();
+ L->direct_transmission = zero_float3();
+ L->direct_volume = zero_float3();
- L->indirect_diffuse = make_float3(0.0f, 0.0f, 0.0f);
- L->indirect_glossy = make_float3(0.0f, 0.0f, 0.0f);
- L->indirect_transmission = make_float3(0.0f, 0.0f, 0.0f);
- L->indirect_volume = make_float3(0.0f, 0.0f, 0.0f);
+ L->indirect_diffuse = zero_float3();
+ L->indirect_glossy = zero_float3();
+ L->indirect_transmission = zero_float3();
+ L->indirect_volume = zero_float3();
- L->emission = make_float3(0.0f, 0.0f, 0.0f);
+ L->emission = zero_float3();
}
}
@@ -668,7 +668,7 @@ ccl_device_inline float3 path_radiance_clamp_and_sum(KernelGlobals *kg,
float sum = fabsf((L_sum).x) + fabsf((L_sum).y) + fabsf((L_sum).z);
if (!isfinite_safe(sum)) {
kernel_assert(!"Non-finite final sum in path_radiance_clamp_and_sum!");
- L_sum = make_float3(0.0f, 0.0f, 0.0f);
+ L_sum = zero_float3();
}
}
@@ -711,7 +711,7 @@ ccl_device_inline void path_radiance_split_denoising(KernelGlobals *kg,
# undef ADD_COMPONENT
#else
*noisy = L->emission;
- *clean = make_float3(0.0f, 0.0f, 0.0f);
+ *clean = zero_float3();
#endif
#ifdef __SHADOW_TRICKS__