diff options
Diffstat (limited to 'intern/cycles/kernel/kernel_camera.h')
-rw-r--r-- | intern/cycles/kernel/kernel_camera.h | 132 |
1 files changed, 132 insertions, 0 deletions
diff --git a/intern/cycles/kernel/kernel_camera.h b/intern/cycles/kernel/kernel_camera.h new file mode 100644 index 00000000000..1f93394e078 --- /dev/null +++ b/intern/cycles/kernel/kernel_camera.h @@ -0,0 +1,132 @@ +/* + * Copyright 2011, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +CCL_NAMESPACE_BEGIN + +/* Perspective Camera */ + +__device void camera_sample_perspective(KernelGlobals *kg, float raster_x, float raster_y, float lens_u, float lens_v, Ray *ray) +{ + /* create ray form raster position */ + Transform rastertocamera = kernel_data.cam.rastertocamera; + float3 Pcamera = transform(&rastertocamera, make_float3(raster_x, raster_y, 0.0f)); + + ray->P = make_float3(0.0f, 0.0f, 0.0f); + ray->D = Pcamera; + + /* modify ray for depth of field */ + float lensradius = kernel_data.cam.lensradius; + + if(lensradius > 0.0f) { + /* sample point on lens */ + float2 lensuv; + + lensuv = concentric_sample_disk(lens_u, lens_v); + lensuv *= lensradius; + + /* compute point on plane of focus */ + float ft = kernel_data.cam.focaldistance/ray->D.z; + float3 Pfocus = ray->P + ray->D*ft; + + /* update ray for effect of lens */ + ray->P = make_float3(lensuv.x, lensuv.y, 0.0f); + ray->D = normalize(Pfocus - ray->P); + } + + /* transform ray from camera to world */ + Transform cameratoworld = kernel_data.cam.cameratoworld; + + ray->P = transform(&cameratoworld, ray->P); + ray->D = transform_direction(&cameratoworld, ray->D); + ray->D = normalize(ray->D); + +#ifdef __RAY_DIFFERENTIALS__ + /* ray differential */ + float3 Ddiff = transform_direction(&cameratoworld, Pcamera); + + ray->dP.dx = make_float3(0.0f, 0.0f, 0.0f); + ray->dP.dy = make_float3(0.0f, 0.0f, 0.0f); + + ray->dD.dx = normalize(Ddiff + kernel_data.cam.dx) - normalize(Ddiff); + ray->dD.dy = normalize(Ddiff + kernel_data.cam.dy) - normalize(Ddiff); +#endif + +#ifdef __CAMERA_CLIPPING__ + /* clipping */ + ray->P += kernel_data.cam.nearclip*ray->D; + ray->t = kernel_data.cam.cliplength; +#else + ray->t = FLT_MAX; +#endif +} + +/* Orthographic Camera */ + +__device void camera_sample_orthographic(KernelGlobals *kg, float raster_x, float raster_y, Ray *ray) +{ + /* create ray form raster position */ + Transform rastertocamera = kernel_data.cam.rastertocamera; + float3 Pcamera = transform(&rastertocamera, make_float3(raster_x, raster_y, 0.0f)); + + ray->P = Pcamera; + ray->D = make_float3(0.0f, 0.0f, 1.0f); + + /* transform ray from camera to world */ + Transform cameratoworld = kernel_data.cam.cameratoworld; + + ray->P = transform(&cameratoworld, ray->P); + ray->D = transform_direction(&cameratoworld, ray->D); + ray->D = normalize(ray->D); + +#ifdef __RAY_DIFFERENTIALS__ + /* ray differential */ + ray->dP.dx = kernel_data.cam.dx; + ray->dP.dy = kernel_data.cam.dy; + + ray->dD.dx = make_float3(0.0f, 0.0f, 0.0f); + ray->dD.dy = make_float3(0.0f, 0.0f, 0.0f); +#endif + +#ifdef __CAMERA_CLIPPING__ + /* clipping */ + ray->t = kernel_data.cam.cliplength; +#else + ray->t = FLT_MAX; +#endif +} + +/* Common */ + +__device void camera_sample(KernelGlobals *kg, int x, int y, float filter_u, float filter_v, float lens_u, float lens_v, Ray *ray) +{ + /* pixel filter */ + float raster_x = x + kernel_tex_interp(__filter_table, filter_u); + float raster_y = y + kernel_tex_interp(__filter_table, filter_v); + + /* motion blur */ + //ray->time = lerp(time_t, kernel_data.cam.shutter_open, kernel_data.cam.shutter_close); + + /* sample */ + if(kernel_data.cam.ortho) + camera_sample_orthographic(kg, raster_x, raster_y, ray); + else + camera_sample_perspective(kg, raster_x, raster_y, lens_u, lens_v, ray); +} + +CCL_NAMESPACE_END + |