diff options
Diffstat (limited to 'intern/cycles/kernel/kernel_camera.h')
-rw-r--r-- | intern/cycles/kernel/kernel_camera.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/intern/cycles/kernel/kernel_camera.h b/intern/cycles/kernel/kernel_camera.h index efe46d5b0dd..1bfac37158d 100644 --- a/intern/cycles/kernel/kernel_camera.h +++ b/intern/cycles/kernel/kernel_camera.h @@ -71,7 +71,7 @@ ccl_device void camera_sample_perspective(KernelGlobals *kg, } #endif - float3 P = make_float3(0.0f, 0.0f, 0.0f); + float3 P = zero_float3(); float3 D = Pcamera; /* modify ray for depth of field */ @@ -130,7 +130,7 @@ ccl_device void camera_sample_perspective(KernelGlobals *kg, * because we don't want to be affected by depth of field. We compute * ray origin and direction for the center and two neighboring pixels * and simply take their differences. */ - float3 Pnostereo = transform_point(&cameratoworld, make_float3(0.0f, 0.0f, 0.0f)); + float3 Pnostereo = transform_point(&cameratoworld, zero_float3()); float3 Pcenter = Pnostereo; float3 Dcenter = Pcamera; @@ -250,7 +250,7 @@ ccl_device_inline void camera_sample_panorama(ccl_constant KernelCamera *cam, float3 Pcamera = transform_perspective(&rastertocamera, make_float3(raster_x, raster_y, 0.0f)); /* create ray form raster position */ - float3 P = make_float3(0.0f, 0.0f, 0.0f); + float3 P = zero_float3(); float3 D = panorama_to_direction(cam, Pcamera.x, Pcamera.y); /* indicates ray should not receive any light, outside of the lens */ |