diff options
Diffstat (limited to 'intern/cycles/kernel/kernel_emission.h')
-rw-r--r-- | intern/cycles/kernel/kernel_emission.h | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/intern/cycles/kernel/kernel_emission.h b/intern/cycles/kernel/kernel_emission.h index b3a5b2bfcb4..2243858a403 100644 --- a/intern/cycles/kernel/kernel_emission.h +++ b/intern/cycles/kernel/kernel_emission.h @@ -27,6 +27,7 @@ __device float3 direct_emissive_eval(KernelGlobals *kg, float rando, ShaderData sd; float3 eval; +#ifdef __BACKGROUND_MIS__ if(ls->type == LIGHT_BACKGROUND) { Ray ray; ray.D = ls->D; @@ -36,7 +37,9 @@ __device float3 direct_emissive_eval(KernelGlobals *kg, float rando, shader_setup_from_background(kg, &sd, &ray); eval = shader_eval_background(kg, &sd, 0); } - else { + else +#endif + { shader_setup_from_sample(kg, &sd, ls->P, ls->Ng, I, ls->shader, ls->object, ls->prim, u, v); ls->Ng = sd.Ng; @@ -113,7 +116,8 @@ __device bool direct_emission(KernelGlobals *kg, ShaderData *sd, int lindex, if(ls.shader & SHADER_CAST_SHADOW) { /* setup ray */ - ray->P = ray_offset(sd->P, sd->Ng); + bool transmit = (dot(sd->Ng, ls.D) < 0.0f); + ray->P = ray_offset(sd->P, (transmit)? -sd->Ng: sd->Ng); if(ls.t == FLT_MAX) { /* distant light */ @@ -164,6 +168,7 @@ __device float3 indirect_background(KernelGlobals *kg, Ray *ray, int path_flag, float3 L = shader_eval_background(kg, &sd, path_flag); shader_release(kg, &sd); +#ifdef __BACKGROUND_MIS__ /* check if background light exists or if we should skip pdf */ int res = kernel_data.integrator.pdf_background_res; @@ -175,6 +180,7 @@ __device float3 indirect_background(KernelGlobals *kg, Ray *ray, int path_flag, return L*mis_weight; } +#endif return L; #else |