diff options
Diffstat (limited to 'intern/cycles/kernel/kernel_emission.h')
-rw-r--r-- | intern/cycles/kernel/kernel_emission.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/intern/cycles/kernel/kernel_emission.h b/intern/cycles/kernel/kernel_emission.h index 9e7d51f23f5..48a8e53be33 100644 --- a/intern/cycles/kernel/kernel_emission.h +++ b/intern/cycles/kernel/kernel_emission.h @@ -46,7 +46,7 @@ ccl_device_noinline float3 direct_emissive_eval(KernelGlobals *kg, shader_setup_from_background(kg, emission_sd, &ray); path_state_modify_bounce(state, true); - eval = shader_eval_background(kg, emission_sd, state, 0, SHADER_CONTEXT_EMISSION); + eval = shader_eval_background(kg, emission_sd, state, 0); path_state_modify_bounce(state, false); } else @@ -72,7 +72,7 @@ ccl_device_noinline float3 direct_emissive_eval(KernelGlobals *kg, /* no path flag, we're evaluating this for all closures. that's weak but * we'd have to do multiple evaluations otherwise */ path_state_modify_bounce(state, true); - shader_eval_surface(kg, emission_sd, NULL, state, 0.0f, 0, SHADER_CONTEXT_EMISSION); + shader_eval_surface(kg, emission_sd, state, 0.0f, 0); path_state_modify_bounce(state, false); /* evaluate emissive closure */ @@ -216,7 +216,7 @@ ccl_device_noinline float3 indirect_primitive_emission(KernelGlobals *kg, Shader { /* multiple importance sampling, get triangle light pdf, * and compute weight with respect to BSDF pdf */ - float pdf = triangle_light_pdf(kg, sd->Ng, sd->I, t); + float pdf = triangle_light_pdf(kg, sd, t); float mis_weight = power_heuristic(bsdf_pdf, pdf); return L*mis_weight; @@ -319,7 +319,7 @@ ccl_device_noinline float3 indirect_background(KernelGlobals *kg, # endif path_state_modify_bounce(state, true); - float3 L = shader_eval_background(kg, emission_sd, state, state->flag, SHADER_CONTEXT_EMISSION); + float3 L = shader_eval_background(kg, emission_sd, state, state->flag); path_state_modify_bounce(state, false); #ifdef __BACKGROUND_MIS__ |