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Diffstat (limited to 'intern/cycles/kernel/kernel_film.h')
-rw-r--r--intern/cycles/kernel/kernel_film.h532
1 files changed, 0 insertions, 532 deletions
diff --git a/intern/cycles/kernel/kernel_film.h b/intern/cycles/kernel/kernel_film.h
deleted file mode 100644
index a87eff3832e..00000000000
--- a/intern/cycles/kernel/kernel_film.h
+++ /dev/null
@@ -1,532 +0,0 @@
-/*
- * Copyright 2011-2013 Blender Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-CCL_NAMESPACE_BEGIN
-
-/* --------------------------------------------------------------------
- * Common utilities.
- */
-
-/* The input buffer contains transparency = 1 - alpha, this converts it to
- * alpha. Also clamp since alpha might end up outside of 0..1 due to Russian
- * roulette. */
-ccl_device_forceinline float film_transparency_to_alpha(float transparency)
-{
- return saturate(1.0f - transparency);
-}
-
-ccl_device_inline float film_get_scale(ccl_global const KernelFilmConvert *ccl_restrict
- kfilm_convert,
- ccl_global const float *ccl_restrict buffer)
-{
- if (kfilm_convert->pass_sample_count == PASS_UNUSED) {
- return kfilm_convert->scale;
- }
-
- if (kfilm_convert->pass_use_filter) {
- const uint sample_count = *(
- (ccl_global const uint *)(buffer + kfilm_convert->pass_sample_count));
- return 1.0f / sample_count;
- }
-
- return 1.0f;
-}
-
-ccl_device_inline float film_get_scale_exposure(ccl_global const KernelFilmConvert *ccl_restrict
- kfilm_convert,
- ccl_global const float *ccl_restrict buffer)
-{
- if (kfilm_convert->pass_sample_count == PASS_UNUSED) {
- return kfilm_convert->scale_exposure;
- }
-
- const float scale = film_get_scale(kfilm_convert, buffer);
-
- if (kfilm_convert->pass_use_exposure) {
- return scale * kfilm_convert->exposure;
- }
-
- return scale;
-}
-
-ccl_device_inline bool film_get_scale_and_scale_exposure(
- ccl_global const KernelFilmConvert *ccl_restrict kfilm_convert,
- ccl_global const float *ccl_restrict buffer,
- ccl_private float *ccl_restrict scale,
- ccl_private float *ccl_restrict scale_exposure)
-{
- if (kfilm_convert->pass_sample_count == PASS_UNUSED) {
- *scale = kfilm_convert->scale;
- *scale_exposure = kfilm_convert->scale_exposure;
- return true;
- }
-
- const uint sample_count = *(
- (ccl_global const uint *)(buffer + kfilm_convert->pass_sample_count));
- if (!sample_count) {
- *scale = 0.0f;
- *scale_exposure = 0.0f;
- return false;
- }
-
- if (kfilm_convert->pass_use_filter) {
- *scale = 1.0f / sample_count;
- }
- else {
- *scale = 1.0f;
- }
-
- if (kfilm_convert->pass_use_exposure) {
- *scale_exposure = *scale * kfilm_convert->exposure;
- }
- else {
- *scale_exposure = *scale;
- }
-
- return true;
-}
-
-/* --------------------------------------------------------------------
- * Float (scalar) passes.
- */
-
-ccl_device_inline void film_get_pass_pixel_depth(ccl_global const KernelFilmConvert *ccl_restrict
- kfilm_convert,
- ccl_global const float *ccl_restrict buffer,
- ccl_private float *ccl_restrict pixel)
-{
- kernel_assert(kfilm_convert->num_components >= 1);
- kernel_assert(kfilm_convert->pass_offset != PASS_UNUSED);
-
- const float scale_exposure = film_get_scale_exposure(kfilm_convert, buffer);
-
- ccl_global const float *in = buffer + kfilm_convert->pass_offset;
- const float f = *in;
-
- pixel[0] = (f == 0.0f) ? 1e10f : f * scale_exposure;
-}
-
-ccl_device_inline void film_get_pass_pixel_mist(ccl_global const KernelFilmConvert *ccl_restrict
- kfilm_convert,
- ccl_global const float *ccl_restrict buffer,
- ccl_private float *ccl_restrict pixel)
-{
- kernel_assert(kfilm_convert->num_components >= 1);
- kernel_assert(kfilm_convert->pass_offset != PASS_UNUSED);
-
- const float scale_exposure = film_get_scale_exposure(kfilm_convert, buffer);
-
- ccl_global const float *in = buffer + kfilm_convert->pass_offset;
- const float f = *in;
-
- /* Note that we accumulate 1 - mist in the kernel to avoid having to
- * track the mist values in the integrator state. */
- pixel[0] = saturate(1.0f - f * scale_exposure);
-}
-
-ccl_device_inline void film_get_pass_pixel_sample_count(
- ccl_global const KernelFilmConvert *ccl_restrict kfilm_convert,
- ccl_global const float *ccl_restrict buffer,
- ccl_private float *ccl_restrict pixel)
-{
- /* TODO(sergey): Consider normalizing into the [0..1] range, so that it is possible to see
- * meaningful value when adaptive sampler stopped rendering image way before the maximum
- * number of samples was reached (for examples when number of samples is set to 0 in
- * viewport). */
-
- kernel_assert(kfilm_convert->num_components >= 1);
- kernel_assert(kfilm_convert->pass_offset != PASS_UNUSED);
-
- ccl_global const float *in = buffer + kfilm_convert->pass_offset;
- const float f = *in;
-
- pixel[0] = __float_as_uint(f) * kfilm_convert->scale;
-}
-
-ccl_device_inline void film_get_pass_pixel_float(ccl_global const KernelFilmConvert *ccl_restrict
- kfilm_convert,
- ccl_global const float *ccl_restrict buffer,
- ccl_private float *ccl_restrict pixel)
-{
- kernel_assert(kfilm_convert->num_components >= 1);
- kernel_assert(kfilm_convert->pass_offset != PASS_UNUSED);
-
- const float scale_exposure = film_get_scale_exposure(kfilm_convert, buffer);
-
- ccl_global const float *in = buffer + kfilm_convert->pass_offset;
- const float f = *in;
-
- pixel[0] = f * scale_exposure;
-}
-
-/* --------------------------------------------------------------------
- * Float 3 passes.
- */
-
-ccl_device_inline void film_get_pass_pixel_light_path(
- ccl_global const KernelFilmConvert *ccl_restrict kfilm_convert,
- ccl_global const float *ccl_restrict buffer,
- ccl_private float *ccl_restrict pixel)
-{
- kernel_assert(kfilm_convert->num_components >= 3);
- kernel_assert(kfilm_convert->pass_offset != PASS_UNUSED);
-
- /* Read light pass. */
- ccl_global const float *in = buffer + kfilm_convert->pass_offset;
- float3 f = make_float3(in[0], in[1], in[2]);
-
- /* Optionally add indirect light pass. */
- if (kfilm_convert->pass_indirect != PASS_UNUSED) {
- ccl_global const float *in_indirect = buffer + kfilm_convert->pass_indirect;
- const float3 f_indirect = make_float3(in_indirect[0], in_indirect[1], in_indirect[2]);
- f += f_indirect;
- }
-
- /* Optionally divide out color. */
- if (kfilm_convert->pass_divide != PASS_UNUSED) {
- ccl_global const float *in_divide = buffer + kfilm_convert->pass_divide;
- const float3 f_divide = make_float3(in_divide[0], in_divide[1], in_divide[2]);
- f = safe_divide_even_color(f, f_divide);
-
- /* Exposure only, sample scale cancels out. */
- f *= kfilm_convert->exposure;
- }
- else {
- /* Sample scale and exposure. */
- f *= film_get_scale_exposure(kfilm_convert, buffer);
- }
-
- pixel[0] = f.x;
- pixel[1] = f.y;
- pixel[2] = f.z;
-}
-
-ccl_device_inline void film_get_pass_pixel_float3(ccl_global const KernelFilmConvert *ccl_restrict
- kfilm_convert,
- ccl_global const float *ccl_restrict buffer,
- ccl_private float *ccl_restrict pixel)
-{
- kernel_assert(kfilm_convert->num_components >= 3);
- kernel_assert(kfilm_convert->pass_offset != PASS_UNUSED);
-
- const float scale_exposure = film_get_scale_exposure(kfilm_convert, buffer);
-
- ccl_global const float *in = buffer + kfilm_convert->pass_offset;
-
- const float3 f = make_float3(in[0], in[1], in[2]) * scale_exposure;
-
- pixel[0] = f.x;
- pixel[1] = f.y;
- pixel[2] = f.z;
-}
-
-/* --------------------------------------------------------------------
- * Float4 passes.
- */
-
-ccl_device_inline void film_get_pass_pixel_motion(ccl_global const KernelFilmConvert *ccl_restrict
- kfilm_convert,
- ccl_global const float *ccl_restrict buffer,
- ccl_private float *ccl_restrict pixel)
-{
- kernel_assert(kfilm_convert->num_components == 4);
- kernel_assert(kfilm_convert->pass_offset != PASS_UNUSED);
- kernel_assert(kfilm_convert->pass_motion_weight != PASS_UNUSED);
-
- ccl_global const float *in = buffer + kfilm_convert->pass_offset;
- ccl_global const float *in_weight = buffer + kfilm_convert->pass_motion_weight;
-
- const float weight = in_weight[0];
- const float weight_inv = (weight > 0.0f) ? 1.0f / weight : 0.0f;
-
- const float4 motion = make_float4(in[0], in[1], in[2], in[3]) * weight_inv;
-
- pixel[0] = motion.x;
- pixel[1] = motion.y;
- pixel[2] = motion.z;
- pixel[3] = motion.w;
-}
-
-ccl_device_inline void film_get_pass_pixel_cryptomatte(
- ccl_global const KernelFilmConvert *ccl_restrict kfilm_convert,
- ccl_global const float *ccl_restrict buffer,
- ccl_private float *ccl_restrict pixel)
-{
- kernel_assert(kfilm_convert->num_components == 4);
- kernel_assert(kfilm_convert->pass_offset != PASS_UNUSED);
-
- const float scale = film_get_scale(kfilm_convert, buffer);
-
- ccl_global const float *in = buffer + kfilm_convert->pass_offset;
-
- const float4 f = make_float4(in[0], in[1], in[2], in[3]);
-
- /* x and z contain integer IDs, don't rescale them.
- * y and w contain matte weights, they get scaled. */
- pixel[0] = f.x;
- pixel[1] = f.y * scale;
- pixel[2] = f.z;
- pixel[3] = f.w * scale;
-}
-
-ccl_device_inline void film_get_pass_pixel_float4(ccl_global const KernelFilmConvert *ccl_restrict
- kfilm_convert,
- ccl_global const float *ccl_restrict buffer,
- ccl_private float *ccl_restrict pixel)
-{
- kernel_assert(kfilm_convert->num_components == 4);
- kernel_assert(kfilm_convert->pass_offset != PASS_UNUSED);
-
- float scale, scale_exposure;
- film_get_scale_and_scale_exposure(kfilm_convert, buffer, &scale, &scale_exposure);
-
- ccl_global const float *in = buffer + kfilm_convert->pass_offset;
-
- const float3 color = make_float3(in[0], in[1], in[2]) * scale_exposure;
- const float alpha = in[3] * scale;
-
- pixel[0] = color.x;
- pixel[1] = color.y;
- pixel[2] = color.z;
- pixel[3] = alpha;
-}
-
-ccl_device_inline void film_get_pass_pixel_combined(
- ccl_global const KernelFilmConvert *ccl_restrict kfilm_convert,
- ccl_global const float *ccl_restrict buffer,
- ccl_private float *ccl_restrict pixel)
-{
- kernel_assert(kfilm_convert->num_components == 4);
-
- /* 3rd channel contains transparency = 1 - alpha for the combined pass. */
-
- kernel_assert(kfilm_convert->num_components == 4);
- kernel_assert(kfilm_convert->pass_offset != PASS_UNUSED);
-
- float scale, scale_exposure;
- if (!film_get_scale_and_scale_exposure(kfilm_convert, buffer, &scale, &scale_exposure)) {
- pixel[0] = 0.0f;
- pixel[1] = 0.0f;
- pixel[2] = 0.0f;
- pixel[3] = 0.0f;
- return;
- }
-
- ccl_global const float *in = buffer + kfilm_convert->pass_offset;
-
- const float3 color = make_float3(in[0], in[1], in[2]) * scale_exposure;
- const float alpha = in[3] * scale;
-
- pixel[0] = color.x;
- pixel[1] = color.y;
- pixel[2] = color.z;
- pixel[3] = film_transparency_to_alpha(alpha);
-}
-
-/* --------------------------------------------------------------------
- * Shadow catcher.
- */
-
-ccl_device_inline float3 film_calculate_shadow_catcher_denoised(
- ccl_global const KernelFilmConvert *ccl_restrict kfilm_convert,
- ccl_global const float *ccl_restrict buffer)
-{
- kernel_assert(kfilm_convert->pass_shadow_catcher != PASS_UNUSED);
-
- float scale, scale_exposure;
- film_get_scale_and_scale_exposure(kfilm_convert, buffer, &scale, &scale_exposure);
-
- ccl_global const float *in_catcher = buffer + kfilm_convert->pass_shadow_catcher;
-
- const float3 pixel = make_float3(in_catcher[0], in_catcher[1], in_catcher[2]) * scale_exposure;
-
- return pixel;
-}
-
-ccl_device_inline float3 safe_divide_shadow_catcher(float3 a, float3 b)
-{
- float x, y, z;
-
- x = (b.x != 0.0f) ? a.x / b.x : 1.0f;
- y = (b.y != 0.0f) ? a.y / b.y : 1.0f;
- z = (b.z != 0.0f) ? a.z / b.z : 1.0f;
-
- return make_float3(x, y, z);
-}
-
-ccl_device_inline float3
-film_calculate_shadow_catcher(ccl_global const KernelFilmConvert *ccl_restrict kfilm_convert,
- ccl_global const float *ccl_restrict buffer)
-{
- /* For the shadow catcher pass we divide combined pass by the shadow catcher.
- * Note that denoised shadow catcher pass contains value which only needs ot be scaled (but not
- * to be calculated as division). */
-
- if (kfilm_convert->is_denoised) {
- return film_calculate_shadow_catcher_denoised(kfilm_convert, buffer);
- }
-
- kernel_assert(kfilm_convert->pass_shadow_catcher_sample_count != PASS_UNUSED);
-
- /* If there is no shadow catcher object in this pixel, there is no modification of the light
- * needed, so return one. */
- ccl_global const float *in_catcher_sample_count =
- buffer + kfilm_convert->pass_shadow_catcher_sample_count;
- const float num_samples = in_catcher_sample_count[0];
- if (num_samples == 0.0f) {
- return one_float3();
- }
-
- kernel_assert(kfilm_convert->pass_shadow_catcher != PASS_UNUSED);
- ccl_global const float *in_catcher = buffer + kfilm_convert->pass_shadow_catcher;
-
- /* NOTE: It is possible that the Shadow Catcher pass is requested as an output without actual
- * shadow catcher objects in the scene. In this case there will be no auxiliary passes required
- * for the decision (to save up memory). So delay the asserts to this point so that the number of
- * samples check handles such configuration. */
- kernel_assert(kfilm_convert->pass_offset != PASS_UNUSED);
- kernel_assert(kfilm_convert->pass_combined != PASS_UNUSED);
- kernel_assert(kfilm_convert->pass_shadow_catcher_matte != PASS_UNUSED);
-
- ccl_global const float *in_combined = buffer + kfilm_convert->pass_combined;
- ccl_global const float *in_matte = buffer + kfilm_convert->pass_shadow_catcher_matte;
-
- /* No scaling needed. The integration works in way that number of samples in the combined and
- * shadow catcher passes are the same, and exposure is canceled during the division. */
- const float3 color_catcher = make_float3(in_catcher[0], in_catcher[1], in_catcher[2]);
- const float3 color_combined = make_float3(in_combined[0], in_combined[1], in_combined[2]);
- const float3 color_matte = make_float3(in_matte[0], in_matte[1], in_matte[2]);
-
- /* Need to ignore contribution of the matte object when doing division (otherwise there will be
- * artifacts caused by anti-aliasing). Since combined pass is used for adaptive sampling and need
- * to contain matte objects, we subtract matte objects contribution here. This is the same as if
- * the matte objects were not accumulated to the combined pass. */
- const float3 combined_no_matte = color_combined - color_matte;
-
- const float3 shadow_catcher = safe_divide_shadow_catcher(combined_no_matte, color_catcher);
-
- const float scale = film_get_scale(kfilm_convert, buffer);
- const float transparency = in_combined[3] * scale;
- const float alpha = film_transparency_to_alpha(transparency);
-
- /* Alpha-over on white using transparency of the combined pass. This allows to eliminate
- * artifacts which are happening on an edge of a shadow catcher when using transparent film.
- * Note that we treat shadow catcher as straight alpha here because alpha got canceled out
- * during the division. */
- const float3 pixel = (1.0f - alpha) * one_float3() + alpha * shadow_catcher;
-
- return pixel;
-}
-
-ccl_device_inline float4 film_calculate_shadow_catcher_matte_with_shadow(
- ccl_global const KernelFilmConvert *ccl_restrict kfilm_convert,
- ccl_global const float *ccl_restrict buffer)
-{
- /* The approximation of the shadow is 1 - average(shadow_catcher_pass). A better approximation
- * is possible.
- *
- * The matte is alpha-overed onto the shadow (which is kind of alpha-overing shadow onto footage,
- * and then alpha-overing synthetic objects on top). */
-
- kernel_assert(kfilm_convert->pass_offset != PASS_UNUSED);
- kernel_assert(kfilm_convert->pass_shadow_catcher != PASS_UNUSED);
- kernel_assert(kfilm_convert->pass_shadow_catcher_matte != PASS_UNUSED);
-
- float scale, scale_exposure;
- if (!film_get_scale_and_scale_exposure(kfilm_convert, buffer, &scale, &scale_exposure)) {
- return make_float4(0.0f, 0.0f, 0.0f, 0.0f);
- }
-
- ccl_global const float *in_matte = buffer + kfilm_convert->pass_shadow_catcher_matte;
-
- const float3 shadow_catcher = film_calculate_shadow_catcher(kfilm_convert, buffer);
- const float3 color_matte = make_float3(in_matte[0], in_matte[1], in_matte[2]) * scale_exposure;
-
- const float transparency = in_matte[3] * scale;
- const float alpha = saturate(1.0f - transparency);
-
- const float alpha_matte = (1.0f - alpha) * (1.0f - average(shadow_catcher)) + alpha;
-
- if (kfilm_convert->use_approximate_shadow_catcher_background) {
- kernel_assert(kfilm_convert->pass_background != PASS_UNUSED);
-
- ccl_global const float *in_background = buffer + kfilm_convert->pass_background;
- const float3 color_background = make_float3(
- in_background[0], in_background[1], in_background[2]) *
- scale_exposure;
- const float3 alpha_over = color_matte + color_background * (1.0f - alpha_matte);
- return make_float4(alpha_over.x, alpha_over.y, alpha_over.z, 1.0f);
- }
-
- return make_float4(color_matte.x, color_matte.y, color_matte.z, alpha_matte);
-}
-
-ccl_device_inline void film_get_pass_pixel_shadow_catcher(
- ccl_global const KernelFilmConvert *ccl_restrict kfilm_convert,
- ccl_global const float *ccl_restrict buffer,
- ccl_private float *ccl_restrict pixel)
-{
- kernel_assert(kfilm_convert->num_components >= 3);
-
- const float3 pixel_value = film_calculate_shadow_catcher(kfilm_convert, buffer);
-
- pixel[0] = pixel_value.x;
- pixel[1] = pixel_value.y;
- pixel[2] = pixel_value.z;
-}
-
-ccl_device_inline void film_get_pass_pixel_shadow_catcher_matte_with_shadow(
- ccl_global const KernelFilmConvert *ccl_restrict kfilm_convert,
- ccl_global const float *ccl_restrict buffer,
- ccl_private float *ccl_restrict pixel)
-{
- kernel_assert(kfilm_convert->num_components == 3 || kfilm_convert->num_components == 4);
-
- const float4 pixel_value = film_calculate_shadow_catcher_matte_with_shadow(kfilm_convert,
- buffer);
-
- pixel[0] = pixel_value.x;
- pixel[1] = pixel_value.y;
- pixel[2] = pixel_value.z;
- if (kfilm_convert->num_components == 4) {
- pixel[3] = pixel_value.w;
- }
-}
-
-/* --------------------------------------------------------------------
- * Compositing and overlays.
- */
-
-ccl_device_inline void film_apply_pass_pixel_overlays_rgba(
- ccl_global const KernelFilmConvert *ccl_restrict kfilm_convert,
- ccl_global const float *ccl_restrict buffer,
- ccl_private float *ccl_restrict pixel)
-{
- if (kfilm_convert->show_active_pixels &&
- kfilm_convert->pass_adaptive_aux_buffer != PASS_UNUSED) {
- if (buffer[kfilm_convert->pass_adaptive_aux_buffer + 3] == 0.0f) {
- const float3 active_rgb = make_float3(1.0f, 0.0f, 0.0f);
- const float3 mix_rgb = interp(make_float3(pixel[0], pixel[1], pixel[2]), active_rgb, 0.5f);
- pixel[0] = mix_rgb.x;
- pixel[1] = mix_rgb.y;
- pixel[2] = mix_rgb.z;
- }
- }
-}
-
-CCL_NAMESPACE_END